Player Matchup

The Morrigan
The Morrigan
IntersteIIarKid
The Morrigan
Level 147
God Stats
2W - 1L
1,532 SR
Queue Stats
296W - 302L
1,607 Elo+
Party 1
Khepri
Khepri
JrTheJet
Khepri
Level 55
God Stats
7W - 2L
1,655 SR
Queue Stats
48W - 42L
1,497 Elo+
Party 2
Medusa
Medusa
Neeraj23
Medusa
Level 119
God Stats
6W - 10L
1,548 SR
Queue Stats
109W - 90L
1,581 Elo+
Solo
Loki
Loki
Observant-_-
Loki
Level 159
God Stats
8W - 12L
1,510 SR
Queue Stats
597W - 576L
1,541 Elo+
Party 1
Gilgamesh
Gilgamesh
tdoezie
Gilgamesh
Level 55
God Stats
7W - 2L
1,766 SR
Queue Stats
44W - 35L
1,531 Elo+
Party 2
Team Averages
Level 107
1,602 SR
1,552 Elo+

VS

Team Averages
Level 106
1,550 SR
1,517 Elo+
Medusa
Medusa
 
Medusa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Dagoodboi621_uwu
Thoth
Level 156
God Stats
14W - 19L
1,423 SR
Queue Stats
236W - 220L
1,529 Elo+
Solo
Bacchus
Bacchus
Relieve55
Bacchus
Level 87
God Stats
7W - 2L
1,838 SR
Queue Stats
237W - 209L
1,597 Elo+
Solo
Chaac
Chaac
TTVHabanero
Chaac
Level 66
God Stats
6W - 6L
1,451 SR
Queue Stats
160W - 173L
1,475 Elo+
Solo
Cupid
Cupid
That1Summer
Cupid
Level 157
God Stats
1W - 4L
1,538 SR
Queue Stats
189W - 165L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
IntersteIIarKid
The Morrigan
7
0 / 0 / 1
4,026
805
851
2,542
644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
JrTheJet
Khepri
6
0 / 1 / 2
3,918
784
1,410
4,863
1,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Neeraj23
Medusa
7
3 / 0 / 0
3,968
794
4,139
2,884
834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
1 / 2 / 1
3,525
705
2,311
3,502
692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
tdoezie
Gilgamesh
8
1 / 0 / 0
4,388
878
1,256
2,067
833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 2 / 0
3,465
693
3,805
3,324
893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

7
1 / 1 / 0
4,113
823
1,575
1,859
373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
Relieve55
Bacchus
6
0 / 1 / 1
3,587
717
2,368
4,676
3,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 0 / 1
3,564
713
1,229
3,370
1,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 1 / 0
3,200
640
660
2,309
444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
3
3
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
0
0.5
L
1
1
0
1
W
The Morrigan
IntersteIIarKid
The Morrigan
0
0
1
0.5
W
Khepri
JrTheJet
Khepri
0
1
2
1
W
Medusa
Neeraj23
Medusa
3
0
0
3
W
1
2
1
0.75
L
Bacchus
Relieve55
Bacchus
0
1
1
0.5
L
1
0
1
1.5
L
0
1
0
0
W
Gilgamesh
tdoezie
Gilgamesh
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,967
Damage
9,637
15,858
Taken
15,538
4,823
Mitigated
6,502
5,515
Healing
5,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,805
1,273
0
816
3,324
893
0
351
2,973
0
20,825
L
1,575
125
0
250
1,859
373
0
277
1,582
17,423
0
W
The Morrigan
IntersteIIarKid
The Morrigan
851
239
0
1,025
2,542
644
0
1,258
1,284
19,029
1,218
W
Khepri
JrTheJet
Khepri
1,410
171
859
1,271
4,863
1,820
0
1,378
3,485
8,411
1,334
W
Medusa
Neeraj23
Medusa
4,139
1,488
0
821
2,884
834
0
967
1,917
0
22,633
W
2,311
816
0
1,139
3,502
692
0
340
3,162
0
10,513
L
Bacchus
Relieve55
Bacchus
2,368
500
0
1,772
4,676
3,579
0
1,038
3,638
8,791
0
L
1,229
173
0
1,217
3,370
1,213
0
280
3,090
0
17,709
L
660
552
0
1,263
2,309
444
0
0
2,309
0
9,908
W
Gilgamesh
tdoezie
Gilgamesh
1,256
493
0
400
2,067
833
0
0
2,067
0
23,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,825
Gold Earned
17,929
176
Minions Killed
148
0
Camps Cleared
0
578,673
Distance Traveled
542,559
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,465
693
43
9
0
102,091
0
L
Thoth
4,113
823
40
8
0
119,928
3
W
The Morrigan
4,026
805
46
9
0
109,045
0
W
Khepri
3,918
784
12
2
0
120,342
0
W
Medusa
3,968
794
48
10
0
102,016
0
W
Loki
3,525
705
22
4
0
144,847
0
L
Bacchus
3,587
717
10
2
0
123,351
0
L
Chaac
3,564
713
31
6
0
138,759
0
L
Cupid
3,200
640
24
5
0
58,430
1
W
Gilgamesh
4,388
878
48
10
0
102,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role