Player Matchup

Arachne
Arachne
MELVYNZAURIO
Arachne
Level 74
God Stats
16W - 18L
1,478 SR
Queue Stats
440W - 541L
1,414 Elo+
Party 1
Ra
Ra
g-daniel93
Ra
Level 49
God Stats
2W - 2L
1,378 SR
Queue Stats
63W - 46L
1,446 Elo+
Solo
Cerberus
Cerberus
pinukake
Cerberus
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 84L
1,247 Elo+
Party 1
Team Averages
Level 49
1,452 SR
1,369 Elo+

VS

Team Averages
Level 90
1,574 SR
1,459 Elo+
Izanami
Izanami
OBH Soldier
Izanami
Level 69
God Stats
9W - 15L
1,335 SR
Queue Stats
156W - 164L
1,386 Elo+
Party 2
Artemis
Artemis
seshguru13
Artemis
Level 46
God Stats
74W - 72L
1,488 SR
Queue Stats
149W - 157L
1,363 Elo+
Party 2
Ah Puch
Ah Puch
ÚnAk
Ah Puch
Level 156
God Stats
1W - 0L
1,899 SR
Queue Stats
180W - 97L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MELVYNZAURIO
Arachne
18
7 / 5 / 3
11,619
894
12,162
16,602
7,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

17
3 / 1 / 6
10,795
830
3,936
7,284
2,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
pinukake
Cerberus
12
0 / 11 / 2
8,142
626
2,398
20,121
16,108
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OBH Soldier
Izanami
18
9 / 4 / 7
12,723
979
9,415
10,683
3,516
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Artemis
seshguru13
Artemis
17
3 / 3 / 10
11,175
860
10,720
7,152
2,950
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
ÚnAk
Ah Puch
15
5 / 3 / 6
11,445
880
15,406
7,206
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
10
Kills
17
17
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
MELVYNZAURIO
Arachne
7
5
3
1.7
W
Izanami
OBH Soldier
Izanami
9
4
7
3.13
L
3
1
6
6
L
Cerberus
pinukake
Cerberus
0
11
2
0.09
W
Artemis
seshguru13
Artemis
3
3
10
2.67
W
Ah Puch
ÚnAk
Ah Puch
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,496
Damage
35,541
44,007
Taken
25,041
26,126
Mitigated
9,055
5,724
Healing
2,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
MELVYNZAURIO
Arachne
12,162
9,586
0
3,071
16,602
7,546
0
5,459
10,891
0
28,450
W
Izanami
OBH Soldier
Izanami
9,415
6,568
0
1,846
10,683
3,516
2,386
3,404
7,180
0
39,099
L
3,936
133
841
1,228
7,284
2,472
0
3,506
3,652
43,503
0
L
Cerberus
pinukake
Cerberus
2,398
259
0
584
20,121
16,108
0
5,611
14,405
11,092
440
W
Artemis
seshguru13
Artemis
10,720
5,403
0
0
7,152
2,950
828
1,135
6,017
0
40,341
W
Ah Puch
ÚnAk
Ah Puch
15,406
906
0
841
7,206
2,589
816
1,465
5,741
52,720
1,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,556
Gold Earned
35,343
144
Minions Killed
214
0
Camps Cleared
0
618,324
Distance Traveled
597,978
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,619
894
44
3
0
212,150
2
W
Izanami
12,723
979
73
6
0
205,412
0
L
Ra
10,795
830
71
5
0
252,219
5
L
Cerberus
8,142
626
29
2
0
153,955
0
W
Artemis
11,175
860
54
4
0
198,693
0
W
Ah Puch
11,445
880
87
7
0
193,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role