Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Hayden51
Xbalanque
Level 157
God Stats
2W - 2L
1,671 SR
Queue Stats
299W - 292L
1,489 Elo+
Party 1
Lancelot
Lancelot
NoaCrack
Lancelot
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 59L
1,472 Elo+
Solo
Chronos
Chronos
Politecnico
Chronos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,462 Elo+
Party 1
Sun Wukong
Sun Wukong
SBRZ
Sun Wukong
Level 153
God Stats
6W - 11L
1,430 SR
Queue Stats
625W - 632L
1,474 Elo+
Solo
Team Averages
Level 107
1,520 SR
1,480 Elo+

VS

Team Averages
Level 97
1,536 SR
1,526 Elo+
Xing Tian
Xing Tian
Adebauou
Xing Tian
Level 118
God Stats
8W - 2L
1,465 SR
Queue Stats
170W - 153L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
MiguelElGato
Cthulhu
Level 56
God Stats
8W - 2L
1,709 SR
Queue Stats
150W - 161L
1,501 Elo+
Party 2
Bacchus
Bacchus
PapaBoowoo
Bacchus
Level 61
God Stats
7W - 2L
1,615 SR
Queue Stats
124W - 116L
1,516 Elo+
Party 2
Xbalanque
Xbalanque
Tuthpastebandit
Xbalanque
Level 141
God Stats
5W - 5L
1,585 SR
Queue Stats
119W - 96L
1,533 Elo+
Party 2
Serqet
Serqet
nmkjhjkmnkl
Serqet
Level 107
God Stats
1W - 1L
1,307 SR
Queue Stats
398W - 417L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
2 / 6 / 5
7,931
721
13,915
14,140
7,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Hayden51
Xbalanque
14
2 / 5 / 6
7,992
727
11,170
9,198
3,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
NoaCrack
Lancelot
11
0 / 7 / 5
7,121
647
4,213
12,827
7,850
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Politecnico
Chronos
15
3 / 3 / 5
8,305
755
11,844
10,034
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
SBRZ
Sun Wukong
16
3 / 3 / 5
9,296
845
9,829
15,571
17,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Adebauou
Xing Tian
16
2 / 0 / 15
9,450
859
8,453
12,282
12,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
MiguelElGato
Cthulhu
17
1 / 1 / 20
10,235
930
11,128
13,531
13,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
PapaBoowoo
Bacchus
15
4 / 3 / 18
9,624
875
9,732
14,690
17,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xbalanque
Tuthpastebandit
Xbalanque
18
16 / 3 / 7
12,009
1,092
24,377
12,990
8,152
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
14
1 / 3 / 12
9,459
860
4,315
12,629
15,486
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
96
10
Kills
24
24
Deaths
10
26
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
6
5
0.75
W
Xing Tian
Adebauou
Xing Tian
2
0
15
9.5
L
Xbalanque
Hayden51
Xbalanque
2
5
6
1
W
Cthulhu
MiguelElGato
Cthulhu
1
1
20
11
L
Lancelot
NoaCrack
Lancelot
0
7
5
0.36
W
Bacchus
PapaBoowoo
Bacchus
4
3
18
4.33
L
Chronos
Politecnico
Chronos
3
3
5
1.83
L
Sun Wukong
SBRZ
Sun Wukong
3
3
5
1.83
W
Xbalanque
Tuthpastebandit
Xbalanque
16
3
7
6.5
W
Serqet
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,971
Damage
58,005
61,770
Taken
66,122
41,696
Mitigated
67,798
14,428
Healing
26,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
13,915
1,420
1,004
1,640
14,140
7,773
0
5,513
7,871
464
26,560
W
Xing Tian
Adebauou
Xing Tian
8,453
185
3,265
2,805
12,282
12,682
899
1,382
10,747
17,626
892
L
Xbalanque
Hayden51
Xbalanque
11,170
3,924
939
874
9,198
3,897
0
4,466
4,467
0
21,272
W
Cthulhu
MiguelElGato
Cthulhu
11,128
394
2,029
2,370
13,531
13,749
581
1,695
11,578
24,882
2,235
L
Lancelot
NoaCrack
Lancelot
4,213
634
1,391
1,285
12,827
7,850
0
5,260
7,108
0
8,257
W
Bacchus
PapaBoowoo
Bacchus
9,732
678
1,823
2,387
14,690
17,729
433
3,711
10,656
12,944
536
L
Chronos
Politecnico
Chronos
11,844
1,408
0
1,770
10,034
4,413
0
3,910
5,729
19,956
0
L
Sun Wukong
SBRZ
Sun Wukong
9,829
1,125
815
4,710
15,571
17,763
0
5,646
8,906
0
21,682
W
Xbalanque
Tuthpastebandit
Xbalanque
24,377
13,732
2,633
4,997
12,990
8,152
4,976
1,946
10,879
0
47,070
W
Serqet
4,315
354
1,795
2,433
12,629
15,486
96
2,397
9,954
396
7,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,645
Gold Earned
50,777
103
Minions Killed
134
0
Camps Cleared
0
1,030,300
Distance Traveled
1,194,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,931
721
10
1
0
188,937
0
W
Xing Tian
9,450
859
31
3
0
269,125
0
L
Xbalanque
7,992
727
26
2
0
185,321
0
W
Cthulhu
10,235
930
37
3
0
251,738
0
L
Lancelot
7,121
647
10
1
0
212,950
0
W
Bacchus
9,624
875
12
1
0
225,702
0
L
Chronos
8,305
755
24
2
0
211,508
0
L
Sun Wukong
9,296
845
33
3
0
231,584
0
W
Xbalanque
12,009
1,092
45
4
0
220,160
0
W
Serqet
9,459
860
9
1
0
227,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role