Player Matchup

Olorun
Olorun
BlackJesus1711
Olorun
Level 109
God Stats
7W - 6L
1,449 SR
Queue Stats
153W - 161L
1,469 Elo+
Party 2
Fenrir
Fenrir
DorianSlay
Fenrir
Level 94
God Stats
98W - 77L
1,533 SR
Queue Stats
309W - 293L
1,422 Elo+
Solo
Sobek
Sobek
Peligrosorog
Sobek
Level 162
God Stats
17W - 12L
1,475 SR
Queue Stats
350W - 312L
1,475 Elo+
Solo
Horus
Horus
TestingSin
Horus
Level 142
God Stats
8W - 6L
1,638 SR
Queue Stats
217W - 224L
1,476 Elo+
Party 2
Vulcan
Vulcan
ZillionAtol560
Vulcan
Level 65
God Stats
3W - 3L
1,536 SR
Queue Stats
230W - 195L
1,476 Elo+
Solo
Team Averages
Level 114
1,526 SR
1,464 Elo+

VS

Team Averages
Level 95
1,501 SR
1,478 Elo+
Anubis
Anubis
Diddac
Anubis
Level 128
God Stats
288W - 227L
1,565 SR
Queue Stats
691W - 650L
1,493 Elo+
Solo
Erlang Shen
Erlang Shen
Marinesi
Erlang Shen
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,462 Elo+
Party 1
Sylvanus
Sylvanus
Stlaurant
Sylvanus
Level 62
God Stats
3W - 2L
1,725 SR
Queue Stats
33W - 29L
1,510 Elo+
Party 1
Chang'e
Chang'e
percoseht
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,488 Elo+
Party 1
Izanami
Izanami
thacker92
Izanami
Level 108
God Stats
6W - 9L
1,216 SR
Queue Stats
545W - 530L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 2
10,609
624
9,887
13,072
4,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
DorianSlay
Fenrir
16
7 / 1 / 4
9,146
538
8,013
12,586
5,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

17
6 / 2 / 3
10,382
611
9,796
15,204
13,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Horus
13
2 / 2 / 10
9,014
530
5,977
11,469
9,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
2 / 4 / 6
9,014
530
9,729
6,216
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Diddac
Anubis
14
6 / 5 / 1
9,345
550
9,057
11,246
5,358
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Marinesi
Erlang Shen
16
2 / 3 / 4
8,587
505
6,194
14,973
9,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Stlaurant
Sylvanus
13
1 / 4 / 5
7,619
448
4,948
11,159
7,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
percoseht
Chang'e
14
1 / 5 / 1
8,008
471
9,527
16,889
9,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
thacker92
Izanami
15
0 / 6 / 0
8,674
510
8,506
10,220
3,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
23
Kills
10
11
Deaths
23
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
L
Anubis
Diddac
Anubis
6
5
1
1.3
W
Fenrir
DorianSlay
Fenrir
7
1
4
9
L
Erlang Shen
Marinesi
Erlang Shen
2
3
4
1.33
W
6
2
3
3.75
L
Sylvanus
Stlaurant
Sylvanus
1
4
5
0.88
W
Horus
2
2
10
3.5
W
2
4
6
1.25
L
Chang'e
percoseht
Chang'e
1
5
1
0.3
L
Izanami
thacker92
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,402
Damage
38,232
58,547
Taken
64,487
33,259
Mitigated
34,169
23,394
Healing
18,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,887
6,014
180
7,992
13,072
4,221
658
698
12,374
83,151
3,343
L
Anubis
Diddac
Anubis
9,057
486
0
4,358
11,246
5,358
835
5,323
5,883
58,879
554
W
Fenrir
DorianSlay
Fenrir
8,013
2,971
0
2,773
12,586
5,103
0
3,742
8,717
0
65,809
L
Erlang Shen
Marinesi
Erlang Shen
6,194
3,348
0
2,656
14,973
9,277
0
2,703
12,185
0
86,850
W
9,796
843
0
7,929
15,204
13,146
0
7,471
6,797
56,961
370
L
Sylvanus
Stlaurant
Sylvanus
4,948
1,281
676
2,597
11,159
7,165
288
5,697
5,462
19,724
4,812
W
Horus
5,977
2,668
280
3,800
11,469
9,188
168
5,912
5,557
0
19,239
W
9,729
505
0
440
6,216
1,601
364
3,912
2,304
62,132
859
L
Chang'e
percoseht
Chang'e
9,527
1,158
0
6,945
16,889
9,130
0
7,924
7,943
51,791
2,239
L
Izanami
thacker92
Izanami
8,506
4,838
0
1,716
10,220
3,239
240
6,394
3,826
0
86,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,165
Gold Earned
42,233
456
Minions Killed
530
0
Camps Cleared
0
1,673,604
Distance Traveled
1,503,271
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,609
624
160
9
0
289,290
2
L
Anubis
9,345
550
105
6
0
243,333
2
W
Fenrir
9,146
538
94
6
0
370,868
0
L
Erlang Shen
8,587
505
123
7
0
410,173
0
W
Sobek
10,382
611
95
6
0
329,835
6
L
Sylvanus
7,619
448
57
3
0
304,411
0
W
Horus
9,014
530
22
1
0
352,087
0
W
Vulcan
9,014
530
85
5
0
331,524
1
L
Chang'e
8,008
471
98
6
0
265,282
0
L
Izanami
8,674
510
147
9
0
280,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role