Player Matchup

Osiris
Osiris
 
Osiris
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Kreutsh
Serqet
Level 85
God Stats
11W - 11L
1,459 SR
Queue Stats
35W - 31L
1,470 Elo+
Party 1
Cerberus
Cerberus
Stwart
Cerberus
Level 207
God Stats
2W - 1L
1,381 SR
Queue Stats
290W - 305L
1,564 Elo+
Solo
Xbalanque
Xbalanque
XxStealth
Xbalanque
Level 108
God Stats
4W - 11L
1,488 SR
Queue Stats
472W - 451L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
emmad666
Morgan Le Fay
Level 129
God Stats
5W - 1L
1,873 SR
Queue Stats
28W - 26L
1,530 Elo+
Party 1
Team Averages
Level 137
1,540 SR
1,518 Elo+

VS

Team Averages
Level 138
1,581 SR
1,537 Elo+
Rama
Rama
AHS1999
Rama
Level 149
God Stats
1W - 3L
1,645 SR
Queue Stats
25W - 18L
1,560 Elo+
Party 2
Tyr
Tyr
AbraahFP
Tyr
Level 162
God Stats
7W - 1L
1,679 SR
Queue Stats
32W - 24L
1,540 Elo+
Party 2
Scylla
Scylla
AmarN
Scylla
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,514 Elo+
Party 3
Mercury
Mercury
PIMPBUKE
Mercury
Level 103
God Stats
1W - 1L
1,353 SR
Queue Stats
11W - 13L
1,476 Elo+
Party 3
Horus
Horus
Suli0982
Horus
Level 123
God Stats
6W - 2L
1,729 SR
Queue Stats
37W - 22L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
3
0 / 2 / 0
2,722
544
753
2,579
789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Serqet
Kreutsh
Serqet
5
0 / 1 / 0
3,053
611
557
2,515
773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Stwart
Cerberus
5
0 / 2 / 0
2,924
585
861
3,760
1,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
XxStealth
Xbalanque
5
0 / 2 / 0
2,963
593
1,872
2,916
561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
emmad666
Morgan Le Fay
6
0 / 1 / 0
3,209
642
832
2,023
564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AHS1999
Rama
6
3 / 0 / 1
3,719
744
2,290
2,762
609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

7
1 / 0 / 1
4,113
823
724
2,437
1,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
AmarN
Scylla
7
1 / 0 / 1
3,601
720
852
1,282
232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
PIMPBUKE
Mercury
7
1 / 0 / 2
3,580
716
550
2,632
780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Suli0982
Horus
6
2 / 0 / 3
4,081
816
1,708
3,192
1,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
8
8
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
0
0
W
Rama
AHS1999
Rama
3
0
1
3.5
W
1
0
1
1.5
W
Scylla
AmarN
Scylla
1
0
1
1.5
L
Serqet
Kreutsh
Serqet
0
1
0
0
W
Mercury
PIMPBUKE
Mercury
1
0
2
2
L
Cerberus
Stwart
Cerberus
0
2
0
0
W
Horus
Suli0982
Horus
2
0
3
3.5
L
Xbalanque
XxStealth
Xbalanque
0
2
0
0
L
Morgan Le Fay
emmad666
Morgan Le Fay
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,875
Damage
6,124
13,793
Taken
12,305
4,005
Mitigated
4,613
3,419
Healing
5,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
753
198
0
330
2,579
789
0
0
2,579
0
6,388
W
Rama
AHS1999
Rama
2,290
2,075
0
1,575
2,762
609
0
788
1,892
0
17,760
W
724
180
0
1,383
2,437
1,180
108
0
2,437
0
25,083
W
Scylla
AmarN
Scylla
852
0
0
250
1,282
232
0
200
914
15,430
832
L
Serqet
Kreutsh
Serqet
557
144
0
0
2,515
773
0
83
2,432
0
11,786
W
Mercury
PIMPBUKE
Mercury
550
0
0
250
2,632
780
0
0
2,632
0
16,528
L
Cerberus
Stwart
Cerberus
861
261
0
1,486
3,760
1,318
0
0
3,760
7,005
0
W
Horus
Suli0982
Horus
1,708
828
80
1,972
3,192
1,812
0
569
2,581
0
7,535
L
Xbalanque
XxStealth
Xbalanque
1,872
543
0
1,119
2,916
561
0
0
2,916
0
13,894
L
Morgan Le Fay
emmad666
Morgan Le Fay
832
40
0
484
2,023
564
0
671
1,352
12,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,871
Gold Earned
19,094
110
Minions Killed
149
0
Camps Cleared
0
459,171
Distance Traveled
503,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
2,722
544
16
3
0
47,790
0
W
Rama
3,719
744
21
4
0
109,546
0
W
Tyr
4,113
823
52
10
0
103,270
0
W
Scylla
3,601
720
26
5
0
94,071
0
L
Serqet
3,053
611
32
6
0
126,542
0
W
Mercury
3,580
716
39
8
0
101,709
0
L
Cerberus
2,924
585
15
3
0
92,822
0
W
Horus
4,081
816
11
2
0
95,042
0
L
Xbalanque
2,963
593
24
5
0
91,788
0
L
Morgan Le Fay
3,209
642
23
5
0
100,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role