Player Matchup

Shiva
Shiva
 
Shiva
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
L17Q
Sylvanus
Level 29
God Stats
2W - 0L
1,817 SR
Queue Stats
45W - 27L
1,668 Elo+
Party 3
Hera
Hera
ScHu_3tze
Hera
Level 171
God Stats
16W - 7L
1,617 SR
Queue Stats
203W - 182L
1,616 Elo+
Party 3
Jing Wei
Jing Wei
omiros2004
Jing Wei
Level 108
God Stats
8W - 5L
1,485 SR
Queue Stats
205W - 202L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xxMus
Morgan Le Fay
Level 210
God Stats
70W - 58L
1,607 SR
Queue Stats
1,121W - 1,042L
1,497 Elo+
Solo
Team Averages
Level 128
1,605 SR
1,562 Elo+

VS

Team Averages
Level 155
1,658 SR
1,584 Elo+
Janus
Janus
AmarN
Janus
Level 154
God Stats
2W - 3L
1,697 SR
Queue Stats
19W - 19L
1,529 Elo+
Party 2
Anhur
Anhur
LuckyDan
Anhur
Level 219
God Stats
21W - 10L
1,790 SR
Queue Stats
403W - 193L
1,727 Elo+
Party 1
He Bo
He Bo
NoneBar
He Bo
Level 193
God Stats
14W - 9L
1,722 SR
Queue Stats
692W - 308L
1,676 Elo+
Party 1
Surtr
Surtr
PIMPBUKE
Surtr
Level 103
God Stats
1W - 2L
1,490 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 2
Odin
Odin
poseydon11
Odin
Level 105
God Stats
1W - 2L
1,592 SR
Queue Stats
41W - 46L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
4 / 0 / 4
11,264
626
6,284
11,795
11,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
L17Q
Sylvanus
15
4 / 1 / 7
9,166
509
8,400
14,509
6,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hera
17
4 / 3 / 5
10,313
573
11,118
5,596
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Jing Wei
omiros2004
Jing Wei
16
0 / 3 / 3
9,401
522
2,657
11,120
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
xxMus
Morgan Le Fay
16
3 / 1 / 4
9,594
533
8,932
11,928
7,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AmarN
Janus
14
0 / 2 / 0
8,326
463
4,166
7,180
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
LuckyDan
Anhur
16
3 / 4 / 0
9,424
524
8,511
12,193
3,436
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
NoneBar
He Bo
18
5 / 3 / 0
9,659
537
12,515
13,136
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Surtr
PIMPBUKE
Surtr
3
0 / 2 / 0
5,548
308
354
2,288
860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

13
0 / 4 / 2
8,527
474
4,534
14,822
11,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
8
8
Deaths
15
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
0
4
6
L
Janus
AmarN
Janus
0
2
0
0
W
Sylvanus
L17Q
Sylvanus
4
1
7
7.5
L
Anhur
LuckyDan
Anhur
3
4
0
0.75
L
He Bo
NoneBar
He Bo
5
3
0
1.67
L
Surtr
PIMPBUKE
Surtr
0
2
0
0
W
Hera
4
3
5
2.17
W
Jing Wei
omiros2004
Jing Wei
0
3
3
0.5
L
0
4
2
0.25
W
Morgan Le Fay
xxMus
Morgan Le Fay
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,391
Damage
30,080
54,948
Taken
49,619
31,201
Mitigated
21,887
19,724
Healing
11,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,284
1,090
359
1,973
11,795
11,675
266
4,985
6,580
4,263
65,512
L
Janus
AmarN
Janus
4,166
0
0
375
7,180
2,122
41
5,750
1,122
57,121
0
W
Sylvanus
L17Q
Sylvanus
8,400
1,566
2,161
6,276
14,509
6,692
53
5,198
9,123
31,427
13,791
L
Anhur
LuckyDan
Anhur
8,511
5,106
0
2,924
12,193
3,436
1,505
8,578
3,097
0
87,809
L
He Bo
NoneBar
He Bo
12,515
671
0
6,315
13,136
4,069
0
6,158
6,295
95,884
0
L
Surtr
PIMPBUKE
Surtr
354
218
0
770
2,288
860
0
0
2,172
0
6,134
W
Hera
11,118
2,178
0
416
5,596
1,727
735
3,759
1,807
83,270
226
W
Jing Wei
omiros2004
Jing Wei
2,657
1,735
0
3,862
11,120
3,233
1,539
1,163
9,957
0
77,520
L
4,534
480
0
1,290
14,822
11,400
0
6,103
7,973
822
41,270
W
Morgan Le Fay
xxMus
Morgan Le Fay
8,932
510
0
4,677
11,928
7,874
452
2,179
9,629
57,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,738
Gold Earned
41,484
568
Minions Killed
512
0
Camps Cleared
0
1,863,172
Distance Traveled
1,468,495
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,264
626
118
7
0
375,543
0
L
Janus
8,326
463
129
7
0
380,099
0
W
Sylvanus
9,166
509
65
4
0
403,582
0
L
Anhur
9,424
524
155
9
0
332,246
1
L
He Bo
9,659
537
147
8
0
402,515
2
L
Surtr
5,548
308
12
1
0
32,561
0
W
Hera
10,313
573
150
8
0
370,899
0
W
Jing Wei
9,401
522
136
8
0
350,915
0
L
Odin
8,527
474
69
4
0
321,074
0
W
Morgan Le Fay
9,594
533
99
6
0
362,233
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role