Player Matchup

Osiris
Osiris
Bovice7634
Osiris
Level 148
God Stats
0W - 3L
1,130 SR
Queue Stats
93W - 99L
1,514 Elo+
Party 2
Pele
Pele
Nomad7826
Pele
Level 122
God Stats
1W - 1L
1,733 SR
Queue Stats
26W - 25L
1,490 Elo+
Party 2
Apollo
Apollo
SinnyMcWin
Apollo
Level 123
God Stats
0W - 1L
1,704 SR
Queue Stats
25W - 31L
1,449 Elo+
Solo
Tiamat
Tiamat
xllMoHawKllx
Tiamat
Level 124
God Stats
3W - 3L
1,563 SR
Queue Stats
171W - 180L
1,476 Elo+
Solo
Artemis
Artemis
zeus_vibrant
Artemis
Level 159
God Stats
15W - 8L
1,590 SR
Queue Stats
518W - 569L
1,549 Elo+
Solo
Team Averages
Level 135
1,544 SR
1,496 Elo+

VS

Team Averages
Level 80
1,502 SR
1,521 Elo+
Geb
Geb
GUterrorz
Geb
Level 112
God Stats
17W - 10L
1,547 SR
Queue Stats
305W - 279L
1,508 Elo+
Party 1
Medusa
Medusa
SeniorChneif
Medusa
Level 49
God Stats
1W - 3L
1,234 SR
Queue Stats
149W - 138L
1,511 Elo+
Party 1
Chernobog
Chernobog
Slothologyy
Chernobog
Level 61
God Stats
7W - 3L
1,686 SR
Queue Stats
203W - 187L
1,534 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
guacbjaq
Morgan Le Fay
Level 99
God Stats
6W - 5L
1,543 SR
Queue Stats
262W - 223L
1,497 Elo+
Party 1
Tiamat
Tiamat
xLegendaryKingxt
Tiamat
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 78L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bovice7634
Osiris
11
2 / 9 / 5
6,916
768
6,511
14,274
13,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
13
2 / 6 / 2
7,333
815
9,469
11,456
3,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Apollo
SinnyMcWin
Apollo
15
5 / 5 / 2
8,371
930
11,645
10,858
4,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
12
0 / 6 / 4
6,745
749
6,946
8,009
3,672
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
zeus_vibrant
Artemis
16
5 / 2 / 6
8,248
916
10,837
9,169
2,906
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 21
9,645
1,072
4,845
16,109
14,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
16
8 / 3 / 12
9,811
1,090
15,657
10,771
5,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chernobog
Slothologyy
Chernobog
13
3 / 6 / 14
8,367
930
9,346
10,867
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Morgan Le Fay
guacbjaq
Morgan Le Fay
16
10 / 1 / 17
10,284
1,143
16,655
9,954
4,983
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 3 / 14
9,207
1,023
4,954
7,351
4,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
106
14
Kills
28
28
Deaths
14
19
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Osiris
Bovice7634
Osiris
2
9
5
0.5
W
1
1
21
11.5
L
Pele
2
6
2
0.5
W
Medusa
8
3
12
4.67
L
Apollo
SinnyMcWin
Apollo
5
5
2
1.2
W
Chernobog
Slothologyy
Chernobog
3
6
14
1.67
W
Morgan Le Fay
guacbjaq
Morgan Le Fay
10
1
17
18.5
W
6
3
14
4.33
L
Tiamat
0
6
4
0.33
L
Artemis
zeus_vibrant
Artemis
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,408
Damage
51,457
53,766
Taken
55,052
29,041
Mitigated
34,236
8,325
Healing
18,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Bovice7634
Osiris
6,511
2,924
177
364
14,274
13,942
0
6,557
7,406
0
9,164
W
4,845
802
4,390
6,073
16,109
14,579
915
3,671
12,438
12,491
403
L
Pele
9,469
1,044
664
2,329
11,456
3,757
0
5,383
5,879
0
16,862
W
Medusa
15,657
7,554
333
1,068
10,771
5,531
3,712
1,205
9,566
0
34,455
L
Apollo
SinnyMcWin
Apollo
11,645
6,787
1,018
1,733
10,858
4,764
0
4,747
6,031
0
23,582
W
Chernobog
Slothologyy
Chernobog
9,346
5,083
417
876
10,867
4,632
1,724
1,739
9,128
0
22,019
W
Morgan Le Fay
guacbjaq
Morgan Le Fay
16,655
2,278
1,625
2,081
9,954
4,983
756
1,479
8,475
30,821
1,173
W
4,954
61
0
1,350
7,351
4,511
0
606
6,745
8,399
0
L
Tiamat
6,946
381
358
443
8,009
3,672
0
2,656
5,179
13,231
0
L
Artemis
zeus_vibrant
Artemis
10,837
819
164
1,075
9,169
2,906
0
5,291
3,740
1,754
15,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,613
Gold Earned
47,314
77
Minions Killed
119
0
Camps Cleared
0
791,980
Distance Traveled
843,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,916
768
2
0
0
141,730
0
W
Geb
9,645
1,072
19
2
0
185,562
0
L
Pele
7,333
815
15
2
0
171,595
0
W
Medusa
9,811
1,090
32
4
0
180,734
0
L
Apollo
8,371
930
29
3
0
166,818
0
W
Chernobog
8,367
930
23
3
0
154,188
0
W
Morgan Le Fay
10,284
1,143
35
4
0
171,367
0
W
Tiamat
9,207
1,023
10
1
0
151,821
0
L
Tiamat
6,745
749
17
2
0
138,695
0
L
Artemis
8,248
916
14
2
0
173,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role