Player Matchup

Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver V
 
Skadi
Silver V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Miguellionare
Cu Chulainn
Gold V
Level 124
God Stats
19W - 15L
1,581 SR
Queue Stats
753W - 787L
1,285 MMR
Solo
Janus
Janus
Gold V
Phrosyne
Janus
Gold V
Level 88
God Stats
6W - 9L
1,428 SR
Queue Stats
146W - 155L
1,343 MMR
Solo
Arachne
Arachne
Silver II
Z0lIVIlBlE
Arachne
Silver II
Level 153
God Stats
11W - 5L
1,618 SR
Queue Stats
65W - 64L
1,294 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,526 SR
1,384 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,600 SR
1,305 MMR
Sun Wukong
Sun Wukong
Silver I
BreakerzVG
Sun Wukong
Silver I
Level 100
God Stats
24W - 18L
1,618 SR
Queue Stats
62W - 69L
1,341 MMR
Solo
Loki
Loki
Gold V
ChrisRevers
Loki
Gold V
Level 159
God Stats
0W - 2L
1,703 SR
Queue Stats
33W - 50L
1,282 MMR
Solo
Danzaburou
Danzaburou
Silver I
DaddyFAaT
Danzaburou
Silver I
Level 152
God Stats
14W - 21L
1,469 SR
Queue Stats
79W - 95L
1,283 MMR
Solo
Cthulhu
Cthulhu
Silver II
LeE_Da_GOat-
Cthulhu
Silver II
Level 123
God Stats
20W - 23L
1,498 SR
Queue Stats
103W - 117L
1,284 MMR
Solo
Ra
Ra
Silver II
Saucynuggets2
Ra
Silver II
Level 46
God Stats
1W - 2L
1,713 SR
Queue Stats
41W - 48L
1,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 3 / 7
8,135
508
6,008
11,660
7,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
 
Skadi
14
2 / 3 / 5
8,043
503
9,550
10,492
3,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Miguellionare
Cu Chulainn
17
4 / 0 / 0
10,440
653
9,182
10,620
7,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Phrosyne
Janus
16
0 / 1 / 6
9,218
576
7,960
7,135
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
Z0lIVIlBlE
Arachne
18
16 / 1 / 2
10,531
658
12,767
13,456
6,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AnubisBake KujiraPoseidonCharybdis

VS

Bans
Hun BatzNu WaThorHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BreakerzVG
Sun Wukong
15
0 / 4 / 0
8,880
555
5,124
14,968
9,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

8
0 / 4 / 4
5,986
374
2,658
7,592
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
DaddyFAaT
Danzaburou
13
5 / 5 / 1
7,915
495
8,357
12,458
4,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
LeE_Da_GOat-
Cthulhu
11
1 / 5 / 4
6,915
432
7,885
14,751
7,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 5 / 1
8,700
544
6,606
13,540
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
23
Kills
8
8
Deaths
23
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
3
7
1.5
W
Skadi
 
Skadi
2
3
5
1.5
L
Sun Wukong
BreakerzVG
Sun Wukong
0
4
0
0
L
0
4
4
0.5
L
Danzaburou
DaddyFAaT
Danzaburou
5
5
1
1.1
L
Cthulhu
LeE_Da_GOat-
Cthulhu
1
5
4
0.6
W
Cu Chulainn
Miguellionare
Cu Chulainn
4
0
0
4
W
Janus
Phrosyne
Janus
0
1
6
3
L
2
5
1
0.5
W
Arachne
Z0lIVIlBlE
Arachne
16
1
2
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,467
Damage
30,630
53,363
Taken
63,309
28,214
Mitigated
27,815
19,343
Healing
20,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,008
928
2,097
2,928
11,660
7,885
0
4,494
7,166
25,898
0
W
Skadi
 
Skadi
9,550
4,587
0
1,924
10,492
3,942
0
3,794
6,659
0
54,127
L
Sun Wukong
BreakerzVG
Sun Wukong
5,124
1,285
0
5,298
14,968
9,489
0
1,582
13,386
0
79,620
L
2,658
664
0
2,288
7,592
1,912
0
668
6,830
0
24,145
L
Danzaburou
DaddyFAaT
Danzaburou
8,357
4,580
0
4,584
12,458
4,825
123
2,111
10,307
0
46,236
L
Cthulhu
LeE_Da_GOat-
Cthulhu
7,885
874
99
3,547
14,751
7,041
0
4,409
10,260
30,439
0
W
Cu Chulainn
Miguellionare
Cu Chulainn
9,182
1,129
0
4,080
10,620
7,696
0
0
10,620
13,765
73,500
W
Janus
Phrosyne
Janus
7,960
325
0
1,821
7,135
2,390
0
3,319
3,816
78,404
1,141
L
6,606
265
350
4,156
13,540
4,548
0
5,779
7,291
67,468
796
W
Arachne
Z0lIVIlBlE
Arachne
12,767
10,252
0
6,493
13,456
6,301
0
2,845
10,611
0
81,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,367
Gold Earned
38,396
527
Minions Killed
431
0
Camps Cleared
0
1,711,092
Distance Traveled
1,441,124
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,135
508
32
2
0
336,290
4
W
Skadi
8,043
503
84
5
0
308,099
0
L
Sun Wukong
8,880
555
155
10
0
336,403
3
L
Loki
5,986
374
33
2
0
194,196
0
L
Danzaburou
7,915
495
67
4
0
272,172
5
L
Cthulhu
6,915
432
51
3
0
304,998
9
W
Cu Chulainn
10,440
653
157
10
0
309,798
4
W
Janus
9,218
576
148
9
0
340,952
0
L
Ra
8,700
544
125
8
0
333,355
0
W
Arachne
10,531
658
106
7
0
415,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role