Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
El_Machucas
Janus
Level 156
God Stats
3W - 0L
1,594 SR
Queue Stats
62W - 54L
1,576 Elo+
Party 3
Chiron
Chiron
T_zaraki_T
Chiron
Level 176
God Stats
12W - 13L
1,424 SR
Queue Stats
596W - 613L
1,547 Elo+
Party 2
Yu Huang
Yu Huang
Thartalo
Yu Huang
Level 82
God Stats
2W - 4L
1,207 SR
Queue Stats
87W - 86L
1,560 Elo+
Party 3
Yemoja
Yemoja
e78vv
Yemoja
Level 129
God Stats
33W - 17L
1,646 SR
Queue Stats
1,191W - 1,169L
1,463 Elo+
Party 2
Team Averages
Level 157
1,474 SR
1,529 Elo+

VS

Team Averages
Level 168
1,486 SR
1,507 Elo+
Chronos
Chronos
 
Chronos
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ratatoskr
Ratatoskr
Haltsmowl
Ratatoskr
Level 166
God Stats
6W - 11L
1,500 SR
Queue Stats
460W - 386L
1,538 Elo+
Party 1
Yemoja
Yemoja
mck-o-elbl
Yemoja
Level 153
God Stats
7W - 7L
1,475 SR
Queue Stats
648W - 684L
1,503 Elo+
Party 4
Loki
Loki
txtCapi
Loki
Level 198
God Stats
2W - 2L
1,455 SR
Queue Stats
135W - 137L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
4 / 2 / 2
10,304
644
12,774
18,199
15,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
2 / 3 / 5
9,788
612
18,366
14,678
6,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
T_zaraki_T
Chiron
17
3 / 1 / 3
9,927
620
19,414
11,776
5,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yu Huang
Thartalo
Yu Huang
17
0 / 0 / 5
9,621
601
18,945
9,373
4,760
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
e78vv
Yemoja
16
0 / 1 / 3
9,975
623
2,785
16,706
11,528
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
2 / 1 / 5
10,623
664
17,110
16,115
6,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
 
Neith
18
2 / 1 / 2
9,888
618
15,386
15,949
5,985
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
Haltsmowl
Ratatoskr
13
0 / 3 / 6
8,449
528
7,580
14,684
11,767
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yemoja
mck-o-elbl
Yemoja
16
1 / 2 / 5
9,402
588
13,171
15,831
7,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Loki
txtCapi
Loki
16
2 / 2 / 4
9,251
578
10,434
12,791
4,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
9
Kills
7
7
Deaths
9
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
2
2
2.5
L
Chronos
 
Chronos
2
1
5
4.5
L
Neith
 
Neith
2
1
2
3
W
2
3
5
1.5
L
Ratatoskr
Haltsmowl
Ratatoskr
0
3
6
1
W
Chiron
T_zaraki_T
Chiron
3
1
3
4.5
W
Yu Huang
Thartalo
Yu Huang
0
0
5
2.5
W
Yemoja
e78vv
Yemoja
0
1
3
1.5
L
Yemoja
mck-o-elbl
Yemoja
1
2
5
1.75
L
Loki
txtCapi
Loki
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,284
Damage
63,681
70,732
Taken
75,370
43,770
Mitigated
36,035
43,304
Healing
41,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,774
441
748
6,971
18,199
15,515
0
6,155
11,644
1,552
26,353
L
Chronos
 
Chronos
17,110
2,362
854
3,751
16,115
6,467
0
9,064
7,051
42,557
215
L
Neith
 
Neith
15,386
1,921
1,482
3,598
15,949
5,985
0
10,123
5,826
679
31,960
W
18,366
352
86
206
14,678
6,144
0
6,642
7,799
40,423
0
L
Ratatoskr
Haltsmowl
Ratatoskr
7,580
544
1,646
4,099
14,684
11,767
0
5,092
9,592
443
10,322
W
Chiron
T_zaraki_T
Chiron
19,414
2,074
1,978
886
11,776
5,823
23
5,907
5,869
0
32,692
W
Yu Huang
Thartalo
Yu Huang
18,945
1,117
1,419
631
9,373
4,760
0
3,180
6,193
38,960
2,348
W
Yemoja
e78vv
Yemoja
2,785
916
23,404
6,975
16,706
11,528
0
9,435
7,258
8,072
496
L
Yemoja
mck-o-elbl
Yemoja
13,171
240
17,244
6,097
15,831
7,247
0
8,834
6,997
24,149
274
L
Loki
txtCapi
Loki
10,434
1,804
1,425
1,548
12,791
4,569
0
7,623
5,168
0
25,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,615
Gold Earned
47,613
181
Minions Killed
163
0
Camps Cleared
0
1,514,282
Distance Traveled
1,503,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,304
644
33
2
0
336,464
0
L
Chronos
10,623
664
64
4
0
338,770
0
L
Neith
9,888
618
41
3
0
310,050
0
W
Janus
9,788
612
54
3
0
317,438
0
L
Ratatoskr
8,449
528
7
0
0
301,791
0
W
Chiron
9,927
620
33
2
0
305,872
0
W
Yu Huang
9,621
601
44
3
0
319,945
0
W
Yemoja
9,975
623
17
1
0
234,563
0
L
Yemoja
9,402
588
27
2
0
255,171
0
L
Loki
9,251
578
24
2
0
298,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role