Player Matchup

Fafnir
Fafnir
Platinum IV
 
Fafnir
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum III
Bhûta
Raijin
Platinum III
Level 85
God Stats
6W - 4L
1,600 SR
Queue Stats
94W - 89L
1,640 MMR
Solo
Tyr
Tyr
Platinum V
erayberg
Tyr
Platinum V
Level 156
God Stats
2W - 2L
1,594 SR
Queue Stats
199W - 201L
1,635 MMR
Solo
Hun Batz
Hun Batz
Platinum III
executioner7
Hun Batz
Platinum III
Level 121
God Stats
2W - 8L
1,302 SR
Queue Stats
149W - 149L
1,782 MMR
Party 2
Danzaburou
Danzaburou
Gold I
mopazaco1234
Danzaburou
Gold I
Level 89
God Stats
18W - 21L
1,518 SR
Queue Stats
140W - 149L
1,566 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,503 SR
1,624 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,645 SR
1,670 MMR
Kumbhakarna
Kumbhakarna
Gold II
BlueIsOlymp
Kumbhakarna
Gold II
Level 108
God Stats
8W - 6L
1,569 SR
Queue Stats
252W - 245L
1,548 MMR
Party 1
Surtr
Surtr
Platinum V
Houbertt
Surtr
Platinum V
Level 109
God Stats
19W - 28L
1,500 SR
Queue Stats
411W - 432L
1,722 MMR
Solo
Vulcan
Vulcan
Gold I
NightXiso
Vulcan
Gold I
Level 157
God Stats
1W - 1L
1,575 SR
Queue Stats
88W - 77L
1,753 MMR
Solo
Pele
Pele
Bronze III
TutuPele
Pele
Bronze III
Level 44
God Stats
3W - 0L
1,962 SR
Queue Stats
6W - 1L
1,600 MMR
Solo
Artemis
Artemis
Platinum V
xDrThRaX
Artemis
Platinum V
Level 181
God Stats
64W - 43L
1,616 SR
Queue Stats
335W - 326L
1,727 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 1 / 2
6,037
549
5,196
9,093
7,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Raijin
Bhûta
Raijin
12
0 / 0 / 0
6,603
600
2,280
3,576
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 0
5,559
505
2,962
11,049
7,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
executioner7
Hun Batz
11
1 / 5 / 0
5,478
498
2,713
10,136
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
mopazaco1234
Danzaburou
11
2 / 1 / 0
6,352
577
5,087
5,276
1,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
Ne ZhaSkadiCu Chulainn

VS

Bans
LokiAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BlueIsOlymp
Kumbhakarna
10
0 / 0 / 4
5,946
541
4,020
8,968
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
Houbertt
Surtr
12
2 / 1 / 3
7,249
659
6,547
7,727
8,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
NightXiso
Vulcan
13
1 / 0 / 2
7,250
659
3,132
3,869
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Pele
13
7 / 0 / 2
7,479
680
8,153
7,963
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Artemis
xDrThRaX
Artemis
12
1 / 2 / 1
6,452
587
4,937
6,620
2,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
11
11
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
2
1
L
Raijin
Bhûta
Raijin
0
0
0
0
W
Kumbhakarna
BlueIsOlymp
Kumbhakarna
0
0
4
2
W
Surtr
Houbertt
Surtr
2
1
3
3.5
W
Vulcan
NightXiso
Vulcan
1
0
2
2
W
Pele
7
0
2
8
L
0
4
0
0
L
Hun Batz
executioner7
Hun Batz
1
5
0
0.2
L
Danzaburou
mopazaco1234
Danzaburou
2
1
0
2
W
Artemis
xDrThRaX
Artemis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,238
Damage
26,789
39,130
Taken
35,147
21,004
Mitigated
19,533
10,904
Healing
9,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,196
1,233
0
3,144
9,093
7,774
0
3,582
5,511
15,020
2,792
L
Raijin
Bhûta
Raijin
2,280
0
0
960
3,576
1,101
0
805
2,771
49,988
1,812
W
Kumbhakarna
BlueIsOlymp
Kumbhakarna
4,020
631
0
2,077
8,968
5,028
0
1,615
7,351
19,561
0
W
Surtr
Houbertt
Surtr
6,547
1,656
0
3,212
7,727
8,147
186
0
7,727
2,790
43,693
W
Vulcan
NightXiso
Vulcan
3,132
0
0
465
3,869
1,222
0
2,294
1,313
52,950
1,161
W
Pele
8,153
1,932
0
1,603
7,963
3,083
59
728
7,215
0
64,643
L
2,962
125
0
2,113
11,049
7,540
0
1,355
9,006
0
32,755
L
Hun Batz
executioner7
Hun Batz
2,713
422
0
3,276
10,136
2,967
0
1,451
8,643
0
38,950
L
Danzaburou
mopazaco1234
Danzaburou
5,087
1,347
0
1,411
5,276
1,622
0
818
4,458
0
48,387
W
Artemis
xDrThRaX
Artemis
4,937
2,105
0
1,821
6,620
2,053
0
1,878
4,742
0
50,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,029
Gold Earned
34,376
385
Minions Killed
419
0
Camps Cleared
0
1,097,217
Distance Traveled
1,188,237
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,037
549
22
2
0
199,670
9
L
Raijin
6,603
600
133
12
0
236,396
0
W
Kumbhakarna
5,946
541
26
2
0
241,847
3
W
Surtr
7,249
659
86
8
0
212,759
0
W
Vulcan
7,250
659
117
11
0
251,342
3
W
Pele
7,479
680
92
8
0
276,648
0
L
Tyr
5,559
505
77
7
0
199,870
3
L
Hun Batz
5,478
498
61
6
0
220,479
0
L
Danzaburou
6,352
577
92
8
0
240,802
4
W
Artemis
6,452
587
98
9
0
205,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role