Player Matchup

Baron Samedi
Baron Samedi
Gold III
 
Baron Samedi
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum III
Assunto-Cubitale
Ymir
Platinum III
Level 68
God Stats
6W - 4L
1,580 SR
Queue Stats
268W - 241L
1,652 MMR
Solo
Serqet
Serqet
Platinum III
Prolet
Serqet
Platinum III
Level 137
God Stats
10W - 8L
1,627 SR
Queue Stats
58W - 53L
1,705 MMR
Party 1
Izanami
Izanami
Platinum IV
TellerTim
Izanami
Platinum IV
Level 148
God Stats
2W - 0L
1,667 SR
Queue Stats
57W - 53L
1,660 MMR
Party 1
Janus
Janus
Platinum IV
iZulx
Janus
Platinum IV
Level 152
God Stats
17W - 14L
1,529 SR
Queue Stats
126W - 112L
1,793 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,580 SR
1,662 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,568 SR
1,614 MMR
Discordia
Discordia
Platinum III
 
Discordia
Platinum III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum III
Bhûta
Sobek
Platinum III
Level 85
God Stats
8W - 9L
1,528 SR
Queue Stats
94W - 89L
1,642 MMR
Solo
Ix Chel
Ix Chel
Platinum II
GiGaDASH101
Ix Chel
Platinum II
Level 69
God Stats
3W - 3L
1,732 SR
Queue Stats
72W - 89L
1,837 MMR
Solo
Ratatoskr
Ratatoskr
Platinum V
ÃłìštãŔ
Ratatoskr
Platinum V
Level 140
God Stats
92W - 69L
1,579 SR
Queue Stats
299W - 299L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 0 / 1
4,095
819
1,998
3,284
1,428
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

5
0 / 0 / 1
3,558
712
377
3,520
1,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
Prolet
Serqet
6
1 / 2 / 0
3,530
706
1,761
5,253
1,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
TellerTim
Izanami
7
0 / 0 / 0
4,160
832
568
1,673
413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
iZulx
Janus
7
0 / 3 / 0
3,755
751
1,132
2,891
676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Nu WaMaman BrigittePersephone

VS

Bans
BacchusNe ZhaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
8
4 / 0 / 0
4,567
913
4,026
1,211
267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Medusa
 
Medusa
4
0 / 0 / 0
2,839
568
0
585
92
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Bhûta
Sobek
6
0 / 0 / 1
3,075
615
400
2,548
1,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ix Chel
GiGaDASH101
Ix Chel
5
0 / 2 / 0
3,304
661
1,953
3,425
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ratatoskr
ÃłìštãŔ
Ratatoskr
6
0 / 0 / 3
3,658
732
1,762
3,665
1,038
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
4
5
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
1
1.5
L
Discordia
 
Discordia
4
0
0
4
L
Medusa
 
Medusa
0
0
0
0
W
0
0
1
0.5
L
Sobek
Bhûta
Sobek
0
0
1
0.5
L
Ix Chel
GiGaDASH101
Ix Chel
0
2
0
0
W
Serqet
Prolet
Serqet
1
2
0
0.5
W
Izanami
TellerTim
Izanami
0
0
0
0
W
Janus
iZulx
Janus
0
3
0
0
L
Ratatoskr
ÃłìštãŔ
Ratatoskr
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,836
Damage
8,141
16,621
Taken
11,434
5,258
Mitigated
3,547
8,068
Healing
4,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
1,998
39
153
2,159
3,284
1,428
0
1,359
1,684
21,926
0
L
Discordia
 
Discordia
4,026
459
0
540
1,211
267
0
436
721
21,491
982
L
Medusa
 
Medusa
0
0
0
247
585
92
0
0
585
0
4,914
W
377
131
0
1,760
3,520
1,425
0
1,654
1,804
6,899
0
L
Sobek
Bhûta
Sobek
400
88
0
1,684
2,548
1,208
0
0
2,548
11,281
355
L
Ix Chel
GiGaDASH101
Ix Chel
1,953
334
0
960
3,425
942
0
2,148
1,277
11,420
0
W
Serqet
Prolet
Serqet
1,761
280
0
2,388
5,253
1,316
0
1,599
3,579
0
14,844
W
Izanami
TellerTim
Izanami
568
463
0
1,057
1,673
413
0
149
1,496
0
31,938
W
Janus
iZulx
Janus
1,132
0
0
551
2,891
676
0
1,105
1,706
20,137
0
L
Ratatoskr
ÃłìštãŔ
Ratatoskr
1,762
535
0
595
3,665
1,038
0
787
2,640
0
17,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,098
Gold Earned
17,443
191
Minions Killed
120
0
Camps Cleared
0
603,542
Distance Traveled
554,101
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,095
819
29
6
0
109,390
2
L
Discordia
4,567
913
41
8
0
125,849
0
L
Medusa
2,839
568
11
2
0
51,935
0
W
Ymir
3,558
712
16
3
0
123,361
0
L
Sobek
3,075
615
15
3
0
126,748
0
L
Ix Chel
3,304
661
21
4
0
108,062
0
W
Serqet
3,530
706
33
7
0
145,853
2
W
Izanami
4,160
832
57
11
0
95,593
4
W
Janus
3,755
751
56
11
0
129,345
0
L
Ratatoskr
3,658
732
32
6
0
141,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role