Player Matchup

Gilgamesh
Gilgamesh
BabyFroFace9562
Gilgamesh
Level 156
God Stats
21W - 16L
1,636 SR
Queue Stats
268W - 204L
1,594 Elo+
Party 2
Medusa
Medusa
L1CCmiTURRET
Medusa
Level 104
God Stats
4W - 1L
1,671 SR
Queue Stats
100W - 130L
1,375 Elo+
Solo
Sol
Sol
YOURECHEEKS
Sol
Level 146
God Stats
12W - 8L
1,718 SR
Queue Stats
279W - 208L
1,581 Elo+
Party 2
Team Averages
Level 135
1,675 SR
1,517 Elo+

VS

Team Averages
Level 70
1,500 SR
1,330 Elo+
Sobek
Sobek
Bobcat55
Sobek
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,255 Elo+
Party 1
Scylla
Scylla
Impäle
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,480 Elo+
Party 1
Hercules
Hercules
ItsZomb1e
Hercules
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BabyFroFace9562
Gilgamesh
17
3 / 1 / 10
9,981
907
5,858
12,661
8,643
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
14
4 / 4 / 7
9,788
890
3,926
8,194
2,917
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

18
8 / 0 / 7
11,157
1,014
19,572
7,248
2,338
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bobcat55
Sobek
13
0 / 7 / 5
7,826
711
4,119
12,456
9,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Impäle
Scylla
14
1 / 3 / 4
8,515
774
5,925
9,229
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
ItsZomb1e
Hercules
14
3 / 5 / 0
8,610
783
3,514
12,868
7,389
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
15
Kills
4
5
Deaths
15
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BabyFroFace9562
Gilgamesh
3
1
10
8
L
Sobek
Bobcat55
Sobek
0
7
5
0.36
L
Scylla
Impäle
Scylla
1
3
4
1
L
Hercules
ItsZomb1e
Hercules
3
5
0
0.6
W
Medusa
4
4
7
1.88
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,356
Damage
13,558
28,103
Taken
34,553
13,898
Mitigated
20,116
6,800
Healing
3,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BabyFroFace9562
Gilgamesh
5,858
509
0
1,198
12,661
8,643
81
2,720
9,363
0
25,869
L
Sobek
Bobcat55
Sobek
4,119
284
0
1,525
12,456
9,653
0
7,989
4,424
10,333
0
L
Scylla
Impäle
Scylla
5,925
1,194
0
250
9,229
3,074
0
4,331
4,812
25,226
0
L
Hercules
ItsZomb1e
Hercules
3,514
773
169
1,383
12,868
7,389
0
7,147
5,637
0
14,719
W
Medusa
3,926
507
0
628
8,194
2,917
561
2,095
5,769
0
26,992
W
19,572
7,201
0
4,974
7,248
2,338
2,527
3,959
2,811
61,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,926
Gold Earned
24,951
158
Minions Killed
89
0
Camps Cleared
0
693,407
Distance Traveled
592,333
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,981
907
29
3
0
264,725
0
L
Sobek
7,826
711
14
1
0
186,110
0
L
Scylla
8,515
774
55
5
0
202,671
0
L
Hercules
8,610
783
20
2
0
203,552
1
W
Medusa
9,788
890
49
4
0
201,734
3
W
Sol
11,157
1,014
80
7
0
226,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role