Player Matchup

Danzaburou
Danzaburou
Platinum IV
Catawampus
Danzaburou
Platinum IV
Level 118
God Stats
12W - 10L
1,547 SR
Queue Stats
57W - 51L
1,819 MMR
Party 1
Cliodhna
Cliodhna
Platinum II
Jayskyll
Cliodhna
Platinum II
Level 170
God Stats
9W - 11L
1,561 SR
Queue Stats
386W - 403L
1,742 MMR
Solo
Amaterasu
Amaterasu
Platinum V
TheTallFrosty
Amaterasu
Platinum V
Level 156
God Stats
0W - 1L
1,710 SR
Queue Stats
74W - 68L
1,809 MMR
Party 1
Merlin
Merlin
Gold II
iEyed
Merlin
Gold II
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 30L
1,754 MMR
Solo
Bacchus
Bacchus
Platinum V
kory007
Bacchus
Platinum V
Level 200
God Stats
4W - 3L
1,693 SR
Queue Stats
57W - 41L
1,757 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,602 SR
1,776 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,596 SR
1,776 MMR
Chiron
Chiron
Gold I
BadBoy_2717
Chiron
Gold I
Level 149
God Stats
2W - 0L
1,544 SR
Queue Stats
105W - 85L
1,618 MMR
Party 2
Chang'e
Chang'e
Gold III
Bawierorouja
Chang'e
Gold III
Level 34
God Stats
21W - 11L
1,696 SR
Queue Stats
27W - 15L
1,747 MMR
Solo
Bastet
Bastet
Platinum III
CRAZ3DP3NGUINZ01
Bastet
Platinum III
Level 106
God Stats
6W - 3L
1,500 SR
Queue Stats
99W - 91L
1,738 MMR
Solo
Chaac
Chaac
Platinum V
Holymuck
Chaac
Platinum V
Level 151
God Stats
20W - 11L
1,672 SR
Queue Stats
553W - 558L
1,752 MMR
Solo
The Morrigan
The Morrigan
Platinum I
RkzT
The Morrigan
Platinum I
Level 159
God Stats
1W - 0L
1,566 SR
Queue Stats
46W - 24L
2,025 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Catawampus
Danzaburou
13
1 / 2 / 0
7,468
574
5,108
8,526
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Jayskyll
Cliodhna
11
1 / 3 / 2
5,995
461
5,143
10,576
2,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
TheTallFrosty
Amaterasu
13
0 / 4 / 1
7,470
575
8,729
15,588
13,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
iEyed
Merlin
12
0 / 8 / 1
6,421
494
3,823
9,345
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
kory007
Bacchus
9
3 / 5 / 1
6,370
490
3,140
10,738
10,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AresCabrakanMaman Brigitte

VS

Bans
KumbhakarnaNu WaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
3 / 1 / 1
7,820
602
6,296
9,127
3,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Bawierorouja
Chang'e
15
6 / 1 / 10
8,142
626
10,273
9,172
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
9 / 0 / 3
7,914
609
8,780
8,477
3,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chaac
Holymuck
Chaac
13
1 / 1 / 5
7,301
562
8,282
11,177
9,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
RkzT
The Morrigan
13
3 / 2 / 4
6,791
522
3,654
4,271
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
22
22
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chiron
3
1
1
3.5
W
Chang'e
Bawierorouja
Chang'e
6
1
10
11
W
9
0
3
10.5
L
Danzaburou
Catawampus
Danzaburou
1
2
0
0.5
W
Chaac
Holymuck
Chaac
1
1
5
3.5
L
Cliodhna
Jayskyll
Cliodhna
1
3
2
0.67
W
The Morrigan
RkzT
The Morrigan
3
2
4
2.5
L
Amaterasu
TheTallFrosty
Amaterasu
0
4
1
0.13
L
Merlin
iEyed
Merlin
0
8
1
0.06
L
Bacchus
kory007
Bacchus
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,943
Damage
37,285
54,773
Taken
42,224
33,431
Mitigated
20,470
13,469
Healing
20,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
6,296
1,315
0
3,541
9,127
3,083
0
201
8,926
0
65,288
W
Chang'e
Bawierorouja
Chang'e
10,273
804
1,271
5,027
9,172
2,991
0
3,963
5,209
50,978
1,129
W
8,780
2,725
0
2,736
8,477
3,025
0
1,837
6,640
0
44,249
L
Danzaburou
Catawampus
Danzaburou
5,108
2,604
0
3,615
8,526
3,033
0
0
8,526
0
58,729
W
Chaac
Holymuck
Chaac
8,282
1,763
0
6,886
11,177
9,989
0
1,372
9,805
0
51,461
L
Cliodhna
Jayskyll
Cliodhna
5,143
159
0
3,842
10,576
2,955
0
1,628
8,948
0
42,658
W
The Morrigan
RkzT
The Morrigan
3,654
794
0
729
4,271
1,382
0
980
3,291
32,677
5,083
L
Amaterasu
TheTallFrosty
Amaterasu
8,729
3,271
0
4,862
15,588
13,815
0
2,023
12,807
3,992
56,340
L
Merlin
iEyed
Merlin
3,823
381
0
362
9,345
2,898
0
5,304
4,041
48,746
0
L
Bacchus
kory007
Bacchus
3,140
541
0
788
10,738
10,730
0
3,405
7,222
15,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,724
Gold Earned
37,968
405
Minions Killed
421
0
Camps Cleared
0
1,274,215
Distance Traveled
1,258,852
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,820
602
123
9
0
248,990
0
W
Chang'e
8,142
626
74
6
0
265,806
0
W
Bastet
7,914
609
70
5
0
326,622
0
L
Danzaburou
7,468
574
102
8
0
252,437
0
W
Chaac
7,301
562
91
7
0
272,257
2
L
Cliodhna
5,995
461
75
6
0
306,618
0
W
The Morrigan
6,791
522
63
5
0
145,177
0
L
Amaterasu
7,470
575
112
9
0
235,921
0
L
Merlin
6,421
494
89
7
0
219,175
0
L
Bacchus
6,370
490
27
2
0
260,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role