Player Matchup

Chaac
Chaac
 
Chaac
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FluffySuce
Medusa
Level 149
God Stats
1W - 3L
1,357 SR
Queue Stats
73W - 83L
1,460 Elo+
Party 1
Ao Kuang
Ao Kuang
Ketsh2A
Ao Kuang
Level 178
God Stats
4W - 2L
1,695 SR
Queue Stats
82W - 91L
1,455 Elo+
Party 1
Team Averages
Level 132
1,517 SR
1,472 Elo+

VS

Team Averages
Level 71
1,567 SR
1,426 Elo+
Neith
Neith
BlackHammer365
Neith
Level 47
God Stats
19W - 18L
1,556 SR
Queue Stats
197W - 222L
1,428 Elo+
Solo
Vulcan
Vulcan
ToastTheGreat
Vulcan
Level 99
God Stats
29W - 19L
1,603 SR
Queue Stats
59W - 67L
1,414 Elo+
Solo
Bacchus
Bacchus
waldersasuke
Bacchus
Level 68
God Stats
5W - 6L
1,541 SR
Queue Stats
120W - 135L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
0 / 2 / 7
9,038
753
5,629
12,598
8,848
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Medusa
FluffySuce
Medusa
17
2 / 0 / 5
10,206
851
10,230
7,320
2,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
Ketsh2A
Ao Kuang
16
7 / 4 / 2
10,379
865
8,791
12,650
9,129
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,301
692
5,943
9,331
3,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 3
8,725
727
11,148
6,205
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
waldersasuke
Bacchus
15
4 / 1 / 1
9,151
763
8,642
11,853
15,665
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
9
Kills
6
6
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
2
7
1.75
L
1
5
3
0.5
W
Medusa
FluffySuce
Medusa
2
0
5
4.5
W
Ao Kuang
Ketsh2A
Ao Kuang
7
4
2
2
L
1
3
3
0.83
L
Bacchus
waldersasuke
Bacchus
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,650
Damage
25,733
32,568
Taken
27,389
20,970
Mitigated
21,067
7,745
Healing
4,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,629
1,228
0
3,686
12,598
8,848
201
9,029
3,569
0
22,348
L
5,943
1,701
0
999
9,331
3,210
0
2,230
7,057
0
19,832
W
Medusa
FluffySuce
Medusa
10,230
2,828
0
1,383
7,320
2,993
658
4,271
3,049
0
50,431
W
Ao Kuang
Ketsh2A
Ao Kuang
8,791
2,113
0
2,676
12,650
9,129
0
5,098
7,552
34,871
0
L
11,148
93
0
1,260
6,205
2,192
0
2,805
3,393
29,237
0
L
Bacchus
waldersasuke
Bacchus
8,642
1,117
0
1,914
11,853
15,665
0
3,772
8,012
15,482
2,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,623
Gold Earned
26,177
164
Minions Killed
99
0
Camps Cleared
0
655,930
Distance Traveled
634,006
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,038
753
30
3
0
222,288
0
L
Neith
8,301
692
25
2
0
186,700
0
W
Medusa
10,206
851
96
8
0
235,248
0
W
Ao Kuang
10,379
865
38
3
0
198,394
0
L
Vulcan
8,725
727
52
4
0
230,487
0
L
Bacchus
9,151
763
22
2
0
216,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role