Player Matchup

Ares
Ares
MunchElax
Ares
Level 7
God Stats
3W - 8L
1,191 SR
Queue Stats
5W - 19L
1,093 Elo+
Party 2
Zeus
Zeus
geoprismLOLZ
Zeus
Level 126
God Stats
0W - 2L
1,307 SR
Queue Stats
23W - 38L
1,305 Elo+
Party 2
Ishtar
Ishtar
thajokerrr3
Ishtar
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
376W - 393L
1,513 Elo+
Solo
Team Averages
Level 87
1,332 SR
1,304 Elo+

VS

Team Averages
Level 89
1,558 SR
1,459 Elo+
Rama
Rama
BaxteR-DA-GreaT
Rama
Level 163
God Stats
26W - 32L
1,528 SR
Queue Stats
527W - 515L
1,533 Elo+
Solo
Atlas
Atlas
Jebbbby
Atlas
Level 43
God Stats
22W - 10L
1,646 SR
Queue Stats
94W - 100L
1,423 Elo+
Party 1
Zeus
Zeus
kingfmly5
Zeus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 3 / 0
8,615
718
3,778
9,478
7,416
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 3 / 2
9,303
775
9,401
7,496
2,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
15
3 / 6 / 2
9,841
820
9,692
14,060
4,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
10,257
855
3,868
6,992
2,350
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Jebbbby
Atlas
17
4 / 2 / 6
10,415
868
15,306
17,417
16,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Zeus
16
5 / 3 / 3
10,889
907
7,346
7,785
2,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
7
Kills
12
12
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
W
Atlas
Jebbbby
Atlas
4
2
6
3.5
L
Ares
2
3
0
0.67
L
2
3
2
1
W
Zeus
5
3
3
2.17
L
Ishtar
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,871
Damage
26,520
31,034
Taken
32,194
14,502
Mitigated
21,964
2,740
Healing
10,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,868
2,466
0
3,310
6,992
2,350
1,244
1,768
5,209
0
30,430
W
Atlas
Jebbbby
Atlas
15,306
5,816
0
5,396
17,417
16,865
158
8,134
9,237
33,061
879
L
Ares
3,778
219
0
0
9,478
7,416
0
5,976
2,817
7,766
0
L
9,401
389
0
530
7,496
2,317
108
4,499
2,618
34,930
0
W
Zeus
7,346
295
25
1,354
7,785
2,749
323
3,340
4,428
35,138
700
L
Ishtar
9,692
5,089
0
2,210
14,060
4,769
0
9,162
3,891
0
32,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,759
Gold Earned
31,561
104
Minions Killed
160
0
Camps Cleared
0
614,133
Distance Traveled
620,528
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,257
855
54
5
0
179,550
2
W
Atlas
10,415
868
29
2
0
234,722
3
L
Ares
8,615
718
11
1
0
208,970
0
L
Zeus
9,303
775
53
4
0
207,487
0
W
Zeus
10,889
907
77
6
0
206,256
1
L
Ishtar
9,841
820
40
3
0
197,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role