Player Matchup

Achilles
Achilles
 
Achilles
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Pufinduyka
Fenrir
Level 46
God Stats
0W - 1L
1,832 SR
Queue Stats
5W - 5L
1,514 Elo+
Solo
Chang'e
Chang'e
Vain-T-
Chang'e
Level 43
God Stats
1W - 6L
1,194 SR
Queue Stats
29W - 49L
1,395 Elo+
Party 2
Izanami
Izanami
antolegamer
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,065 Elo+
Party 2
Nu Wa
Nu Wa
tasita1976
Nu Wa
Level 97
God Stats
127W - 120L
1,540 SR
Queue Stats
472W - 462L
1,491 Elo+
Solo
Team Averages
Level 81
1,513 SR
1,393 Elo+

VS

Team Averages
Level 109
1,563 SR
1,498 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
AstaTheDevil
Charybdis
Level 91
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 11L
1,406 Elo+
Party 1
Nu Wa
Nu Wa
ReallMoha
Nu Wa
Level 80
God Stats
55W - 37L
1,617 SR
Queue Stats
100W - 94L
1,557 Elo+
Party 3
Anubis
Anubis
Skolsy
Anubis
Level 143
God Stats
6W - 5L
1,521 SR
Queue Stats
113W - 107L
1,510 Elo+
Party 3
Erlang Shen
Erlang Shen
malibulala92
Erlang Shen
Level 105
God Stats
12W - 7L
1,677 SR
Queue Stats
425W - 399L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 1 / 1
6,161
616
3,474
8,851
5,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Pufinduyka
Fenrir
9
4 / 4 / 2
5,707
571
3,961
8,327
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Vain-T-
Chang'e
10
1 / 5 / 0
5,728
573
4,235
8,669
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
antolegamer
Izanami
8
0 / 4 / 3
4,942
494
2,329
6,764
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
10
2 / 7 / 2
5,990
599
5,942
8,863
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 2 / 7
5,715
572
2,911
7,599
4,484
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
AstaTheDevil
Charybdis
10
1 / 2 / 4
5,765
577
2,707
6,580
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
ReallMoha
Nu Wa
10
2 / 5 / 5
5,945
595
4,508
5,531
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Skolsy
Anubis
12
9 / 0 / 5
7,062
706
7,806
4,963
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
malibulala92
Erlang Shen
12
9 / 1 / 1
7,454
745
6,686
10,077
5,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
10
Kills
21
21
Deaths
10
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
1
1
3.5
W
Aphrodite
 
Aphrodite
0
2
7
1.75
W
Charybdis
AstaTheDevil
Charybdis
1
2
4
1.5
L
Fenrir
Pufinduyka
Fenrir
4
4
2
1.25
W
Nu Wa
ReallMoha
Nu Wa
2
5
5
0.9
W
Anubis
Skolsy
Anubis
9
0
5
11.5
L
Chang'e
Vain-T-
Chang'e
1
5
0
0.2
L
Izanami
antolegamer
Izanami
0
4
3
0.38
W
Erlang Shen
malibulala92
Erlang Shen
9
1
1
9.5
L
Nu Wa
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,941
Damage
24,618
41,474
Taken
34,750
13,088
Mitigated
15,017
10,154
Healing
14,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,474
473
0
3,412
8,851
5,091
0
2,413
6,130
0
20,405
W
Aphrodite
 
Aphrodite
2,911
683
1,723
3,744
7,599
4,484
0
1,268
6,291
17,118
1,668
W
Charybdis
AstaTheDevil
Charybdis
2,707
1,646
0
2,718
6,580
1,855
378
849
5,709
0
35,924
L
Fenrir
Pufinduyka
Fenrir
3,961
1,249
0
1,497
8,327
2,639
86
2,145
6,090
0
28,193
W
Nu Wa
ReallMoha
Nu Wa
4,508
1,311
0
200
5,531
1,421
0
2,923
2,608
37,114
0
W
Anubis
Skolsy
Anubis
7,806
481
0
3,534
4,963
1,991
514
1,090
3,865
48,634
0
L
Chang'e
Vain-T-
Chang'e
4,235
566
216
2,479
8,669
2,240
0
551
7,676
28,285
0
L
Izanami
antolegamer
Izanami
2,329
1,618
0
1,599
6,764
1,514
22
2,213
4,419
0
25,687
W
Erlang Shen
malibulala92
Erlang Shen
6,686
3,697
0
2,939
10,077
5,266
0
3,501
6,124
0
39,165
L
Nu Wa
5,942
1,371
0
951
8,863
1,604
185
7,003
1,673
40,783
377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,528
Gold Earned
31,941
253
Minions Killed
284
0
Camps Cleared
0
1,014,278
Distance Traveled
987,588
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,161
616
32
3
0
225,948
0
W
Aphrodite
5,715
572
21
2
0
191,040
3
W
Charybdis
5,765
577
63
6
0
183,871
0
L
Fenrir
5,707
571
53
5
0
235,491
0
W
Nu Wa
5,945
595
56
6
0
193,655
0
W
Anubis
7,062
706
75
8
0
224,530
0
L
Chang'e
5,728
573
59
6
0
204,384
0
L
Izanami
4,942
494
44
4
0
176,049
0
W
Erlang Shen
7,454
745
69
7
0
194,492
2
L
Nu Wa
5,990
599
65
7
0
172,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role