Player Matchup

Sylvanus
Sylvanus
JBrantley072896
Sylvanus
Level 122
God Stats
15W - 5L
1,704 SR
Queue Stats
62W - 61L
1,457 Elo+
Party 1
Serqet
Serqet
JuanVelaFalcon
Serqet
Level 55
God Stats
10W - 13L
1,380 SR
Queue Stats
56W - 60L
1,471 Elo+
Solo
Ah Puch
Ah Puch
Odingod89
Ah Puch
Level 48
God Stats
9W - 6L
1,899 SR
Queue Stats
99W - 118L
1,362 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WILLy-WONka1996
Ah Muzen Cab
Level 142
God Stats
1W - 7L
1,677 SR
Queue Stats
77W - 86L
1,508 Elo+
Party 1
Apollo
Apollo
WZX-Silvexz
Apollo
Level 134
God Stats
7W - 2L
1,807 SR
Queue Stats
494W - 436L
1,557 Elo+
Solo
Team Averages
Level 100
1,693 SR
1,471 Elo+

VS

Team Averages
Level 103
1,552 SR
1,487 Elo+
Hachiman
Hachiman
CommieKnight
Hachiman
Level 149
God Stats
3W - 3L
1,375 SR
Queue Stats
262W - 234L
1,556 Elo+
Solo
Nu Wa
Nu Wa
DroThaBrooo
Nu Wa
Level 62
God Stats
11W - 9L
1,534 SR
Queue Stats
149W - 161L
1,485 Elo+
Solo
Awilix
Awilix
Hard2AnaIyze
Awilix
Level 129
God Stats
4W - 2L
1,550 SR
Queue Stats
131W - 138L
1,447 Elo+
Solo
Sobek
Sobek
javichunt
Sobek
Level 59
God Stats
7W - 3L
1,655 SR
Queue Stats
129W - 145L
1,502 Elo+
Solo
Hercules
Hercules
pittthekillers04
Hercules
Level 115
God Stats
9W - 4L
1,647 SR
Queue Stats
125W - 128L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 6 / 2
6,091
435
5,555
13,936
6,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
4 / 2 / 2
8,088
578
6,213
9,712
3,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ah Puch
Odingod89
Ah Puch
12
1 / 4 / 1
6,761
483
4,544
7,854
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
WILLy-WONka1996
Ah Muzen Cab
13
2 / 5 / 0
7,150
511
5,229
8,357
2,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Apollo
15
0 / 3 / 1
9,042
646
6,657
13,624
5,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CommieKnight
Hachiman
13
6 / 2 / 3
8,144
582
10,882
7,441
2,270
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 3
7,923
566
6,783
3,935
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
15
8 / 1 / 5
8,650
618
8,942
10,055
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sobek
javichunt
Sobek
12
2 / 1 / 9
7,672
548
3,990
9,898
7,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 1 / 1
7,281
520
6,894
9,877
11,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
20
20
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CommieKnight
Hachiman
6
2
3
3.75
W
4
2
3
2.75
W
Awilix
8
1
5
10.5
L
Sylvanus
0
6
2
0.17
L
4
2
2
2.5
L
Ah Puch
Odingod89
Ah Puch
1
4
1
0.38
L
Ah Muzen Cab
WILLy-WONka1996
Ah Muzen Cab
2
5
0
0.4
L
Apollo
0
3
1
0.17
W
Sobek
javichunt
Sobek
2
1
9
6.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,198
Damage
37,491
53,483
Taken
41,206
20,099
Mitigated
24,726
16,942
Healing
17,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CommieKnight
Hachiman
10,882
6,774
0
3,664
7,441
2,270
42
2,498
4,652
0
58,053
W
6,783
2,390
0
270
3,935
916
813
2,454
1,323
36,424
747
W
Awilix
8,942
3,004
0
5,089
10,055
3,289
439
2,640
7,241
0
54,929
L
Sylvanus
5,555
1,810
1,120
3,966
13,936
6,923
390
2,443
11,385
25,123
6,281
L
6,213
1,421
0
850
9,712
3,544
0
1,890
7,621
0
46,568
L
Ah Puch
Odingod89
Ah Puch
4,544
38
0
2,433
7,854
1,673
556
3,981
3,592
37,452
0
L
Ah Muzen Cab
WILLy-WONka1996
Ah Muzen Cab
5,229
1,861
0
451
8,357
2,875
695
791
7,536
0
41,452
L
Apollo
6,657
4,206
0
8,122
13,624
5,084
502
712
12,276
0
77,762
W
Sobek
javichunt
Sobek
3,990
186
0
4,309
9,898
7,222
168
2,570
7,328
17,454
2,740
W
6,894
1,763
0
4,117
9,877
11,029
263
0
9,735
203
51,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,132
Gold Earned
39,670
408
Minions Killed
399
0
Camps Cleared
0
1,271,743
Distance Traveled
1,341,964
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,144
582
119
9
0
259,211
3
W
Nu Wa
7,923
566
83
6
0
226,152
0
W
Awilix
8,650
618
89
6
0
322,657
0
L
Sylvanus
6,091
435
55
4
0
223,865
0
L
Serqet
8,088
578
75
5
0
345,859
0
L
Ah Puch
6,761
483
61
4
0
210,428
2
L
Ah Muzen Cab
7,150
511
70
5
0
247,986
0
L
Apollo
9,042
646
147
11
0
243,605
0
W
Sobek
7,672
548
29
2
0
292,791
6
W
Hercules
7,281
520
79
6
0
241,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role