Player Matchup

Tyr
Tyr
Silver I
 
Tyr
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver II
AvidHeroineFan
Anhur
Silver II
Level 89
God Stats
6W - 4L
1,577 SR
Queue Stats
63W - 67L
1,147 MMR
Solo
Chaac
Chaac
Silver I
GHST_TOMATE
Chaac
Silver I
Level 125
God Stats
10W - 9L
1,537 SR
Queue Stats
228W - 243L
1,116 MMR
Solo
Vulcan
Vulcan
Silver I
koiii7
Vulcan
Silver I
Level 129
God Stats
6W - 6L
1,435 SR
Queue Stats
963W - 1,029L
1,198 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
mcflyguy233
Kumbhakarna
Silver I
Level 124
God Stats
77W - 64L
1,557 SR
Queue Stats
617W - 628L
1,124 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,521 SR
1,217 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,510 SR
1,144 MMR
Poseidon
Poseidon
Silver I
Chodelord
Poseidon
Silver I
Level 143
God Stats
2W - 4L
1,355 SR
Queue Stats
153W - 164L
1,178 MMR
Solo
Martichoras
Martichoras
Silver II
CringeBag
Martichoras
Silver II
Level 86
God Stats
0W - 3L
1,410 SR
Queue Stats
47W - 62L
1,111 MMR
Solo
Artio
Artio
Silver I
Hunter26X26
Artio
Silver I
Level 145
God Stats
105W - 134L
1,502 SR
Queue Stats
171W - 199L
1,196 MMR
Solo
Bakasura
Bakasura
Silver IV
eternalstyles_84
Bakasura
Silver IV
Level 170
God Stats
0W - 1L
1,781 SR
Queue Stats
14W - 32L
1,011 MMR
Solo
Ra
Ra
Silver I
hattaka23
Ra
Silver I
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
540W - 563L
1,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 1 / 4
7,173
512
5,314
9,467
5,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 3 / 4
8,223
587
10,215
8,049
2,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 0 / 0
9,011
644
7,793
10,776
7,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
koiii7
Vulcan
13
2 / 0 / 2
7,671
548
9,761
5,549
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kumbhakarna
mcflyguy233
Kumbhakarna
12
4 / 0 / 5
8,164
583
4,653
7,986
4,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Nu WaAresMedusaAo Kuang

VS

Bans
AwilixCharybdisZeusSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Chodelord
Poseidon
13
0 / 4 / 0
7,336
524
5,870
10,616
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Martichoras
CringeBag
Martichoras
12
1 / 4 / 1
7,166
512
5,477
11,260
2,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

10
1 / 2 / 0
5,508
393
5,475
13,531
9,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
1 / 3 / 0
6,776
484
2,051
12,764
5,123
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
1 / 3 / 0
7,294
521
5,483
8,943
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
16
Kills
4
4
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
1
4
3
W
3
3
4
1.67
L
Poseidon
Chodelord
Poseidon
0
4
0
0
L
Martichoras
CringeBag
Martichoras
1
4
1
0.38
W
6
0
0
6
L
1
2
0
0.5
L
1
3
0
0.33
L
1
3
0
0.33
W
Vulcan
koiii7
Vulcan
2
0
2
3
W
Kumbhakarna
mcflyguy233
Kumbhakarna
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,736
Damage
24,356
41,827
Taken
57,114
21,810
Mitigated
22,856
11,805
Healing
24,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,314
341
0
2,633
9,467
5,017
0
2,307
6,866
0
58,431
W
10,215
7,054
0
3,249
8,049
2,634
2,664
955
7,094
0
63,248
L
Poseidon
Chodelord
Poseidon
5,870
1,517
0
3,419
10,616
2,963
550
205
10,411
63,876
0
L
Martichoras
CringeBag
Martichoras
5,477
1,561
0
2,931
11,260
2,638
0
1,729
9,531
0
52,771
W
7,793
540
0
2,880
10,776
7,775
11
6,219
4,504
0
58,332
L
5,475
142
896
5,175
13,531
9,252
0
5,976
7,236
18,324
0
L
2,051
1,670
0
7,984
12,764
5,123
0
1,120
11,505
0
31,583
L
5,483
201
798
2,940
8,943
2,880
0
4,657
4,030
61,830
308
W
Vulcan
koiii7
Vulcan
9,761
273
0
167
5,549
1,653
574
4,007
1,105
49,685
682
W
Kumbhakarna
mcflyguy233
Kumbhakarna
4,653
855
0
2,876
7,986
4,731
306
2,415
5,509
26,971
1,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,242
Gold Earned
34,080
424
Minions Killed
437
0
Camps Cleared
0
1,387,548
Distance Traveled
1,349,016
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,173
512
84
6
0
328,667
0
W
Anhur
8,223
587
101
7
0
239,247
1
L
Poseidon
7,336
524
104
7
0
248,221
0
L
Martichoras
7,166
512
95
7
0
249,000
0
W
Chaac
9,011
644
114
8
0
235,613
0
L
Artio
5,508
393
24
2
0
290,490
4
L
Bakasura
6,776
484
87
6
0
277,747
0
L
Ra
7,294
521
127
9
0
283,558
0
W
Vulcan
7,671
548
89
6
0
293,653
0
W
Kumbhakarna
8,164
583
36
3
0
290,368
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role