Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
F7_Warrior_420
Mulan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 43L
1,383 Elo+
Solo
Izanami
Izanami
NickoMode
Izanami
Level 159
God Stats
11W - 8L
1,601 SR
Queue Stats
277W - 261L
1,530 Elo+
Party 2
Baron Samedi
Baron Samedi
Shortcake_Shorty
Baron Samedi
Level 148
God Stats
21W - 18L
1,594 SR
Queue Stats
344W - 310L
1,530 Elo+
Solo
Sylvanus
Sylvanus
TwinkyKiller42
Sylvanus
Level 145
God Stats
2W - 2L
1,759 SR
Queue Stats
192W - 202L
1,451 Elo+
Party 2
Team Averages
Level 141
1,591 SR
1,479 Elo+

VS

Team Averages
Level 137
1,522 SR
1,494 Elo+
Hades
Hades
DIRtyD_FROmdA91O
Hades
Level 157
God Stats
9W - 2L
1,934 SR
Queue Stats
515W - 611L
1,480 Elo+
Party 1
Ravana
Ravana
Facundo10003
Ravana
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,510 Elo+
Solo
Thanatos
Thanatos
LT_Cline
Thanatos
Level 157
God Stats
0W - 1L
1,174 SR
Queue Stats
36W - 35L
1,565 Elo+
Solo
Cthulhu
Cthulhu
XcellentVibez
Cthulhu
Level 127
God Stats
20W - 19L
1,503 SR
Queue Stats
511W - 588L
1,466 Elo+
Party 1
Skadi
Skadi
exotic_dayung_og
Skadi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 338L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
6 / 1 / 3
7,102
710
5,819
8,979
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
6 / 2 / 1
7,215
722
5,650
11,079
5,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
NickoMode
Izanami
13
2 / 0 / 0
6,850
685
3,403
4,484
1,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Shortcake_Shorty
Baron Samedi
10
1 / 3 / 2
5,689
569
5,057
5,853
2,050
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
10
0 / 0 / 2
5,765
577
1,159
5,890
3,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
5,656
566
5,968
8,956
3,684
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
7
0 / 1 / 0
4,253
425
970
3,118
954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
LT_Cline
Thanatos
11
4 / 3 / 0
6,270
627
4,820
8,429
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
9
0 / 6 / 2
5,314
531
7,108
8,358
6,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

5
0 / 1 / 0
3,911
391
512
2,025
458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
15
Kills
6
6
Deaths
15
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
1
3
7.5
L
2
4
2
0.75
W
6
2
1
3.25
L
Ravana
0
1
0
0
L
Thanatos
LT_Cline
Thanatos
4
3
0
1.33
W
Izanami
NickoMode
Izanami
2
0
0
2
W
Baron Samedi
Shortcake_Shorty
Baron Samedi
1
3
2
0.67
W
Sylvanus
0
0
2
1
L
Cthulhu
0
6
2
0.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,088
Damage
19,378
36,285
Taken
30,886
15,488
Mitigated
14,204
14,222
Healing
9,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,819
4,251
0
1,176
8,979
3,326
0
1,620
7,231
0
59,205
L
5,968
241
120
2,685
8,956
3,684
0
4,715
4,241
32,861
0
W
5,650
867
0
5,206
11,079
5,732
0
5,856
4,332
0
39,514
L
Ravana
970
92
0
334
3,118
954
0
381
2,737
0
15,668
L
Thanatos
LT_Cline
Thanatos
4,820
1,374
0
6,368
8,429
2,603
0
998
7,431
0
32,647
W
Izanami
NickoMode
Izanami
3,403
2,592
0
1,453
4,484
1,349
2,370
0
4,484
0
61,483
W
Baron Samedi
Shortcake_Shorty
Baron Samedi
5,057
205
163
1,553
5,853
2,050
20
3,598
2,255
37,009
0
W
Sylvanus
1,159
414
1,993
2,678
5,890
3,031
143
1,080
4,810
14,564
2,309
L
Cthulhu
7,108
494
0
440
8,358
6,505
0
0
8,358
25,905
0
L
512
116
0
0
2,025
458
0
89
1,936
0
12,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,621
Gold Earned
25,404
388
Minions Killed
225
0
Camps Cleared
0
1,022,084
Distance Traveled
845,637
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,102
710
101
10
0
256,490
2
L
Hades
5,656
566
64
6
0
191,896
0
W
Mulan
7,215
722
78
8
0
193,852
0
L
Ravana
4,253
425
23
2
0
136,276
0
L
Thanatos
6,270
627
71
7
0
233,683
0
W
Izanami
6,850
685
127
13
0
188,091
0
W
Baron Samedi
5,689
569
57
6
0
187,099
0
W
Sylvanus
5,765
577
25
3
0
196,552
2
L
Cthulhu
5,314
531
51
5
0
198,887
1
L
Skadi
3,911
391
16
2
0
84,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role