Player Matchup

Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
HappyKillmoreAA
Poseidon
Level 127
God Stats
142W - 152L
1,490 SR
Queue Stats
143W - 152L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
issa_david0228
Baron Samedi
Level 81
God Stats
12W - 11L
1,566 SR
Queue Stats
236W - 220L
1,474 Elo+
Solo
Geb
Geb
the_unknown805
Geb
Level 146
God Stats
10W - 7L
1,768 SR
Queue Stats
424W - 391L
1,505 Elo+
Solo
Team Averages
Level 126
1,565 SR
1,485 Elo+

VS

Team Averages
Level 126
1,543 SR
1,510 Elo+
Mulan
Mulan
Ashlityr
Mulan
Level 156
God Stats
3W - 5L
1,437 SR
Queue Stats
184W - 201L
1,522 Elo+
Solo
Arachne
Arachne
FatherJoe2010
Arachne
Level 107
God Stats
7W - 9L
1,606 SR
Queue Stats
94W - 81L
1,537 Elo+
Solo
Izanami
Izanami
KanDaVasi
Izanami
Level 140
God Stats
4W - 8L
1,536 SR
Queue Stats
502W - 493L
1,502 Elo+
Solo
Fafnir
Fafnir
TheCyberGay
Fafnir
Level 101
God Stats
3W - 7L
1,520 SR
Queue Stats
207W - 201L
1,478 Elo+
Solo
Merlin
Merlin
xXEmyXx6357
Merlin
Level 127
God Stats
4W - 3L
1,618 SR
Queue Stats
79W - 64L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
4 / 0 / 3
6,608
661
2,254
4,832
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xbalanque
 
Xbalanque
11
4 / 1 / 1
6,393
639
6,859
7,249
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Poseidon
11
0 / 1 / 1
5,814
581
2,567
5,700
1,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
issa_david0228
Baron Samedi
11
2 / 0 / 0
6,433
643
3,103
2,871
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 6
5,778
578
3,318
4,984
2,984
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ashlityr
Mulan
9
0 / 3 / 1
5,682
568
4,811
10,089
6,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Arachne
9
1 / 1 / 0
5,304
530
2,371
6,339
1,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Izanami
KanDaVasi
Izanami
3
0 / 2 / 0
3,822
382
1,438
2,447
527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
8
1 / 3 / 0
5,703
570
1,730
8,284
6,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Merlin
10
0 / 1 / 0
5,390
539
665
2,475
759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
10
Kills
2
2
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
0
3
5.5
W
Xbalanque
 
Xbalanque
4
1
1
4.5
L
Mulan
Ashlityr
Mulan
0
3
1
0.17
L
Arachne
1
1
0
1
W
Poseidon
0
1
1
0.5
L
Izanami
KanDaVasi
Izanami
0
2
0
0
L
Fafnir
1
3
0
0.33
W
Baron Samedi
issa_david0228
Baron Samedi
2
0
0
2
W
0
0
6
3
L
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,101
Damage
11,015
25,636
Taken
29,634
9,882
Mitigated
16,669
10,893
Healing
9,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
2,254
387
0
3,538
4,832
1,669
0
66
4,701
0
50,747
W
Xbalanque
 
Xbalanque
6,859
4,197
0
3,866
7,249
2,283
591
1,258
5,954
0
44,800
L
Mulan
Ashlityr
Mulan
4,811
817
0
3,581
10,089
6,798
176
2,960
7,129
0
31,906
L
Arachne
2,371
1,851
0
3,384
6,339
1,858
239
2,228
4,111
0
35,957
W
Poseidon
2,567
410
0
1,483
5,700
1,736
0
0
5,538
44,054
0
L
Izanami
KanDaVasi
Izanami
1,438
1,183
0
775
2,447
527
0
870
1,577
0
11,556
L
Fafnir
1,730
875
0
1,849
8,284
6,727
0
757
7,527
18,309
0
W
Baron Samedi
issa_david0228
Baron Samedi
3,103
314
110
221
2,871
1,210
0
387
2,484
40,625
663
W
3,318
689
0
1,675
4,984
2,984
0
684
4,261
12,947
2,209
L
Merlin
665
55
0
380
2,475
759
0
2,098
377
29,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,026
Gold Earned
25,901
357
Minions Killed
236
0
Camps Cleared
0
1,072,690
Distance Traveled
832,793
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,608
661
96
10
0
249,653
0
W
Xbalanque
6,393
639
75
8
0
177,322
0
L
Mulan
5,682
568
60
6
0
164,159
1
L
Arachne
5,304
530
65
7
0
197,448
0
W
Poseidon
5,814
581
79
8
0
226,476
0
L
Izanami
3,822
382
21
2
0
79,260
0
L
Fafnir
5,703
570
30
3
0
187,060
2
W
Baron Samedi
6,433
643
87
9
0
184,072
0
W
Geb
5,778
578
20
2
0
235,167
5
L
Merlin
5,390
539
60
6
0
204,866
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role