Player Matchup

Danzaburou
Danzaburou
Bridge OMG 1019
Danzaburou
Level 69
God Stats
52W - 41L
1,584 SR
Queue Stats
89W - 76L
1,460 Elo+
Party 1
Fafnir
Fafnir
ImaRageQuit-
Fafnir
Level 149
God Stats
1W - 2L
1,272 SR
Queue Stats
94W - 91L
1,501 Elo+
Solo
Loki
Loki
Nightmare8143
Loki
Level 69
God Stats
9W - 5L
1,640 SR
Queue Stats
220W - 200L
1,462 Elo+
Solo
Sol
Sol
Shadw_Wolf
Sol
Level 148
God Stats
11W - 8L
1,544 SR
Queue Stats
96W - 114L
1,424 Elo+
Solo
Achilles
Achilles
sextuple_lift74
Achilles
Level 108
God Stats
1W - 0L
1,291 SR
Queue Stats
152W - 137L
1,413 Elo+
Party 1
Team Averages
Level 109
1,466 SR
1,452 Elo+

VS

Team Averages
Level 153
1,543 SR
1,419 Elo+
Ares
Ares
BlueKnight129
Ares
Level 225
God Stats
80W - 82L
1,471 SR
Queue Stats
1,373W - 1,362L
1,421 Elo+
Solo
Poseidon
Poseidon
CelloSantana
Poseidon
Level 128
God Stats
7W - 6L
1,626 SR
Queue Stats
191W - 195L
1,519 Elo+
Solo
Fenrir
Fenrir
OG_LINXSTER
Fenrir
Level 147
God Stats
3W - 1L
1,683 SR
Queue Stats
620W - 595L
1,514 Elo+
Solo
Osiris
Osiris
PASS THE CNTRLR
Osiris
Level 125
God Stats
209W - 196L
1,436 SR
Queue Stats
374W - 359L
1,372 Elo+
Solo
Medusa
Medusa
los_vagos836
Medusa
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bridge OMG 1019
Danzaburou
11
1 / 2 / 0
6,315
574
4,084
6,348
1,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
11
1 / 1 / 2
7,191
654
5,472
11,769
10,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 1 / 1
6,537
594
3,241
6,837
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 2
6,377
580
2,481
7,295
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
12
2 / 0 / 0
7,609
692
1,883
4,437
3,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,425
584
3,397
7,818
6,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
CelloSantana
Poseidon
11
0 / 2 / 2
6,027
548
4,131
4,799
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
10
3 / 0 / 0
5,784
526
4,105
6,176
2,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

3
0 / 2 / 0
4,183
380
744
3,008
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
11
1 / 2 / 2
5,735
521
6,207
7,987
2,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
7
Kills
6
6
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Danzaburou
Bridge OMG 1019
Danzaburou
1
2
0
0.5
L
Poseidon
CelloSantana
Poseidon
0
2
2
0.5
W
Fafnir
1
1
2
2
W
2
1
1
2.5
L
Fenrir
3
0
0
3
L
0
2
0
0
W
1
2
2
1
L
Medusa
1
2
2
1
W
Achilles
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,161
Damage
18,584
36,686
Taken
29,788
19,885
Mitigated
15,070
14,750
Healing
8,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,397
149
0
2,431
7,818
6,585
0
1,861
5,957
25,810
1,245
W
Danzaburou
Bridge OMG 1019
Danzaburou
4,084
1,361
0
2,258
6,348
1,950
464
1,382
4,966
0
43,304
L
Poseidon
CelloSantana
Poseidon
4,131
327
0
943
4,799
1,249
0
862
3,783
44,690
0
W
Fafnir
5,472
1,789
0
4,910
11,769
10,750
0
2,411
9,358
24,749
1,345
W
3,241
558
0
2,823
6,837
2,135
286
1,271
5,566
0
44,060
L
Fenrir
4,105
574
0
1,495
6,176
2,341
0
1,353
4,675
0
30,911
L
744
392
0
847
3,008
2,371
0
0
3,008
0
7,350
W
2,481
241
0
3,238
7,295
1,892
1,167
2,162
5,133
28,656
3,326
L
Medusa
6,207
2,101
0
2,542
7,987
2,524
0
3,287
4,700
0
43,150
W
Achilles
1,883
672
0
1,521
4,437
3,158
0
0
4,437
0
51,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,029
Gold Earned
28,154
348
Minions Killed
250
0
Camps Cleared
0
1,137,586
Distance Traveled
1,006,226
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,425
584
45
4
0
250,390
0
W
Danzaburou
6,315
574
70
6
0
247,671
0
L
Poseidon
6,027
548
77
7
0
233,017
4
W
Fafnir
7,191
654
43
4
0
250,023
1
W
Loki
6,537
594
74
7
0
254,879
0
L
Fenrir
5,784
526
62
6
0
231,184
0
L
Osiris
4,183
380
9
1
0
53,279
0
W
Sol
6,377
580
68
6
0
203,027
2
L
Medusa
5,735
521
57
5
0
238,356
3
W
Achilles
7,609
692
93
8
0
181,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role