Player Matchup

Arachne
Arachne
AgentM620
Arachne
Level 123
God Stats
2W - 5L
1,413 SR
Queue Stats
82W - 86L
1,524 Elo+
Solo
Bacchus
Bacchus
Heraion92
Bacchus
Level 158
God Stats
0W - 3L
1,355 SR
Queue Stats
197W - 204L
1,477 Elo+
Solo
Cthulhu
Cthulhu
ObeyDavid31
Cthulhu
Level 151
God Stats
75W - 54L
1,613 SR
Queue Stats
274W - 255L
1,449 Elo+
Solo
Nu Wa
Nu Wa
Pxcart01
Nu Wa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,281 Elo+
Solo
Xbalanque
Xbalanque
S1N-1D_-II
Xbalanque
Level 108
God Stats
4W - 8L
1,529 SR
Queue Stats
7W - 14L
1,363 Elo+
Solo
Team Averages
Level 121
1,482 SR
1,419 Elo+

VS

Team Averages
Level 175
1,526 SR
1,498 Elo+
Mulan
Mulan
 
Mulan
Level 301
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GAMiNG_GOD_DJM49
Ra
Level 154
God Stats
25W - 13L
1,727 SR
Queue Stats
158W - 152L
1,574 Elo+
Solo
Hou Yi
Hou Yi
IDKwasd
Hou Yi
Level 108
God Stats
1W - 1L
1,478 SR
Queue Stats
20W - 23L
1,472 Elo+
Party 1
Loki
Loki
Lоκі
Loki
Level 153
God Stats
15W - 12L
1,516 SR
Queue Stats
22W - 23L
1,473 Elo+
Party 1
Ganesha
Ganesha
adamdlc
Ganesha
Level 160
God Stats
1W - 2L
1,406 SR
Queue Stats
683W - 712L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AgentM620
Arachne
12
0 / 4 / 1
6,906
406
3,527
12,113
4,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Heraion92
Bacchus
10
0 / 7 / 2
6,458
380
6,410
14,423
13,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
ObeyDavid31
Cthulhu
15
0 / 3 / 0
8,467
498
13,778
17,410
20,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nu Wa
Pxcart01
Nu Wa
14
2 / 2 / 0
8,058
474
3,242
7,059
2,137
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Xbalanque
S1N-1D_-II
Xbalanque
11
2 / 4 / 0
7,604
447
5,108
6,657
1,934
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
4 / 0 / 4
9,635
567
12,482
18,413
15,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
2 / 0 / 3
10,586
623
5,116
5,489
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
IDKwasd
Hou Yi
13
7 / 2 / 6
8,683
511
9,987
9,171
3,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
Lоκі
Loki
14
7 / 1 / 5
8,898
523
6,698
8,041
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
adamdlc
Ganesha
13
0 / 1 / 19
9,379
552
6,705
16,680
14,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
4
Kills
20
20
Deaths
4
3
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
0
4
6
L
Arachne
AgentM620
Arachne
0
4
1
0.13
W
2
0
3
3.5
L
Bacchus
Heraion92
Bacchus
0
7
2
0.14
W
Hou Yi
IDKwasd
Hou Yi
7
2
6
5
W
Loki
Lоκі
Loki
7
1
5
9.5
L
Cthulhu
ObeyDavid31
Cthulhu
0
3
0
0
L
Nu Wa
Pxcart01
Nu Wa
2
2
0
1
L
Xbalanque
S1N-1D_-II
Xbalanque
2
4
0
0.5
W
Ganesha
adamdlc
Ganesha
0
1
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,065
Damage
40,988
57,662
Taken
57,794
42,464
Mitigated
38,658
13,573
Healing
24,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,482
2,559
0
7,269
18,413
15,994
490
9,590
8,664
1,340
69,950
L
Arachne
AgentM620
Arachne
3,527
2,269
0
3,902
12,113
4,139
0
2,529
9,513
0
44,546
W
5,116
325
1,156
3,972
5,489
2,257
1,301
2,055
3,358
114,436
2,208
L
Bacchus
Heraion92
Bacchus
6,410
564
0
1,962
14,423
13,757
0
2,749
11,674
28,573
0
W
Hou Yi
IDKwasd
Hou Yi
9,987
3,536
0
416
9,171
3,383
1,087
3,372
5,634
0
48,173
W
Loki
Lоκі
Loki
6,698
1,482
0
3,034
8,041
2,403
1,299
1,578
6,429
0
38,814
L
Cthulhu
ObeyDavid31
Cthulhu
13,778
1,111
207
4,166
17,410
20,497
0
2,699
14,711
69,958
3,291
L
Nu Wa
Pxcart01
Nu Wa
3,242
618
0
1,150
7,059
2,137
0
2,664
4,395
56,062
0
L
Xbalanque
S1N-1D_-II
Xbalanque
5,108
1,586
0
2,186
6,657
1,934
0
1,673
4,920
0
47,352
W
Ganesha
adamdlc
Ganesha
6,705
532
3,503
5,030
16,680
14,621
138
4,997
11,364
34,684
1,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,493
Gold Earned
47,181
430
Minions Killed
522
0
Camps Cleared
0
1,486,659
Distance Traveled
1,676,312
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,635
567
150
9
0
295,931
6
L
Arachne
6,906
406
77
5
0
347,922
4
W
Ra
10,586
623
216
13
0
349,036
0
L
Bacchus
6,458
380
35
2
0
317,095
3
W
Hou Yi
8,683
511
79
5
0
331,314
3
W
Loki
8,898
523
72
4
0
380,577
0
L
Cthulhu
8,467
498
124
7
0
296,450
0
L
Nu Wa
8,058
474
108
6
0
298,709
2
L
Xbalanque
7,604
447
86
5
0
226,483
1
W
Ganesha
9,379
552
5
0
0
319,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role