Player Matchup

Hera
Hera
Bwolf4556
Hera
Level 148
God Stats
14W - 15L
1,541 SR
Queue Stats
492W - 502L
1,451 Elo+
Solo
Skadi
Skadi
FIubber22
Skadi
Level 129
God Stats
0W - 1L
1,233 SR
Queue Stats
215W - 211L
1,475 Elo+
Party 2
Maui
Maui
JaV_The_CreatoR
Maui
Level 128
God Stats
4W - 5L
1,498 SR
Queue Stats
174W - 182L
1,448 Elo+
Solo
Hercules
Hercules
SuperShafter
Hercules
Level 159
God Stats
4W - 2L
1,730 SR
Queue Stats
215W - 208L
1,516 Elo+
Party 2
Arachne
Arachne
TomasoM
Arachne
Level 157
God Stats
2W - 2L
1,676 SR
Queue Stats
231W - 238L
1,475 Elo+
Party 2
Team Averages
Level 144
1,536 SR
1,473 Elo+

VS

Team Averages
Level 133
1,582 SR
1,521 Elo+
Skadi
Skadi
 
Skadi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Hilfigier
Osiris
Level 116
God Stats
8W - 10L
1,444 SR
Queue Stats
54W - 60L
1,478 Elo+
Solo
Ganesha
Ganesha
Limeskin829
Ganesha
Level 136
God Stats
1W - 0L
1,705 SR
Queue Stats
180W - 177L
1,549 Elo+
Party 1
Ra
Ra
eiron2404
Ra
Level 127
God Stats
13W - 11L
1,537 SR
Queue Stats
274W - 250L
1,586 Elo+
Solo
He Bo
He Bo
spencyspice
He Bo
Level 142
God Stats
2W - 0L
1,723 SR
Queue Stats
506W - 496L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
1 / 5 / 2
7,030
541
2,760
5,607
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
FIubber22
Skadi
11
2 / 4 / 1
6,881
529
9,507
9,960
3,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 0 / 5
6,294
484
2,324
9,538
5,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Hercules
SuperShafter
Hercules
12
2 / 2 / 0
7,220
555
6,007
10,042
9,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
TomasoM
Arachne
9
3 / 1 / 1
6,110
470
4,114
6,039
2,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
3 / 4 / 2
7,903
608
10,102
10,565
3,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Osiris
Hilfigier
Osiris
13
0 / 2 / 3
7,469
575
6,293
11,984
12,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ganesha
Limeskin829
Ganesha
11
1 / 1 / 4
7,186
553
2,564
10,018
7,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 2 / 1
8,017
617
2,775
5,454
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 0 / 2
7,817
601
4,131
6,337
1,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
9
Kills
12
12
Deaths
9
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
4
2
1
L
Hera
1
5
2
0.4
L
Skadi
FIubber22
Skadi
2
4
1
0.63
W
Osiris
Hilfigier
Osiris
0
2
3
0.75
L
1
0
5
3.5
W
Ganesha
Limeskin829
Ganesha
1
1
4
3
L
Hercules
SuperShafter
Hercules
2
2
0
1
L
Arachne
TomasoM
Arachne
3
1
1
3.5
W
5
2
1
2.75
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,712
Damage
25,865
41,186
Taken
44,358
21,349
Mitigated
27,577
8,483
Healing
16,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,102
3,672
0
2,241
10,565
3,488
1,122
286
10,279
0
59,273
L
Hera
2,760
1,019
0
330
5,607
1,453
0
3,122
2,485
48,957
0
L
Skadi
FIubber22
Skadi
9,507
3,628
0
360
9,960
3,461
0
1,887
8,073
0
46,753
W
Osiris
Hilfigier
Osiris
6,293
2,539
0
3,833
11,984
12,718
0
1,096
10,888
0
48,684
L
2,324
616
0
2,024
9,538
5,020
0
1,311
8,137
25,809
12,910
W
Ganesha
Limeskin829
Ganesha
2,564
183
360
3,230
10,018
7,742
0
2,207
7,811
19,656
1,770
L
Hercules
SuperShafter
Hercules
6,007
2,788
0
3,619
10,042
9,389
0
1,218
8,066
0
43,197
L
Arachne
TomasoM
Arachne
4,114
2,581
0
2,150
6,039
2,026
0
1,859
4,180
0
25,513
W
2,775
95
457
2,003
5,454
1,792
89
1,124
4,330
53,691
0
W
4,131
65
0
4,159
6,337
1,837
291
272
6,065
64,816
1,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,535
Gold Earned
38,392
372
Minions Killed
441
0
Camps Cleared
0
1,173,001
Distance Traveled
1,355,358
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,903
608
105
8
0
233,062
0
L
Hera
7,030
541
95
7
0
214,917
4
L
Skadi
6,881
529
77
6
0
248,986
0
W
Osiris
7,469
575
90
7
0
266,007
1
L
Maui
6,294
484
69
5
0
255,763
2
W
Ganesha
7,186
553
7
1
0
285,088
6
L
Hercules
7,220
555
88
7
0
265,700
0
L
Arachne
6,110
470
43
3
0
187,635
0
W
Ra
8,017
617
105
8
0
273,388
0
W
He Bo
7,817
601
134
10
0
297,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role