Player Matchup

Osiris
Osiris
CaptainScoopy
Osiris
Level 147
God Stats
1W - 0L
1,221 SR
Queue Stats
2W - 2L
1,315 Elo+
Solo
Medusa
Medusa
Einsulgon
Medusa
Level 21
God Stats
22W - 14L
1,619 SR
Queue Stats
40W - 33L
1,405 Elo+
Party 2
Olorun
Olorun
Sky83
Olorun
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 68L
1,405 Elo+
Party 2
Kukulkan
Kukulkan
pepe8183
Kukulkan
Level 137
God Stats
3W - 3L
1,497 SR
Queue Stats
228W - 213L
1,471 Elo+
Solo
Thanatos
Thanatos
tema611
Thanatos
Level 107
God Stats
28W - 37L
1,431 SR
Queue Stats
161W - 156L
1,358 Elo+
Solo
Team Averages
Level 96
1,454 SR
1,391 Elo+

VS

Team Averages
Level 102
1,512 SR
1,480 Elo+
Fenrir
Fenrir
 
Fenrir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
 
Nox
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
PscetchNSkarz
Izanami
Level 122
God Stats
16W - 13L
1,521 SR
Queue Stats
229W - 236L
1,436 Elo+
Party 3
Atlas
Atlas
Shyjoker
Atlas
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 8L
1,472 Elo+
Party 1
Surtr
Surtr
xXNickyAutumnXx
Surtr
Level 106
God Stats
24W - 19L
1,541 SR
Queue Stats
146W - 158L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,771
752
3,098
4,537
3,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Einsulgon
Medusa
10
3 / 1 / 6
5,424
603
5,477
5,122
1,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Sky83
Olorun
9
5 / 0 / 4
5,610
623
2,665
3,141
922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
pepe8183
Kukulkan
9
0 / 5 / 1
5,221
580
3,734
5,769
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
tema611
Thanatos
9
2 / 3 / 2
5,227
581
1,493
7,451
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
6 / 4 / 0
5,656
628
5,058
9,218
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nox
 
Nox
10
2 / 1 / 2
5,429
603
2,926
4,595
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
7
0 / 6 / 1
4,160
462
2,808
6,363
1,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Shyjoker
Atlas
7
1 / 2 / 0
4,435
493
1,947
4,730
2,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

3
0 / 1 / 0
3,422
380
896
1,342
588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
14
Kills
9
9
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
4
0
1.5
L
Nox
 
Nox
2
1
2
3
W
4
0
0
4
W
Medusa
Einsulgon
Medusa
3
1
6
6
L
Izanami
0
6
1
0.08
L
Atlas
Shyjoker
Atlas
1
2
0
0.5
W
Olorun
Sky83
Olorun
5
0
4
7
W
Kukulkan
pepe8183
Kukulkan
0
5
1
0.1
W
Thanatos
tema611
Thanatos
2
3
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,467
Damage
13,635
26,020
Taken
26,248
10,449
Mitigated
9,736
9,866
Healing
5,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,058
719
0
2,853
9,218
3,413
0
1,630
7,588
0
36,400
L
Nox
 
Nox
2,926
221
0
232
4,595
1,395
0
2,298
2,297
26,595
0
W
3,098
930
0
2,369
4,537
3,800
93
25
4,431
0
41,846
W
Medusa
Einsulgon
Medusa
5,477
1,762
0
1,133
5,122
1,352
0
770
4,352
0
34,383
L
Izanami
2,808
1,534
0
638
6,363
1,582
0
1,411
4,952
0
27,697
L
Atlas
Shyjoker
Atlas
1,947
557
65
1,186
4,730
2,758
0
1,039
3,691
7,726
0
W
Olorun
Sky83
Olorun
2,665
732
621
1,450
3,141
922
0
841
2,300
17,667
1,066
W
Kukulkan
pepe8183
Kukulkan
3,734
568
0
880
5,769
1,889
0
2,437
3,332
34,464
0
W
Thanatos
tema611
Thanatos
1,493
528
106
3,307
7,451
2,486
0
825
6,626
0
22,588
L
896
509
0
509
1,342
588
0
0
1,342
87
5,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,253
Gold Earned
23,102
273
Minions Killed
199
0
Camps Cleared
0
862,327
Distance Traveled
747,200
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,656
628
67
7
0
203,476
0
L
Nox
5,429
603
57
6
0
166,661
0
W
Osiris
6,771
752
77
9
0
167,659
2
W
Medusa
5,424
603
39
4
0
187,418
0
L
Izanami
4,160
462
54
6
0
171,988
0
L
Atlas
4,435
493
9
1
0
173,708
0
W
Olorun
5,610
623
47
5
0
177,931
2
W
Kukulkan
5,221
580
64
7
0
150,757
0
W
Thanatos
5,227
581
46
5
0
178,562
0
L
Surtr
3,422
380
12
1
0
31,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role