Player Matchup

Nox
Nox
Platinum III
NerdyTutor
Nox
Platinum III
Level 202
God Stats
4W - 3L
1,576 SR
Queue Stats
232W - 228L
1,796 MMR
Party 1
Loki
Loki
Gold II
andoedes_
Loki
Gold II
Level 114
God Stats
0W - 2L
1,608 SR
Queue Stats
70W - 71L
1,630 MMR
Solo
Danzaburou
Danzaburou
Gold III
imcww
Danzaburou
Gold III
Level 157
God Stats
3W - 6L
1,592 SR
Queue Stats
170W - 174L
1,449 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
quieteye8
Sun Wukong
Gold II
Level 109
God Stats
3W - 3L
1,635 SR
Queue Stats
110W - 117L
1,634 MMR
Solo
Sylvanus
Sylvanus
Platinum V
xMajorGlory
Sylvanus
Platinum V
Level 181
God Stats
1W - 1L
1,825 SR
Queue Stats
236W - 227L
1,614 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 153
1,647 SR
1,625 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 113
1,818 SR
1,625 MMR
Xbalanque
Xbalanque
Gold I
FearofGio
Xbalanque
Gold I
Level 59
God Stats
24W - 12L
1,733 SR
Queue Stats
113W - 111L
1,632 MMR
Solo
Thanatos
Thanatos
Platinum IV
MicSokol
Thanatos
Platinum IV
Level 119
God Stats
7W - 2L
2,008 SR
Queue Stats
133W - 135L
1,646 MMR
Solo
Odin
Odin
Gold II
SwiftTemptation
Odin
Gold II
Level 149
God Stats
10W - 5L
1,629 SR
Queue Stats
581W - 612L
1,607 MMR
Solo
Hades
Hades
Platinum V
Vixxive
Hades
Platinum V
Level 108
God Stats
2W - 2L
1,850 SR
Queue Stats
142W - 131L
1,628 MMR
Solo
Discordia
Discordia
Gold I
grandman0313
Discordia
Gold I
Level 128
God Stats
5W - 1L
1,870 SR
Queue Stats
218W - 207L
1,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
8,346
464
8,803
11,064
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
13
6 / 6 / 0
8,368
465
7,225
15,043
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
imcww
Danzaburou
16
1 / 7 / 1
9,661
537
8,055
16,554
6,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
quieteye8
Sun Wukong
15
4 / 3 / 0
9,267
515
9,172
18,028
13,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
xMajorGlory
Sylvanus
13
0 / 2 / 3
8,216
456
4,938
14,396
11,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ArtemisKaliKuzenboMaman Brigitte

VS

Bans
Nu WaHou YiAgniLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FearofGio
Xbalanque
20
11 / 1 / 1
13,019
723
21,747
15,456
5,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
MicSokol
Thanatos
18
4 / 3 / 2
10,958
609
6,435
13,832
5,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
1 / 3 / 2
11,467
637
7,398
13,505
12,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hades
Vixxive
Hades
16
0 / 0 / 8
10,410
578
9,120
14,045
10,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Discordia
grandman0313
Discordia
18
5 / 5 / 4
10,999
611
9,945
8,505
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
12
Kills
21
21
Deaths
12
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
FearofGio
Xbalanque
11
1
1
11.5
W
Thanatos
MicSokol
Thanatos
4
3
2
1.67
L
1
3
6
1.33
W
1
3
2
0.67
W
Hades
Vixxive
Hades
0
0
8
4
L
Loki
6
6
0
1
W
Discordia
grandman0313
Discordia
5
5
4
1.4
L
Danzaburou
imcww
Danzaburou
1
7
1
0.21
L
Sun Wukong
quieteye8
Sun Wukong
4
3
0
1.33
L
Sylvanus
xMajorGlory
Sylvanus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,193
Damage
54,645
75,085
Taken
65,343
40,089
Mitigated
36,379
25,005
Healing
37,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
FearofGio
Xbalanque
21,747
13,392
0
9,582
15,456
5,992
140
4,657
10,799
0
128,554
W
Thanatos
MicSokol
Thanatos
6,435
1,422
0
12,576
13,832
5,576
377
2,386
11,446
0
94,863
L
8,803
1,614
0
565
11,064
4,714
0
5,719
5,345
51,267
729
W
7,398
1,766
0
4,271
13,505
12,320
1,066
125
13,380
0
94,323
W
Hades
Vixxive
Hades
9,120
1,520
1,046
8,773
14,045
10,130
531
5,429
8,616
43,518
0
L
Loki
7,225
1,165
0
3,742
15,043
4,726
0
5,736
9,307
0
52,399
W
Discordia
grandman0313
Discordia
9,945
401
110
1,037
8,505
2,361
67
1,405
7,100
78,292
0
L
Danzaburou
imcww
Danzaburou
8,055
4,227
0
3,952
16,554
6,068
0
1,400
15,154
0
79,114
L
Sun Wukong
quieteye8
Sun Wukong
9,172
2,425
0
4,935
18,028
13,368
9
1,493
16,535
0
74,944
L
Sylvanus
xMajorGlory
Sylvanus
4,938
1,121
6,094
5,717
14,396
11,213
0
4,802
9,594
21,897
2,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,858
Gold Earned
56,853
462
Minions Killed
681
0
Camps Cleared
0
1,757,296
Distance Traveled
1,886,511
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,019
723
202
11
0
343,842
0
W
Thanatos
10,958
609
141
8
0
416,196
2
L
Nox
8,346
464
105
6
0
342,786
2
W
Odin
11,467
637
166
9
0
365,931
0
W
Hades
10,410
578
72
4
0
371,931
0
L
Loki
8,368
465
81
5
0
409,034
0
W
Discordia
10,999
611
100
6
0
388,611
0
L
Danzaburou
9,661
537
136
8
0
323,942
0
L
Sun Wukong
9,267
515
111
6
0
318,326
2
L
Sylvanus
8,216
456
29
2
0
363,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role