Player Matchup

Erlang Shen
Erlang Shen
Alpha H0bo
Erlang Shen
Level 89
God Stats
4W - 5L
1,162 SR
Queue Stats
464W - 444L
1,406 Elo+
Solo
Ishtar
Ishtar
Aqua_Demon898
Ishtar
Level 66
God Stats
1W - 0L
1,260 SR
Queue Stats
9W - 14L
1,343 Elo+
Solo
Anubis
Anubis
DarklordRevan95
Anubis
Level 124
God Stats
5W - 5L
1,585 SR
Queue Stats
335W - 340L
1,491 Elo+
Solo
Sylvanus
Sylvanus
FBLD Davyboy
Sylvanus
Level 108
God Stats
13W - 10L
1,577 SR
Queue Stats
171W - 154L
1,472 Elo+
Party 2
Loki
Loki
FBLD Scourge
Loki
Level 120
God Stats
6W - 6L
1,529 SR
Queue Stats
210W - 196L
1,495 Elo+
Party 2
Team Averages
Level 101
1,423 SR
1,441 Elo+

VS

Team Averages
Level 100
1,560 SR
1,472 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Chopfernan117
Tyr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 119L
1,463 Elo+
Solo
Mulan
Mulan
LordUltimus2
Mulan
Level 125
God Stats
1W - 2L
1,568 SR
Queue Stats
377W - 366L
1,479 Elo+
Solo
Thanatos
Thanatos
daqneesh
Thanatos
Level 56
God Stats
22W - 23L
1,590 SR
Queue Stats
251W - 225L
1,461 Elo+
Party 1
Medusa
Medusa
kamal5001
Medusa
Level 80
God Stats
32W - 21L
1,643 SR
Queue Stats
292W - 266L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alpha H0bo
Erlang Shen
15
6 / 0 / 2
9,326
622
8,365
8,129
7,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 6 / 5
8,376
558
7,843
8,669
2,703
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
8 / 1 / 1
9,662
644
9,427
7,215
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
FBLD Davyboy
Sylvanus
14
4 / 4 / 4
8,329
555
11,673
12,788
7,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 4 / 6
7,927
528
4,661
10,792
3,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
6
0 / 9 / 0
5,239
349
237
6,847
1,149
11
0 / 5 / 0
6,342
423
2,533
11,606
6,253
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
7 / 2 / 2
8,894
593
6,700
15,565
12,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
daqneesh
Thanatos
12
6 / 6 / 2
7,425
495
11,381
15,660
5,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
kamal5001
Medusa
12
2 / 6 / 6
7,591
506
6,168
10,374
3,026
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
27
Kills
15
15
Deaths
28
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
9
0
0
W
Erlang Shen
Alpha H0bo
Erlang Shen
6
0
2
7
W
6
6
5
1.42
L
0
5
0
0
W
8
1
1
8.5
W
Sylvanus
FBLD Davyboy
Sylvanus
4
4
4
1.5
W
3
4
6
1.5
L
7
2
2
4
L
Thanatos
daqneesh
Thanatos
6
6
2
1.17
L
Medusa
kamal5001
Medusa
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,969
Damage
27,019
47,593
Taken
60,052
24,639
Mitigated
28,519
9,668
Healing
12,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
237
237
0
0
6,847
1,149
0
2,635
4,021
2,839
0
W
Erlang Shen
Alpha H0bo
Erlang Shen
8,365
3,914
0
2,374
8,129
7,874
681
149
7,980
0
57,971
W
7,843
5,341
0
1,575
8,669
2,703
78
32
8,637
0
31,951
L
2,533
1,298
0
2,509
11,606
6,253
0
0
10,954
0
30,401
W
9,427
357
0
1,611
7,215
3,175
217
26
7,189
67,355
1,274
W
Sylvanus
FBLD Davyboy
Sylvanus
11,673
5,419
279
3,209
12,788
7,541
92
30
12,758
48,295
13,479
W
4,661
1,851
0
620
10,792
3,346
268
0
10,792
0
51,600
L
6,700
677
0
1,269
15,565
12,652
131
7,386
8,073
0
28,800
L
Thanatos
daqneesh
Thanatos
11,381
2,745
0
7,682
15,660
5,439
0
4,837
10,459
0
49,746
L
Medusa
kamal5001
Medusa
6,168
2,392
0
1,348
10,374
3,026
600
4,588
5,692
0
48,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,620
Gold Earned
35,491
455
Minions Killed
269
0
Camps Cleared
0
1,409,690
Distance Traveled
1,371,391
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,239
349
4
0
0
191,586
0
W
Erlang Shen
9,326
622
105
7
0
271,575
0
W
Ishtar
8,376
558
41
3
0
286,060
0
L
Tyr
6,342
423
57
4
0
261,785
0
W
Anubis
9,662
644
142
9
0
261,911
6
W
Sylvanus
8,329
555
100
7
0
247,572
0
W
Loki
7,927
528
67
4
0
342,572
0
L
Mulan
8,894
593
49
3
0
300,805
0
L
Thanatos
7,425
495
76
5
0
336,176
0
L
Medusa
7,591
506
83
6
0
281,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role