Player Matchup

Artemis
Artemis
ArabianKnight76
Artemis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 1
Ne Zha
Ne Zha
Assuero300
Ne Zha
Level 152
God Stats
62W - 70L
1,528 SR
Queue Stats
418W - 443L
1,493 Elo+
Solo
Merlin
Merlin
GugaMight
Merlin
Level 157
God Stats
7W - 3L
1,655 SR
Queue Stats
37W - 37L
1,483 Elo+
Solo
Chang'e
Chang'e
Prim Pusheen
Chang'e
Level 8
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SleepingGiantx
Kumbhakarna
Level 121
God Stats
16W - 13L
1,596 SR
Queue Stats
484W - 505L
1,476 Elo+
Solo
Team Averages
Level 108
1,508 SR
1,389 Elo+

VS

Team Averages
Level 73
1,457 SR
1,450 Elo+
Kukulkan
Kukulkan
Caveman10051812
Kukulkan
Level 88
God Stats
8W - 4L
1,574 SR
Queue Stats
91W - 91L
1,374 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Drifter2005
Morgan Le Fay
Level 29
God Stats
4W - 5L
1,282 SR
Queue Stats
86W - 108L
1,444 Elo+
Party 2
Bacchus
Bacchus
PleasantFlipper
Bacchus
Level 43
God Stats
9W - 11L
1,405 SR
Queue Stats
225W - 243L
1,475 Elo+
Party 2
Chang'e
Chang'e
Zephrious96
Chang'e
Level 112
God Stats
80W - 65L
1,549 SR
Queue Stats
272W - 290L
1,479 Elo+
Solo
Surtr
Surtr
craftedHAZE
Surtr
Level 91
God Stats
13W - 17L
1,476 SR
Queue Stats
228W - 240L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,080
1,013
182
882
247
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Assuero300
Ne Zha
12
0 / 1 / 0
6,613
1,102
6,078
5,501
2,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Merlin
GugaMight
Merlin
12
0 / 2 / 0
6,769
1,128
4,438
7,264
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chang'e
Prim Pusheen
Chang'e
10
0 / 1 / 0
6,047
1,008
184
804
225
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
SleepingGiantx
Kumbhakarna
11
0 / 2 / 0
6,478
1,080
1,251
3,831
4,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

297

VS

Team 2 Tickets

405

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 0 / 1
6,856
1,143
3,752
1,295
473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Drifter2005
Morgan Le Fay
12
2 / 0 / 5
7,384
1,231
3,257
2,114
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 6
7,851
1,309
2,905
3,393
2,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Zephrious96
Chang'e
12
3 / 0 / 3
8,292
1,382
2,153
3,819
2,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 5
6,894
1,149
4,099
5,566
2,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
7
7
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Ne Zha
Assuero300
Ne Zha
0
1
0
0
W
Kukulkan
1
0
1
1.5
W
Morgan Le Fay
Drifter2005
Morgan Le Fay
2
0
5
4.5
L
Merlin
GugaMight
Merlin
0
2
0
0
W
1
0
6
4
L
Chang'e
Prim Pusheen
Chang'e
0
1
0
0
L
Kumbhakarna
SleepingGiantx
Kumbhakarna
0
2
0
0
W
Chang'e
Zephrious96
Chang'e
3
0
3
4.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,133
Damage
16,166
18,282
Taken
16,187
9,623
Mitigated
8,395
968
Healing
8,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
182
182
0
0
882
247
0
644
238
0
1,477
L
Ne Zha
Assuero300
Ne Zha
6,078
862
0
714
5,501
2,040
0
3,193
2,308
0
18,041
W
Kukulkan
3,752
67
48
131
1,295
473
0
242
1,053
20,621
0
W
Morgan Le Fay
Drifter2005
Morgan Le Fay
3,257
1,107
0
156
2,114
724
0
1,407
707
13,492
0
L
Merlin
GugaMight
Merlin
4,438
127
0
44
7,264
2,419
0
4,715
2,549
23,574
0
W
2,905
458
0
1,544
3,393
2,427
0
1,065
2,328
8,417
757
L
Chang'e
Prim Pusheen
Chang'e
184
39
80
0
804
225
0
383
421
1,164
0
L
Kumbhakarna
SleepingGiantx
Kumbhakarna
1,251
0
0
130
3,831
4,692
0
2,931
900
5,025
0
W
Chang'e
Zephrious96
Chang'e
2,153
199
2,565
2,436
3,819
2,245
0
1,231
2,588
13,717
590
W
4,099
1,369
0
1,166
5,566
2,526
0
1,928
3,638
213
12,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,987
Gold Earned
37,277
89
Minions Killed
126
3
Camps Cleared
7
309,478
Distance Traveled
595,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,080
1,013
3
1
0
19,212
0
L
Ne Zha
6,613
1,102
24
4
2
132,672
0
W
Kukulkan
6,856
1,143
37
6
0
113,323
0
W
Morgan Le Fay
7,384
1,231
34
6
3
123,523
0
L
Merlin
6,769
1,128
56
9
1
93,556
0
W
Bacchus
7,851
1,309
20
3
0
129,271
0
L
Chang'e
6,047
1,008
1
0
0
22,174
0
L
Kumbhakarna
6,478
1,080
5
1
0
41,864
0
W
Chang'e
8,292
1,382
20
3
1
129,293
0
W
Surtr
6,894
1,149
15
3
3
100,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role