Player Matchup

Chernobog
Chernobog
Gold III
 
Chernobog
Gold III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold II
 
Chiron
Gold II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Gold V
JijahKun
The Morrigan
Gold V
Level 123
God Stats
2W - 2L
1,219 SR
Queue Stats
26W - 29L
1,435 MMR
Party 1
Sobek
Sobek
Gold II
Lucinα
Sobek
Gold II
Level 159
God Stats
2W - 0L
1,769 SR
Queue Stats
142W - 141L
1,443 MMR
Solo
Cthulhu
Cthulhu
Gold V
MrPeanutbutter4
Cthulhu
Gold V
Level 157
God Stats
25W - 12L
1,635 SR
Queue Stats
516W - 526L
1,431 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,524 SR
1,462 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,483 SR
1,454 MMR
Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze V
Browenh13
Thanatos
Bronze V
Level 156
God Stats
0W - 1L
1,372 SR
Queue Stats
1W - 8L
1,338 MMR
Party 2
Ix Chel
Ix Chel
Silver II
D4DashNUrMom
Ix Chel
Silver II
Level 69
God Stats
0W - 1L
1,479 SR
Queue Stats
8W - 9L
1,569 MMR
Party 2
Skadi
Skadi
Gold I
Jambo Cleatus
Skadi
Gold I
Level 209
God Stats
2W - 4L
1,725 SR
Queue Stats
202W - 185L
1,428 MMR
Solo
Bacchus
Bacchus
Silver III
Jedi Kestis
Bacchus
Silver III
Level 104
God Stats
1W - 4L
1,337 SR
Queue Stats
3W - 8L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
1 / 0 / 2
6,658
605
4,230
3,747
1,265
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
 
Chiron
12
4 / 1 / 3
6,496
591
5,647
5,077
1,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

The Morrigan
JijahKun
The Morrigan
12
4 / 0 / 3
6,323
575
2,892
3,450
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
Lucinα
Sobek
11
1 / 0 / 6
5,542
504
4,059
6,120
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 2 / 0
6,383
580
5,315
9,116
5,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
Nu WaHeimdallrAthena

VS

Bans
Maman BrigitteOdinAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 3 / 0
5,403
491
2,086
7,240
2,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
Browenh13
Thanatos
10
1 / 3 / 0
5,297
482
3,556
7,928
2,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
D4DashNUrMom
Ix Chel
9
0 / 5 / 0
5,172
470
1,453
6,262
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 0 / 0
6,637
603
6,040
7,064
2,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Jedi Kestis
Bacchus
8
0 / 0 / 1
5,031
457
1,646
4,766
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
11
Kills
3
3
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
0
2
2
W
Chiron
 
Chiron
4
1
3
5.5
L
Medusa
 
Medusa
0
3
0
0
L
Thanatos
Browenh13
Thanatos
1
3
0
0.33
L
Ix Chel
D4DashNUrMom
Ix Chel
0
5
0
0
L
2
0
0
2
L
Bacchus
Jedi Kestis
Bacchus
0
0
1
0.5
W
The Morrigan
JijahKun
The Morrigan
4
0
3
5.5
W
Sobek
Lucinα
Sobek
1
0
6
4
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,143
Damage
14,781
27,510
Taken
33,260
13,573
Mitigated
12,798
14,669
Healing
11,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
4,230
2,495
0
2,262
3,747
1,265
92
0
3,747
0
56,353
W
Chiron
 
Chiron
5,647
2,139
183
2,222
5,077
1,543
245
1,072
3,903
0
44,513
L
Medusa
 
Medusa
2,086
1,073
0
2,160
7,240
2,032
0
1,046
6,194
0
39,523
L
Thanatos
Browenh13
Thanatos
3,556
918
0
4,051
7,928
2,887
0
2,472
5,416
0
29,558
L
Ix Chel
D4DashNUrMom
Ix Chel
1,453
52
175
1,040
6,262
2,065
0
1,149
5,113
32,571
800
L
6,040
2,852
0
2,726
7,064
2,103
0
3,790
2,772
0
52,289
L
Bacchus
Jedi Kestis
Bacchus
1,646
130
0
985
4,766
3,711
0
1,882
2,835
7,751
0
W
The Morrigan
JijahKun
The Morrigan
2,892
761
0
3,533
3,450
1,106
0
319
3,109
35,224
2,458
W
Sobek
Lucinα
Sobek
4,059
506
0
3,492
6,120
3,996
0
1,166
4,816
24,149
0
W
5,315
616
0
2,977
9,116
5,663
0
197
8,919
40,634
544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,402
Gold Earned
27,540
387
Minions Killed
303
0
Camps Cleared
0
1,163,182
Distance Traveled
1,023,335
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,658
605
99
9
0
218,423
1
W
Chiron
6,496
591
77
7
0
217,212
5
L
Medusa
5,403
491
75
7
0
200,547
2
L
Thanatos
5,297
482
54
5
0
226,656
0
L
Ix Chel
5,172
470
61
6
0
191,961
1
L
Skadi
6,637
603
104
9
0
199,393
4
L
Bacchus
5,031
457
9
1
0
204,778
0
W
The Morrigan
6,323
575
76
7
0
250,502
0
W
Sobek
5,542
504
39
4
0
243,699
0
W
Cthulhu
6,383
580
96
9
0
233,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role