Player Matchup

Loki
Loki
 
Loki
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Draslok
Khepri
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 222L
1,511 Elo+
Solo
Neith
Neith
PandaFeline
Neith
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 105L
1,569 Elo+
Solo
King Arthur
King Arthur
TheSweatyBrit
King Arthur
Level 157
God Stats
2W - 4L
1,097 SR
Queue Stats
163W - 186L
1,468 Elo+
Party 1
Merlin
Merlin
Zoiinxx
Merlin
Level 159
God Stats
4W - 3L
1,475 SR
Queue Stats
110W - 102L
1,494 Elo+
Party 1
Team Averages
Level 131
1,414 SR
1,508 Elo+

VS

Team Averages
Level 67
1,579 SR
1,494 Elo+
Anubis
Anubis
GomaPeroPero
Anubis
Level 34
God Stats
4W - 3L
1,813 SR
Queue Stats
12W - 16L
1,474 Elo+
Solo
Martichoras
Martichoras
Oceanmanà
Martichoras
Level 82
God Stats
5W - 5L
1,632 SR
Queue Stats
257W - 233L
1,500 Elo+
Solo
Sylvanus
Sylvanus
REXterminator
Sylvanus
Level 90
God Stats
7W - 8L
1,557 SR
Queue Stats
482W - 500L
1,459 Elo+
Solo
Janus
Janus
XxExhaustedxX
Janus
Level 36
God Stats
14W - 13L
1,631 SR
Queue Stats
25W - 22L
1,563 Elo+
Solo
King Arthur
King Arthur
sergio270700
King Arthur
Level 95
God Stats
2W - 3L
1,261 SR
Queue Stats
202W - 170L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 1 / 0
5,083
508
725
6,323
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Draslok
Khepri
9
0 / 1 / 1
5,013
501
2,886
5,459
2,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 0 / 0
5,174
517
3,904
3,707
1,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
TheSweatyBrit
King Arthur
10
0 / 0 / 2
5,593
559
4,225
5,280
3,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
Zoiinxx
Merlin
11
3 / 0 / 0
5,862
586
5,661
3,906
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
0 / 2 / 1
4,676
468
2,030
4,762
2,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Martichoras
Oceanmanà
Martichoras
9
1 / 0 / 0
5,467
547
4,048
5,430
1,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
REXterminator
Sylvanus
8
0 / 2 / 0
4,781
478
2,685
8,571
4,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 1 / 0
5,564
556
2,828
4,631
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
sergio270700
King Arthur
10
0 / 0 / 0
5,196
520
2,090
6,725
3,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
2
2
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
1
0
0
W
Khepri
Draslok
Khepri
0
1
1
0.5
L
Anubis
0
2
1
0.25
L
Martichoras
Oceanmanà
Martichoras
1
0
0
1
W
2
0
0
2
L
Sylvanus
REXterminator
Sylvanus
0
2
0
0
W
King Arthur
TheSweatyBrit
King Arthur
0
0
2
1
L
1
1
0
1
W
Merlin
Zoiinxx
Merlin
3
0
0
3
L
King Arthur
sergio270700
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,401
Damage
13,681
24,675
Taken
30,119
9,951
Mitigated
12,676
8,600
Healing
8,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
725
190
0
2,958
6,323
1,602
0
1,743
4,464
0
37,240
W
Khepri
Draslok
Khepri
2,886
48
0
2,254
5,459
2,570
0
1,073
4,386
15,990
0
L
Anubis
2,030
42
0
734
4,762
2,003
0
2,191
2,571
26,249
0
L
Martichoras
Oceanmanà
Martichoras
4,048
1,217
0
2,698
5,430
1,703
0
1,545
3,885
0
43,314
W
3,904
1,573
0
1,762
3,707
1,108
0
837
2,870
0
37,452
L
Sylvanus
REXterminator
Sylvanus
2,685
882
334
2,518
8,571
4,272
0
2,166
6,405
12,064
1,771
W
King Arthur
TheSweatyBrit
King Arthur
4,225
767
0
1,046
5,280
3,518
0
1,640
3,640
519
34,388
L
2,828
0
0
760
4,631
982
0
2,839
1,792
38,793
0
W
Merlin
Zoiinxx
Merlin
5,661
63
0
580
3,906
1,153
0
1,968
1,819
33,105
1,435
L
King Arthur
sergio270700
King Arthur
2,090
281
0
1,357
6,725
3,716
0
246
6,479
0
34,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,725
Gold Earned
25,684
291
Minions Killed
286
0
Camps Cleared
0
999,758
Distance Traveled
922,642
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,083
508
70
7
0
227,522
4
W
Khepri
5,013
501
27
3
0
199,649
5
L
Anubis
4,676
468
42
4
0
178,611
4
L
Martichoras
5,467
547
66
7
0
171,111
0
W
Neith
5,174
517
69
7
0
198,037
0
L
Sylvanus
4,781
478
23
2
0
193,933
0
W
King Arthur
5,593
559
58
6
0
172,562
0
L
Janus
5,564
556
90
9
0
211,595
0
W
Merlin
5,862
586
67
7
0
201,988
3
L
King Arthur
5,196
520
65
7
0
167,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role