Player Matchup

Cernunnos
Cernunnos
Silver II
ChrisFranj
Cernunnos
Silver II
Level 148
God Stats
11W - 12L
1,541 SR
Queue Stats
255W - 263L
970 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
OG_OdOG
Erlang Shen
Silver IV
Level 64
God Stats
1W - 3L
1,537 SR
Queue Stats
62W - 83L
762 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
SORA_HAWKE
Kuzenbo
Silver III
Level 157
God Stats
2W - 4L
1,424 SR
Queue Stats
201W - 236L
899 MMR
Solo
Nox
Nox
Silver III
TheeDarkestSoul
Nox
Silver III
Level 147
God Stats
1W - 2L
1,372 SR
Queue Stats
323W - 334L
933 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
xChedderXGuapox
Tsukuyomi
Silver III
Level 192
God Stats
14W - 13L
1,573 SR
Queue Stats
195W - 231L
811 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 142
1,489 SR
875 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 172
1,587 SR
1,000 MMR
Jing Wei
Jing Wei
Silver II
 
Jing Wei
Silver II
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver III
Major
Sylvanus
Silver III
Level 159
God Stats
7W - 7L
1,450 SR
Queue Stats
116W - 138L
842 MMR
Solo
Hun Batz
Hun Batz
Silver II
Panson02000
Hun Batz
Silver II
Level 120
God Stats
1W - 0L
1,781 SR
Queue Stats
240W - 264L
968 MMR
Solo
Vulcan
Vulcan
Silver II
SeaofShadow1589
Vulcan
Silver II
Level 227
God Stats
26W - 17L
1,512 SR
Queue Stats
238W - 244L
927 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
Wagner_AS_
Sun Wukong
Silver IV
Level 127
God Stats
2W - 0L
1,694 SR
Queue Stats
160W - 187L
761 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChrisFranj
Cernunnos
16
3 / 7 / 0
9,752
513
11,620
16,502
6,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
OG_OdOG
Erlang Shen
12
0 / 8 / 0
7,719
406
5,227
16,534
10,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kuzenbo
SORA_HAWKE
Kuzenbo
10
0 / 7 / 5
7,828
412
6,163
16,948
16,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 3 / 0
8,696
458
7,659
11,691
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
xChedderXGuapox
Tsukuyomi
13
4 / 6 / 0
8,538
449
7,628
16,992
5,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
ApolloKumbhakarnaYu HuangLancelotAthena

VS

Bans
MedusaThanatosChang'eArachneBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
4 / 1 / 8
10,774
567
9,080
11,479
3,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Major
Sylvanus
12
3 / 3 / 7
8,070
425
3,629
10,938
7,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Panson02000
Hun Batz
17
5 / 4 / 7
9,861
519
10,139
17,465
6,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
10 / 0 / 7
10,320
543
22,502
7,148
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Wagner_AS_
Sun Wukong
16
9 / 2 / 8
10,505
553
14,903
21,560
18,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
10
Kills
31
31
Deaths
10
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
1
8
8
L
Cernunnos
ChrisFranj
Cernunnos
3
7
0
0.43
W
Sylvanus
Major
Sylvanus
3
3
7
2.17
L
Erlang Shen
OG_OdOG
Erlang Shen
0
8
0
0
W
Hun Batz
Panson02000
Hun Batz
5
4
7
2.13
L
Kuzenbo
SORA_HAWKE
Kuzenbo
0
7
5
0.36
W
10
0
7
13.5
L
3
3
0
1
W
Sun Wukong
Wagner_AS_
Sun Wukong
9
2
8
6.5
L
Tsukuyomi
xChedderXGuapox
Tsukuyomi
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,297
Damage
60,253
78,667
Taken
68,590
42,918
Mitigated
37,567
12,050
Healing
20,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,080
7,074
0
3,155
11,479
3,404
1,006
863
10,616
0
82,967
L
Cernunnos
ChrisFranj
Cernunnos
11,620
7,339
0
3,098
16,502
6,200
1,499
3,157
13,213
0
92,268
W
Sylvanus
Major
Sylvanus
3,629
1,400
776
3,515
10,938
7,080
437
3,627
7,199
16,248
3,815
L
Erlang Shen
OG_OdOG
Erlang Shen
5,227
2,613
0
2,570
16,534
10,371
0
5,126
11,118
0
48,233
W
Hun Batz
Panson02000
Hun Batz
10,139
2,427
0
7,428
17,465
6,005
0
2,840
14,585
0
86,850
L
Kuzenbo
SORA_HAWKE
Kuzenbo
6,163
2,546
0
1,308
16,948
16,427
8
7,667
8,929
21,105
993
W
22,502
804
0
1,919
7,148
2,214
66
3,740
3,260
65,349
0
L
7,659
491
0
690
11,691
3,994
0
4,509
6,921
63,647
0
W
Sun Wukong
Wagner_AS_
Sun Wukong
14,903
2,279
0
3,914
21,560
18,864
344
2,708
18,493
0
68,264
L
Tsukuyomi
xChedderXGuapox
Tsukuyomi
7,628
1,560
0
4,384
16,992
5,926
0
4,682
12,065
0
44,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,533
Gold Earned
49,530
435
Minions Killed
475
0
Camps Cleared
0
1,715,181
Distance Traveled
1,843,042
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,774
567
132
7
0
371,439
6
L
Cernunnos
9,752
513
156
8
0
310,281
2
W
Sylvanus
8,070
425
42
2
0
292,405
0
L
Erlang Shen
7,719
406
80
4
0
351,513
0
W
Hun Batz
9,861
519
129
7
0
413,754
3
L
Kuzenbo
7,828
412
15
1
0
325,159
2
W
Vulcan
10,320
543
92
5
0
377,211
0
L
Nox
8,696
458
108
6
0
382,935
4
W
Sun Wukong
10,505
553
80
4
0
388,233
3
L
Tsukuyomi
8,538
449
76
4
0
345,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role