Player Matchup

Sobek
Sobek
CubicPotato
Sobek
Level 139
God Stats
7W - 4L
1,591 SR
Queue Stats
242W - 225L
1,596 Elo+
Solo
Xbalanque
Xbalanque
Iliasier
Xbalanque
Level 177
God Stats
8W - 11L
1,467 SR
Queue Stats
482W - 472L
1,569 Elo+
Solo
Raijin
Raijin
Qrwa79
Raijin
Level 69
God Stats
1W - 0L
1,531 SR
Queue Stats
9W - 12L
1,582 Elo+
Solo
Eset
Eset
fatlesswhistle
Eset
Level 152
God Stats
3W - 1L
1,615 SR
Queue Stats
385W - 365L
1,528 Elo+
Solo
The Morrigan
The Morrigan
vlks
The Morrigan
Level 145
God Stats
4W - 0L
1,540 SR
Queue Stats
79W - 40L
1,628 Elo+
Solo
Team Averages
Level 136
1,549 SR
1,581 Elo+

VS

Team Averages
Level 133
1,619 SR
1,532 Elo+
Jormungandr
Jormungandr
IIIOKkm
Jormungandr
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 87L
1,543 Elo+
Party 1
Baron Samedi
Baron Samedi
MaxHunter26
Baron Samedi
Level 149
God Stats
5W - 17L
1,275 SR
Queue Stats
514W - 524L
1,515 Elo+
Party 1
Baba Yaga
Baba Yaga
SatanLesba
Baba Yaga
Level 145
God Stats
4W - 4L
1,730 SR
Queue Stats
198W - 157L
1,519 Elo+
Solo
Cthulhu
Cthulhu
Solamon1
Cthulhu
Level 108
God Stats
1W - 1L
1,765 SR
Queue Stats
83W - 87L
1,543 Elo+
Party 1
Cu Chulainn
Cu Chulainn
pikuli72
Cu Chulainn
Level 149
God Stats
6W - 2L
1,825 SR
Queue Stats
565W - 571L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 20
10,703
765
5,405
16,271
19,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Iliasier
Xbalanque
18
10 / 3 / 10
11,606
829
19,598
14,483
6,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Qrwa79
Raijin
17
4 / 3 / 14
10,336
738
12,896
11,266
5,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 2 / 15
10,675
763
17,136
13,027
6,368
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
vlks
The Morrigan
19
8 / 2 / 12
11,806
843
18,162
10,190
5,071
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IIIOKkm
Jormungandr
16
1 / 6 / 6
9,508
679
8,763
18,709
20,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
MaxHunter26
Baron Samedi
16
2 / 6 / 6
9,101
650
13,051
14,828
6,949
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Baba Yaga
SatanLesba
Baba Yaga
18
2 / 3 / 5
10,180
727
13,767
10,463
4,181
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Solamon1
Cthulhu
16
2 / 5 / 5
9,863
705
7,089
17,339
17,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
pikuli72
Cu Chulainn
16
4 / 6 / 4
9,752
697
11,046
19,046
19,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
37
26
Kills
11
11
Deaths
26
71
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
1
20
10
L
Jormungandr
IIIOKkm
Jormungandr
1
6
6
0.67
W
Xbalanque
Iliasier
Xbalanque
10
3
10
5
L
Baron Samedi
MaxHunter26
Baron Samedi
2
6
6
0.83
W
Raijin
Qrwa79
Raijin
4
3
14
3.67
L
Baba Yaga
SatanLesba
Baba Yaga
2
3
5
1.5
L
Cthulhu
Solamon1
Cthulhu
2
5
5
0.9
W
4
2
15
5.75
L
Cu Chulainn
pikuli72
Cu Chulainn
4
6
4
1
W
The Morrigan
vlks
The Morrigan
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,197
Damage
53,716
65,237
Taken
80,385
43,282
Mitigated
67,912
22,320
Healing
26,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,405
320
2,264
6,309
16,271
19,822
159
9,055
6,254
11,105
1,967
L
Jormungandr
IIIOKkm
Jormungandr
8,763
245
1,626
2,787
18,709
20,133
0
12,508
5,498
29,415
1,433
W
Xbalanque
Iliasier
Xbalanque
19,598
6,761
0
4,393
14,483
6,958
1,247
7,170
6,665
0
32,376
L
Baron Samedi
MaxHunter26
Baron Samedi
13,051
297
3,718
4,040
14,828
6,949
0
9,984
4,346
25,445
819
W
Raijin
Qrwa79
Raijin
12,896
672
315
852
11,266
5,063
0
5,871
4,961
25,696
35
L
Baba Yaga
SatanLesba
Baba Yaga
13,767
61
1,591
3,401
10,463
4,181
0
8,236
1,908
34,795
1,152
L
Cthulhu
Solamon1
Cthulhu
7,089
70
1,832
3,385
17,339
17,644
0
9,973
6,541
29,071
416
W
17,136
878
2,055
2,366
13,027
6,368
465
8,673
3,582
27,969
370
L
Cu Chulainn
pikuli72
Cu Chulainn
11,046
313
1,011
3,304
19,046
19,005
0
9,357
9,249
0
16,665
W
The Morrigan
vlks
The Morrigan
18,162
1,708
768
2,998
10,190
5,071
712
6,826
3,056
33,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,126
Gold Earned
48,404
163
Minions Killed
157
0
Camps Cleared
0
1,412,350
Distance Traveled
1,391,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,703
765
13
1
0
279,844
0
L
Jormungandr
9,508
679
45
3
0
273,704
0
W
Xbalanque
11,606
829
41
3
0
280,665
0
L
Baron Samedi
9,101
650
17
1
0
268,064
0
W
Raijin
10,336
738
37
3
0
279,365
0
L
Baba Yaga
10,180
727
41
3
0
308,863
0
L
Cthulhu
9,863
705
41
3
0
282,122
0
W
Eset
10,675
763
19
1
0
296,595
0
L
Cu Chulainn
9,752
697
13
1
0
259,227
0
W
The Morrigan
11,806
843
53
4
0
275,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role