Player Matchup

Medusa
Medusa
Einsulgon
Medusa
Level 21
God Stats
9W - 2L
1,664 SR
Queue Stats
13W - 7L
1,436 Elo+
Party 3
Ne Zha
Ne Zha
ElWacho33
Ne Zha
Level 80
God Stats
2W - 4L
1,243 SR
Queue Stats
61W - 53L
1,503 Elo+
Party 4
Osiris
Osiris
Sky83
Osiris
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,436 Elo+
Party 3
Scylla
Scylla
Soro_double_G
Scylla
Level 109
God Stats
3W - 6L
1,364 SR
Queue Stats
41W - 53L
1,394 Elo+
Solo
Ymir
Ymir
kayros25
Ymir
Level 64
God Stats
4W - 0L
1,737 SR
Queue Stats
8W - 4L
1,589 Elo+
Party 4
Team Averages
Level 69
1,502 SR
1,472 Elo+

VS

Team Averages
Level 52
1,478 SR
1,396 Elo+
Ares
Ares
CstockmanYT
Ares
Level 36
God Stats
2W - 2L
1,444 SR
Queue Stats
19W - 23L
1,389 Elo+
Solo
Nu Wa
Nu Wa
Kiing_JKiller
Nu Wa
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
25W - 36L
1,363 Elo+
Party 1
Cernunnos
Cernunnos
NagatoHUN
Cernunnos
Level 68
God Stats
3W - 5L
1,419 SR
Queue Stats
132W - 136L
1,450 Elo+
Party 2
Amaterasu
Amaterasu
WolfAkosX
Amaterasu
Level 41
God Stats
2W - 5L
1,370 SR
Queue Stats
74W - 81L
1,435 Elo+
Party 2
Camazotz
Camazotz
mrfatdaddy
Camazotz
Level 27
God Stats
2W - 2L
1,658 SR
Queue Stats
26W - 40L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Einsulgon
Medusa
7
5 / 0 / 0
4,538
908
3,120
2,037
517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ne Zha
ElWacho33
Ne Zha
7
2 / 0 / 0
3,711
742
1,537
2,822
829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
Sky83
Osiris
7
1 / 1 / 1
3,751
750
2,126
3,923
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 0 / 1
3,564
713
1,061
1,446
293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
6
0 / 0 / 5
4,251
850
1,084
3,749
1,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,695
539
143
1,127
414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,440
688
450
1,443
286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cernunnos
NagatoHUN
Cernunnos
6
0 / 3 / 0
3,440
688
1,256
3,539
892
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
WolfAkosX
Amaterasu
7
1 / 2 / 0
4,035
807
1,574
6,061
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Camazotz
mrfatdaddy
Camazotz
5
0 / 1 / 0
3,242
648
1,429
4,524
1,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
8
Kills
1
1
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Medusa
Einsulgon
Medusa
5
0
0
5
W
Ne Zha
ElWacho33
Ne Zha
2
0
0
2
L
0
1
0
0
L
Cernunnos
NagatoHUN
Cernunnos
0
3
0
0
W
Osiris
Sky83
Osiris
1
1
1
1.5
W
0
0
1
0.5
L
Amaterasu
WolfAkosX
Amaterasu
1
2
0
0.5
W
Ymir
0
0
5
2.5
L
Camazotz
mrfatdaddy
Camazotz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,928
Damage
4,852
13,977
Taken
16,694
5,304
Mitigated
4,541
4,928
Healing
5,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
143
38
0
36
1,127
414
0
388
739
2,117
0
W
Medusa
Einsulgon
Medusa
3,120
1,555
0
419
2,037
517
52
38
1,999
0
22,112
W
Ne Zha
ElWacho33
Ne Zha
1,537
908
0
962
2,822
829
0
103
2,719
0
14,114
L
450
188
0
0
1,443
286
0
199
1,204
9,892
713
L
Cernunnos
NagatoHUN
Cernunnos
1,256
335
0
179
3,539
892
0
416
3,123
0
15,808
W
Osiris
Sky83
Osiris
2,126
1,140
0
1,530
3,923
2,273
0
0
3,923
0
12,690
W
1,061
38
0
238
1,446
293
0
347
1,099
15,066
450
L
Amaterasu
WolfAkosX
Amaterasu
1,574
967
0
3,094
6,061
1,860
0
0
6,061
0
16,644
W
Ymir
1,084
324
709
1,070
3,749
1,392
72
105
3,644
10,804
2,205
L
Camazotz
mrfatdaddy
Camazotz
1,429
130
0
2,587
4,524
1,089
0
903
3,499
0
13,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,815
Gold Earned
16,852
147
Minions Killed
113
0
Camps Cleared
0
620,291
Distance Traveled
503,167
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
2,695
539
3
1
0
35,528
0
W
Medusa
4,538
908
32
6
0
112,242
0
W
Ne Zha
3,711
742
26
5
0
160,090
0
L
Nu Wa
3,440
688
22
4
0
104,111
0
L
Cernunnos
3,440
688
28
6
0
120,114
0
W
Osiris
3,751
750
16
3
0
119,026
1
W
Scylla
3,564
713
42
8
0
122,567
1
L
Amaterasu
4,035
807
30
6
0
108,682
0
W
Ymir
4,251
850
31
6
0
106,366
2
L
Camazotz
3,242
648
30
6
0
134,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role