Player Matchup

Anubis
Anubis
Gold IV
Itz I Jokker I
Anubis
Gold IV
Level 157
God Stats
4W - 2L
1,892 SR
Queue Stats
38W - 36L
1,509 MMR
Solo
Xbalanque
Xbalanque
Gold V
JusTJ0hnny
Xbalanque
Gold V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 76L
1,492 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
TEINLM2000
Gilgamesh
Silver II
Level 60
God Stats
0W - 1L
1,320 SR
Queue Stats
7W - 7L
1,509 MMR
Solo
Ares
Ares
Silver II
YurpySlurpy
Ares
Silver II
Level 103
God Stats
12W - 7L
1,718 SR
Queue Stats
14W - 12L
1,518 MMR
Solo
Danzaburou
Danzaburou
Gold IV
foxwarrior112
Danzaburou
Gold IV
Level 149
God Stats
27W - 54L
1,327 SR
Queue Stats
1,016W - 1,032L
1,501 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,551 SR
1,506 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,450 SR
1,506 MMR
Skadi
Skadi
Gold V
Appraisel
Skadi
Gold V
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,515 MMR
Solo
Sylvanus
Sylvanus
Gold V
OneNole_
Sylvanus
Gold V
Level 105
God Stats
2W - 7L
1,222 SR
Queue Stats
333W - 344L
1,364 MMR
Party 1
Maui
Maui
Bronze III
TROMNO69
Maui
Bronze III
Level 106
God Stats
4W - 2L
1,435 SR
Queue Stats
16W - 24L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold II
antsnell_
Ah Puch
Gold II
Level 116
God Stats
35W - 30L
1,594 SR
Queue Stats
531W - 541L
1,663 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
gumpykins
Hun Batz
Bronze III
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 19L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 0
8,178
584
2,721
6,696
2,782
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
JusTJ0hnny
Xbalanque
13
0 / 4 / 1
7,112
508
4,205
6,338
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
TEINLM2000
Gilgamesh
10
0 / 9 / 0
6,391
457
3,184
12,731
7,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 2 / 2
6,696
478
3,833
10,752
8,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
foxwarrior112
Danzaburou
6
0 / 1 / 0
5,205
372
707
2,458
577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
VamanaArachneCu ChulainnAgni

VS

Bans
ThanatosCthulhuRavanaNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Appraisel
Skadi
14
2 / 0 / 3
8,343
596
4,375
3,951
1,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sylvanus
OneNole_
Sylvanus
17
6 / 0 / 4
10,544
753
8,257
7,410
5,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
13
1 / 1 / 7
7,730
552
2,197
8,369
5,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
antsnell_
Ah Puch
14
0 / 1 / 1
8,100
579
5,245
3,397
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
gumpykins
Hun Batz
15
8 / 1 / 1
8,824
630
5,700
6,662
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
17
17
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
Appraisel
Skadi
2
0
3
3.5
L
2
1
0
2
L
Xbalanque
JusTJ0hnny
Xbalanque
0
4
1
0.13
W
Sylvanus
OneNole_
Sylvanus
6
0
4
8
L
Gilgamesh
TEINLM2000
Gilgamesh
0
9
0
0
W
Maui
1
1
7
4.5
L
1
2
2
1
W
Ah Puch
antsnell_
Ah Puch
0
1
1
0.5
L
Danzaburou
foxwarrior112
Danzaburou
0
1
0
0
W
Hun Batz
gumpykins
Hun Batz
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,650
Damage
25,774
38,975
Taken
29,789
20,821
Mitigated
16,104
10,174
Healing
8,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Appraisel
Skadi
4,375
2,196
0
750
3,951
1,128
636
581
3,370
0
60,128
L
2,721
0
0
3,640
6,696
2,782
0
2,418
4,058
77,087
0
L
Xbalanque
JusTJ0hnny
Xbalanque
4,205
1,408
0
1,440
6,338
2,147
858
968
5,370
0
56,413
W
Sylvanus
OneNole_
Sylvanus
8,257
3,020
468
4,271
7,410
5,641
1,224
256
6,784
62,990
18,175
L
Gilgamesh
TEINLM2000
Gilgamesh
3,184
1,360
0
862
12,731
7,118
0
7,158
5,573
0
32,755
W
Maui
2,197
510
0
1,904
8,369
5,550
322
3,485
4,884
23,998
0
L
3,833
282
0
2,948
10,752
8,197
0
3,305
7,097
17,365
0
W
Ah Puch
antsnell_
Ah Puch
5,245
0
0
919
3,397
1,040
1,467
1,780
1,617
58,989
182
L
Danzaburou
foxwarrior112
Danzaburou
707
48
0
1,284
2,458
577
0
544
1,848
0
15,078
W
Hun Batz
gumpykins
Hun Batz
5,700
1,776
0
226
6,662
2,745
135
452
6,210
0
56,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,582
Gold Earned
43,541
366
Minions Killed
489
0
Camps Cleared
0
1,084,556
Distance Traveled
1,422,295
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,343
596
119
9
0
269,428
2
L
Anubis
8,178
584
152
11
0
259,148
3
L
Xbalanque
7,112
508
103
7
0
256,044
2
W
Sylvanus
10,544
753
138
10
0
233,233
0
L
Gilgamesh
6,391
457
51
4
0
207,400
0
W
Maui
7,730
552
41
3
0
312,121
4
L
Ares
6,696
478
23
2
0
265,561
4
W
Ah Puch
8,100
579
92
7
0
270,128
1
L
Danzaburou
5,205
372
37
3
0
96,403
0
W
Hun Batz
8,824
630
99
7
0
337,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role