Player Matchup

Thor
Thor
El_BedRoomBully2
Thor
Level 85
God Stats
83W - 67L
1,537 SR
Queue Stats
125W - 120L
1,444 Elo+
Solo
Anubis
Anubis
GomaPeroPero
Anubis
Level 34
God Stats
4W - 3L
1,609 SR
Queue Stats
12W - 16L
1,455 Elo+
Solo
Chiron
Chiron
YooBoyCholin
Chiron
Level 67
God Stats
2W - 3L
1,441 SR
Queue Stats
204W - 210L
1,426 Elo+
Solo
Bellona
Bellona
los_vagos836
Bellona
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,189 Elo+
Solo
Ymir
Ymir
wonderbreadman11
Ymir
Level 127
God Stats
22W - 24L
1,584 SR
Queue Stats
188W - 190L
1,465 Elo+
Solo
Team Averages
Level 90
1,534 SR
1,396 Elo+

VS

Team Averages
Level 102
1,524 SR
1,459 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
LeBrownJams6
Nike
Level 65
God Stats
9W - 5L
1,674 SR
Queue Stats
55W - 44L
1,498 Elo+
Solo
Cerberus
Cerberus
Nerubia
Cerberus
Level 104
God Stats
7W - 10L
1,495 SR
Queue Stats
281W - 289L
1,469 Elo+
Solo
Thor
Thor
StrayGoldnJakal
Thor
Level 154
God Stats
16W - 20L
1,585 SR
Queue Stats
146W - 148L
1,460 Elo+
Solo
Janus
Janus
TheFearlessTrash
Janus
Level 123
God Stats
4W - 9L
1,363 SR
Queue Stats
56W - 64L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 2
8,459
604
6,428
9,615
3,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
14
4 / 3 / 3
8,132
581
7,881
8,445
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chiron
11
0 / 2 / 2
6,410
458
8,256
5,974
1,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
los_vagos836
Bellona
14
3 / 0 / 2
8,498
607
10,478
15,337
15,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
0 / 2 / 3
7,077
506
3,158
10,029
7,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 1 / 0
7,207
515
4,515
7,135
2,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 3 / 0
7,536
538
10,893
13,064
6,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
Nerubia
Cerberus
10
0 / 0 / 3
5,548
396
4,605
8,348
6,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 5 / 3
7,066
505
6,011
11,442
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 5 / 0
6,941
496
2,093
7,654
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
14
Kills
8
8
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
1
0
3
W
7
1
2
8
W
Anubis
4
3
3
1.83
L
1
3
0
0.33
L
Cerberus
Nerubia
Cerberus
0
0
3
1.5
L
4
5
3
1.1
L
0
5
0
0
W
Chiron
0
2
2
0.5
W
Bellona
los_vagos836
Bellona
3
0
2
4
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,201
Damage
28,117
49,400
Taken
47,643
30,931
Mitigated
20,043
17,137
Healing
14,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,515
2,040
0
2,283
7,135
2,414
0
1,953
5,182
0
47,197
W
6,428
1,638
0
3,442
9,615
3,820
0
1,264
8,293
0
54,964
W
Anubis
7,881
112
0
3,322
8,445
3,345
386
1,393
6,755
59,308
1,119
L
10,893
2,264
0
4,172
13,064
6,812
0
349
12,715
0
49,828
L
Cerberus
Nerubia
Cerberus
4,605
230
0
4,400
8,348
6,092
0
1,127
7,221
18,294
0
L
6,011
1,545
0
2,897
11,442
3,308
0
2,485
8,957
0
36,642
L
2,093
0
0
623
7,654
1,417
0
5,113
2,541
46,579
275
W
Chiron
8,256
2,488
548
1,200
5,974
1,548
148
1,371
4,603
0
45,239
W
Bellona
los_vagos836
Bellona
10,478
2,957
0
6,092
15,337
15,205
0
778
13,586
0
61,199
W
3,158
540
167
2,366
10,029
7,013
0
1,387
8,642
31,856
1,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,576
Gold Earned
34,298
413
Minions Killed
387
0
Camps Cleared
0
1,382,446
Distance Traveled
1,328,168
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,207
515
84
6
0
226,254
0
W
Thor
8,459
604
83
6
0
308,339
4
W
Anubis
8,132
581
114
8
0
275,101
5
L
Nike
7,536
538
93
7
0
260,714
0
L
Cerberus
5,548
396
44
3
0
288,117
1
L
Thor
7,066
505
60
4
0
261,528
2
L
Janus
6,941
496
106
8
0
291,555
1
W
Chiron
6,410
458
77
6
0
265,445
0
W
Bellona
8,498
607
103
7
0
279,203
3
W
Ymir
7,077
506
36
3
0
254,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role