Player Matchup

Ao Kuang
Ao Kuang
GRANDMAW
Ao Kuang
Level 69
God Stats
4W - 5L
1,601 SR
Queue Stats
344W - 330L
1,539 Elo+
Solo
Discordia
Discordia
KrazyDolfin
Discordia
Level 108
God Stats
2W - 0L
1,768 SR
Queue Stats
13W - 1L
1,939 Elo+
Party 1
Medusa
Medusa
ThroneWatcher
Medusa
Level 105
God Stats
1W - 0L
1,821 SR
Queue Stats
14W - 1L
1,986 Elo+
Party 1
Vamana
Vamana
XCoRrUpTNaChOzX
Vamana
Level 59
God Stats
7W - 5L
1,565 SR
Queue Stats
53W - 49L
1,509 Elo+
Party 2
Kumbhakarna
Kumbhakarna
XDarkSlayerX357
Kumbhakarna
Level 71
God Stats
8W - 6L
1,602 SR
Queue Stats
101W - 89L
1,512 Elo+
Party 2
Team Averages
Level 82
1,672 SR
1,697 Elo+

VS

Team Averages
Level 89
1,558 SR
1,483 Elo+
Skadi
Skadi
 
Skadi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
Brt x Puma
Surtr
Level 31
God Stats
110W - 131L
1,377 SR
Queue Stats
121W - 148L
1,376 Elo+
Solo
Loki
Loki
FRANKDAS41
Loki
Level 43
God Stats
2W - 2L
1,689 SR
Queue Stats
208W - 240L
1,495 Elo+
Solo
Cerberus
Cerberus
baconandnoodles
Cerberus
Level 176
God Stats
1W - 1L
1,590 SR
Queue Stats
92W - 86L
1,543 Elo+
Solo
Agni
Agni
sato103
Agni
Level 106
God Stats
5W - 3L
1,632 SR
Queue Stats
45W - 51L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GRANDMAW
Ao Kuang
11
3 / 1 / 7
6,587
1,317
5,547
4,339
1,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
KrazyDolfin
Discordia
11
4 / 0 / 4
6,995
1,399
9,339
1,492
413
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
3 / 1 / 7
7,023
1,405
4,879
3,027
874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 2 / 6
6,308
1,262
4,403
5,829
4,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
XDarkSlayerX357
Kumbhakarna
11
1 / 1 / 8
6,828
1,366
3,385
7,476
5,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

378

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 2 / 2
6,196
1,239
5,577
8,822
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
9
0 / 0 / 0
4,987
997
0
0
0
11
2 / 4 / 1
6,259
1,252
3,748
5,343
1,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
11
0 / 3 / 5
6,332
1,266
5,134
11,635
9,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
sato103
Agni
11
1 / 4 / 4
6,108
1,222
4,176
5,540
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
13
Kills
5
5
Deaths
13
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
2
2
1.5
L
Surtr
0
0
0
0
L
2
4
1
0.63
W
Ao Kuang
GRANDMAW
Ao Kuang
3
1
7
6.5
W
Discordia
KrazyDolfin
Discordia
4
0
4
6
W
3
1
7
6.5
W
2
2
6
2.5
W
Kumbhakarna
XDarkSlayerX357
Kumbhakarna
1
1
8
5
L
Cerberus
0
3
5
0.83
L
Agni
sato103
Agni
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,553
Damage
18,635
22,163
Taken
31,340
13,066
Mitigated
16,880
3,395
Healing
3,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,577
2,314
0
631
8,822
3,091
0
5,309
3,513
0
17,058
L
Surtr
0
0
0
0
0
0
0
0
0
0
0
L
3,748
325
0
110
5,343
1,743
0
3,260
2,007
0
14,889
W
Ao Kuang
GRANDMAW
Ao Kuang
5,547
997
0
1,272
4,339
1,564
0
2,738
1,601
9,776
0
W
Discordia
KrazyDolfin
Discordia
9,339
91
0
253
1,492
413
0
549
943
25,230
0
W
4,879
2,466
0
256
3,027
874
0
1,116
1,911
0
18,223
W
4,403
1,807
0
525
5,829
4,228
0
2,100
3,729
0
9,654
W
Kumbhakarna
XDarkSlayerX357
Kumbhakarna
3,385
267
0
1,089
7,476
5,987
0
2,614
4,862
7,388
1,226
L
Cerberus
5,134
624
0
2,900
11,635
9,919
0
5,588
5,827
16,286
0
L
Agni
sato103
Agni
4,176
379
0
0
5,540
2,127
0
3,356
2,070
14,354
462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,741
Gold Earned
29,882
108
Minions Killed
108
6
Camps Cleared
3
555,095
Distance Traveled
387,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,196
1,239
14
3
1
86,509
0
L
Surtr
4,987
997
0
0
0
0
0
L
Loki
6,259
1,252
26
5
1
107,577
0
W
Ao Kuang
6,587
1,317
10
2
0
120,147
0
W
Discordia
6,995
1,399
55
11
2
105,922
0
W
Medusa
7,023
1,405
17
3
2
109,405
0
W
Vamana
6,308
1,262
16
3
2
101,598
0
W
Kumbhakarna
6,828
1,366
10
2
0
118,023
0
L
Cerberus
6,332
1,266
36
7
0
85,506
0
L
Agni
6,108
1,222
32
6
1
107,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role