Player Matchup

Horus
Horus
SenseiRayn
Horus
Level 156
God Stats
3W - 3L
1,582 SR
Queue Stats
42W - 33L
1,527 Elo+
Solo
Ix Chel
Ix Chel
luvkaizen
Ix Chel
Level 145
God Stats
26W - 15L
1,708 SR
Queue Stats
172W - 165L
1,577 Elo+
Solo
Awilix
Awilix
setro1951
Awilix
Level 139
God Stats
1W - 1L
1,306 SR
Queue Stats
2W - 3L
1,253 Elo+
Solo
Team Averages
Level 147
1,532 SR
1,453 Elo+

VS

Team Averages
Level 121
1,547 SR
1,508 Elo+
Arachne
Arachne
Amazing_X-Man
Arachne
Level 69
God Stats
50W - 27L
1,619 SR
Queue Stats
59W - 50L
1,546 Elo+
Solo
Mulan
Mulan
JordanRyn
Mulan
Level 154
God Stats
1W - 3L
1,658 SR
Queue Stats
280W - 294L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
Sirfunkalot
Nu Wa
Level 141
God Stats
1W - 3L
1,364 SR
Queue Stats
270W - 284L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
19
10 / 1 / 7
12,812
986
12,159
17,372
21,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ix Chel
luvkaizen
Ix Chel
19
5 / 2 / 11
12,653
973
16,557
12,385
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
setro1951
Awilix
16
2 / 3 / 5
10,380
798
4,956
11,945
4,708
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
2 / 5 / 1
9,773
752
7,947
11,648
4,390
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
JordanRyn
Mulan
17
1 / 7 / 4
10,451
804
10,070
17,486
11,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

18
1 / 5 / 2
10,395
800
8,686
9,599
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
17
Kills
4
6
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
2
5
1
0.5
L
Mulan
JordanRyn
Mulan
1
7
4
0.43
W
Horus
10
1
7
13.5
L
1
5
2
0.4
W
Ix Chel
luvkaizen
Ix Chel
5
2
11
5.25
W
Awilix
setro1951
Awilix
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,672
Damage
26,703
41,702
Taken
38,733
31,295
Mitigated
18,407
18,683
Healing
2,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
7,947
6,864
184
873
11,648
4,390
0
4,957
6,479
0
17,280
L
Mulan
JordanRyn
Mulan
10,070
1,016
0
957
17,486
11,894
0
7,923
9,077
0
41,973
W
Horus
12,159
3,421
2,924
5,414
17,372
21,357
1,226
2,332
14,692
2,100
28,563
L
8,686
2,443
0
910
9,599
2,123
0
4,608
4,609
36,438
353
W
Ix Chel
luvkaizen
Ix Chel
16,557
1,723
3,901
5,164
12,385
5,230
1,633
3,639
8,391
82,509
1,344
W
Awilix
setro1951
Awilix
4,956
2,050
0
1,280
11,945
4,708
686
2,196
9,604
0
36,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,845
Gold Earned
30,619
229
Minions Killed
138
0
Camps Cleared
0
775,254
Distance Traveled
640,175
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,773
752
17
1
0
243,004
0
L
Mulan
10,451
804
62
5
0
214,976
4
W
Horus
12,812
986
37
3
0
245,433
0
L
Nu Wa
10,395
800
59
5
0
182,195
0
W
Ix Chel
12,653
973
136
10
0
260,513
0
W
Awilix
10,380
798
56
4
0
269,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role