Player Matchup

Serqet
Serqet
Dillbeau
Serqet
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 90L
1,441 Elo+
Solo
Rama
Rama
HydratedJoe
Rama
Level 153
God Stats
3W - 1L
1,701 SR
Queue Stats
89W - 81L
1,589 Elo+
Solo
Kukulkan
Kukulkan
axekrackk
Kukulkan
Level 140
God Stats
2W - 0L
1,555 SR
Queue Stats
69W - 44L
1,592 Elo+
Solo
Sun Wukong
Sun Wukong
drawndraugr
Sun Wukong
Level 156
God Stats
12W - 9L
1,564 SR
Queue Stats
113W - 122L
1,485 Elo+
Solo
Nu Wa
Nu Wa
dspuds
Nu Wa
Level 149
God Stats
28W - 25L
1,562 SR
Queue Stats
721W - 686L
1,481 Elo+
Solo
Team Averages
Level 139
1,577 SR
1,518 Elo+

VS

Team Averages
Level 160
1,667 SR
1,504 Elo+
Rama
Rama
Albaficca MR
Rama
Level 198
God Stats
17W - 16L
1,600 SR
Queue Stats
184W - 201L
1,454 Elo+
Solo
Ao Kuang
Ao Kuang
ChangedName13Dv
Ao Kuang
Level 118
God Stats
1W - 1L
1,650 SR
Queue Stats
50W - 45L
1,563 Elo+
Solo
Mulan
Mulan
EconomicAppl
Mulan
Level 129
God Stats
23W - 12L
1,721 SR
Queue Stats
119W - 105L
1,480 Elo+
Solo
Ra
Ra
EloSisyphus
Ra
Level 173
God Stats
10W - 6L
1,778 SR
Queue Stats
195W - 179L
1,507 Elo+
Solo
Serqet
Serqet
ShepardN744
Serqet
Level 180
God Stats
50W - 52L
1,589 SR
Queue Stats
127W - 122L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dillbeau
Serqet
14
6 / 4 / 5
8,965
996
7,884
7,566
4,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

15
3 / 2 / 6
8,924
992
2,803
5,004
1,437
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
axekrackk
Kukulkan
15
2 / 5 / 7
8,741
971
6,609
8,177
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
drawndraugr
Sun Wukong
15
4 / 1 / 10
8,807
979
10,387
8,533
7,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
dspuds
Nu Wa
14
0 / 0 / 9
8,244
916
7,953
2,530
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
8,741
971
4,670
10,624
3,834
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
13
3 / 4 / 2
8,005
889
4,637
9,519
7,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 5 / 2
9,010
1,001
8,856
14,399
10,213
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 1 / 6
8,649
961
8,612
6,771
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
8
0 / 0 / 0
5,076
564
0
480
221

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
15
Kills
12
12
Deaths
15
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Ao Kuang
3
4
2
1
W
Serqet
Dillbeau
Serqet
6
4
5
2.13
L
6
5
2
1.4
L
1
1
6
4
W
3
2
6
3
L
Serqet
0
0
0
0
W
Kukulkan
axekrackk
Kukulkan
2
5
7
1.1
W
Sun Wukong
drawndraugr
Sun Wukong
4
1
10
9
W
Nu Wa
dspuds
Nu Wa
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,636
Damage
26,775
31,810
Taken
41,793
16,611
Mitigated
24,288
3,415
Healing
9,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,670
2,514
0
2,004
10,624
3,834
0
2,832
7,608
0
32,904
L
Ao Kuang
4,637
1,713
0
809
9,519
7,379
0
2,835
6,684
12,988
862
W
Serqet
Dillbeau
Serqet
7,884
1,873
0
980
7,566
4,266
0
3,324
4,067
0
9,839
L
8,856
1,272
0
2,941
14,399
10,213
0
4,574
9,767
0
26,643
L
8,612
450
944
2,465
6,771
2,641
0
3,656
2,839
41,362
0
W
2,803
2,498
0
0
5,004
1,437
1,052
1,287
3,717
0
19,087
L
Serqet
0
0
0
0
480
221
0
480
0
0
0
W
Kukulkan
axekrackk
Kukulkan
6,609
1,130
2
924
8,177
2,911
169
3,235
4,808
29,801
0
W
Sun Wukong
drawndraugr
Sun Wukong
10,387
1,611
0
858
8,533
7,110
0
4,902
3,399
154
22,743
W
Nu Wa
dspuds
Nu Wa
7,953
1,939
0
651
2,530
887
426
110
2,420
28,077
1,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,681
Gold Earned
39,481
205
Minions Killed
211
0
Camps Cleared
0
911,618
Distance Traveled
675,180
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,741
971
65
7
0
161,412
0
L
Ao Kuang
8,005
889
24
3
0
168,612
0
W
Serqet
8,965
996
8
1
0
203,736
0
L
Mulan
9,010
1,001
37
4
0
146,258
1
L
Ra
8,649
961
85
9
0
198,898
0
W
Rama
8,924
992
44
5
0
162,065
0
L
Serqet
5,076
564
0
0
0
0
0
W
Kukulkan
8,741
971
74
8
0
162,508
0
W
Sun Wukong
8,807
979
31
3
0
195,134
2
W
Nu Wa
8,244
916
48
5
0
188,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role