Player Matchup

Hun Batz
Hun Batz
Bazaku2
Hun Batz
Level 92
God Stats
3W - 1L
1,831 SR
Queue Stats
143W - 146L
1,537 Elo+
Solo
Anubis
Anubis
DeniAlmeida
Anubis
Level 156
God Stats
9W - 13L
1,433 SR
Queue Stats
637W - 659L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
Lukinhas007_
Sun Wukong
Level 82
God Stats
1W - 7L
1,204 SR
Queue Stats
464W - 490L
1,473 Elo+
Solo
Athena
Athena
Muridani
Athena
Level 86
God Stats
1W - 2L
1,511 SR
Queue Stats
20W - 12L
1,498 Elo+
Solo
Izanami
Izanami
chrisdegv
Izanami
Level 156
God Stats
4W - 5L
1,496 SR
Queue Stats
452W - 451L
1,513 Elo+
Solo
Team Averages
Level 114
1,495 SR
1,493 Elo+

VS

Team Averages
Level 168
1,511 SR
1,494 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CapitãoPátriaBR
Aphrodite
Level 173
God Stats
65W - 55L
1,604 SR
Queue Stats
207W - 229L
1,490 Elo+
Solo
Hachiman
Hachiman
SamaBear
Hachiman
Level 187
God Stats
8W - 19L
1,270 SR
Queue Stats
271W - 241L
1,489 Elo+
Solo
Ravana
Ravana
fredcica
Ravana
Level 159
God Stats
20W - 16L
1,682 SR
Queue Stats
227W - 233L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bazaku2
Hun Batz
13
3 / 3 / 1
7,014
501
9,743
12,749
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anubis
11
0 / 5 / 2
6,868
491
5,219
7,539
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
Lukinhas007_
Sun Wukong
11
0 / 2 / 1
6,153
440
4,839
12,508
5,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Athena
Muridani
Athena
11
0 / 1 / 0
5,977
427
2,956
10,050
7,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
chrisdegv
Izanami
13
1 / 4 / 0
7,097
507
5,537
12,131
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
5 / 1 / 1
9,211
658
11,801
14,655
11,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
 
Tiamat
13
3 / 0 / 5
8,215
587
8,694
5,654
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 5
7,938
567
3,795
7,060
5,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
SamaBear
Hachiman
15
4 / 2 / 1
9,065
648
11,711
10,645
3,497
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
fredcica
Ravana
15
2 / 1 / 3
7,716
551
4,028
7,599
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
15
15
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
1
1
5.5
W
Tiamat
 
Tiamat
3
0
5
5.5
L
Hun Batz
Bazaku2
Hun Batz
3
3
1
1.17
W
1
0
5
3.5
L
Anubis
0
5
2
0.2
L
Sun Wukong
Lukinhas007_
Sun Wukong
0
2
1
0.25
L
Athena
Muridani
Athena
0
1
0
0
W
Hachiman
SamaBear
Hachiman
4
2
1
2.25
L
Izanami
chrisdegv
Izanami
1
4
0
0.25
W
Ravana
fredcica
Ravana
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,294
Damage
40,029
54,977
Taken
45,613
24,465
Mitigated
25,985
15,563
Healing
24,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
11,801
4,446
0
7,807
14,655
11,052
545
2,067
12,588
0
69,440
W
Tiamat
 
Tiamat
8,694
960
0
1,718
5,654
3,641
78
1,655
3,999
50,947
0
L
Hun Batz
Bazaku2
Hun Batz
9,743
3,609
0
4,623
12,749
3,990
0
2,993
9,698
0
53,519
W
3,795
322
3,570
4,763
7,060
5,140
109
2,355
4,705
20,595
403
L
Anubis
5,219
155
0
1,145
7,539
3,193
0
3,147
4,217
42,153
0
L
Sun Wukong
Lukinhas007_
Sun Wukong
4,839
1,268
0
3,717
12,508
5,952
0
1,453
10,987
0
39,533
L
Athena
Muridani
Athena
2,956
734
0
1,480
10,050
7,644
0
3,402
6,429
12,566
1,227
W
Hachiman
SamaBear
Hachiman
11,711
7,683
0
4,976
10,645
3,497
0
133
10,512
0
75,257
L
Izanami
chrisdegv
Izanami
5,537
3,314
0
4,598
12,131
3,686
0
884
11,247
0
61,316
W
Ravana
fredcica
Ravana
4,028
1,264
0
1,371
7,599
2,655
66
2,142
5,457
0
72,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,109
Gold Earned
42,145
414
Minions Killed
470
0
Camps Cleared
0
1,344,378
Distance Traveled
1,451,576
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,211
658
117
8
0
290,634
2
W
Tiamat
8,215
587
98
7
0
291,588
3
L
Hun Batz
7,014
501
93
7
0
301,785
0
W
Aphrodite
7,938
567
22
2
0
286,503
3
L
Anubis
6,868
491
103
7
0
228,893
2
L
Sun Wukong
6,153
440
78
6
0
284,628
3
L
Athena
5,977
427
27
2
0
278,832
2
W
Hachiman
9,065
648
127
9
0
252,198
4
L
Izanami
7,097
507
113
8
0
250,240
5
W
Ravana
7,716
551
106
8
0
330,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role