Player Matchup

Cthulhu
Cthulhu
Axelcortes117
Cthulhu
Level 77
God Stats
1W - 4L
1,500 SR
Queue Stats
256W - 235L
1,476 Elo+
Solo
Ravana
Ravana
KeezyKee
Ravana
Level 159
God Stats
1W - 2L
1,650 SR
Queue Stats
94W - 110L
1,499 Elo+
Party 1
Rama
Rama
NiceSkin
Rama
Level 175
God Stats
20W - 25L
1,523 SR
Queue Stats
322W - 316L
1,463 Elo+
Solo
Lancelot
Lancelot
ODGSeizureBoy
Lancelot
Level 158
God Stats
2W - 3L
1,448 SR
Queue Stats
49W - 48L
1,486 Elo+
Solo
Janus
Janus
XxBossMan23Xx14
Janus
Level 149
God Stats
0W - 2L
1,233 SR
Queue Stats
57W - 63L
1,502 Elo+
Party 1
Team Averages
Level 144
1,471 SR
1,485 Elo+

VS

Team Averages
Level 110
1,563 SR
1,479 Elo+
Thanatos
Thanatos
Bernal1613
Thanatos
Level 69
God Stats
5W - 4L
1,538 SR
Queue Stats
250W - 273L
1,462 Elo+
Solo
Danzaburou
Danzaburou
HUNGRYFATPANDA99
Danzaburou
Level 123
God Stats
2W - 1L
1,585 SR
Queue Stats
483W - 452L
1,535 Elo+
Solo
Sylvanus
Sylvanus
McFox77
Sylvanus
Level 49
God Stats
15W - 7L
1,601 SR
Queue Stats
74W - 68L
1,509 Elo+
Solo
Vamana
Vamana
Saikfe
Vamana
Level 155
God Stats
13W - 6L
1,662 SR
Queue Stats
292W - 311L
1,426 Elo+
Party 2
Janus
Janus
dante310246554
Janus
Level 153
God Stats
4W - 4L
1,427 SR
Queue Stats
82W - 99L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
1 / 1 / 2
5,461
546
4,554
6,926
4,258
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
KeezyKee
Ravana
10
0 / 1 / 0
5,795
580
4,722
7,766
2,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
8
1 / 2 / 1
5,116
512
2,671
4,749
1,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
ODGSeizureBoy
Lancelot
9
2 / 0 / 2
5,296
530
2,766
5,941
2,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 1 / 1
5,616
562
3,711
4,642
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bernal1613
Thanatos
11
4 / 3 / 0
6,047
605
2,872
9,887
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
HUNGRYFATPANDA99
Danzaburou
9
1 / 1 / 2
5,752
575
4,184
4,271
1,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
McFox77
Sylvanus
9
0 / 1 / 2
5,609
561
2,808
7,944
5,163
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
Saikfe
Vamana
11
0 / 0 / 0
6,380
638
5,097
7,653
6,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 1
5,588
559
4,574
4,931
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
7
Kills
5
5
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
1
2
2
W
Thanatos
Bernal1613
Thanatos
4
3
0
1.33
W
Danzaburou
HUNGRYFATPANDA99
Danzaburou
1
1
2
2
L
Ravana
KeezyKee
Ravana
0
1
0
0
W
Sylvanus
McFox77
Sylvanus
0
1
2
1
L
Rama
1
2
1
0.75
L
Lancelot
ODGSeizureBoy
Lancelot
2
0
2
3
W
Vamana
Saikfe
Vamana
0
0
0
0
L
3
1
1
3.5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,424
Damage
19,535
30,024
Taken
34,686
11,634
Mitigated
17,246
8,125
Healing
17,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,554
293
0
2,406
6,926
4,258
0
2,003
4,833
20,186
0
W
Thanatos
Bernal1613
Thanatos
2,872
441
0
7,759
9,887
2,844
11
1,624
8,157
0
34,743
W
Danzaburou
HUNGRYFATPANDA99
Danzaburou
4,184
1,074
0
1,828
4,271
1,248
840
1,920
2,289
0
35,399
L
Ravana
KeezyKee
Ravana
4,722
962
0
2,297
7,766
2,772
0
0
7,053
0
43,259
W
Sylvanus
McFox77
Sylvanus
2,808
843
524
3,919
7,944
5,163
0
2,555
5,367
19,784
0
L
Rama
2,671
2,129
0
1,972
4,749
1,306
0
1,121
3,594
0
27,113
L
Lancelot
ODGSeizureBoy
Lancelot
2,766
165
0
700
5,941
2,212
0
1,177
4,562
0
28,938
W
Vamana
Saikfe
Vamana
5,097
1,881
0
2,403
7,653
6,783
0
138
7,515
0
45,917
L
3,711
149
0
750
4,642
1,086
0
2,460
1,819
30,191
0
W
4,574
80
0
724
4,931
1,208
72
1,642
3,093
30,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,284
Gold Earned
29,376
304
Minions Killed
308
0
Camps Cleared
0
1,027,993
Distance Traveled
1,031,359
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,461
546
25
3
0
216,531
0
W
Thanatos
6,047
605
67
7
0
229,048
0
W
Danzaburou
5,752
575
78
8
0
192,047
0
L
Ravana
5,795
580
87
9
0
193,715
0
W
Sylvanus
5,609
561
17
2
0
192,993
5
L
Rama
5,116
512
75
8
0
148,261
2
L
Lancelot
5,296
530
52
5
0
261,614
0
W
Vamana
6,380
638
101
10
0
203,014
1
L
Janus
5,616
562
65
7
0
207,872
0
W
Janus
5,588
559
45
5
0
214,257
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role