Player Matchup

Ah Puch
Ah Puch
Bereber
Ah Puch
Level 125
God Stats
2W - 0L
1,726 SR
Queue Stats
23W - 28L
1,438 Elo+
Party 3
Baron Samedi
Baron Samedi
Dangotik
Baron Samedi
Level 115
God Stats
1W - 0L
1,219 SR
Queue Stats
3W - 3L
1,387 Elo+
Solo
Atlas
Atlas
Kalistino
Atlas
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,405 Elo+
Party 3
Freya
Freya
adrilak74
Freya
Level 128
God Stats
3W - 2L
1,566 SR
Queue Stats
78W - 83L
1,436 Elo+
Party 2
Odin
Odin
killerBee74
Odin
Level 183
God Stats
1W - 0L
1,729 SR
Queue Stats
78W - 90L
1,463 Elo+
Party 2
Team Averages
Level 139
1,548 SR
1,426 Elo+

VS

Team Averages
Level 130
1,522 SR
1,530 Elo+
Artio
Artio
Raido73
Artio
Level 215
God Stats
7W - 6L
1,561 SR
Queue Stats
827W - 857L
1,525 Elo+
Solo
Pele
Pele
lichstefan
Pele
Level 132
God Stats
1W - 2L
1,551 SR
Queue Stats
130W - 135L
1,518 Elo+
Solo
King Arthur
King Arthur
Ландграф
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,543 Elo+
Party 1
Chaac
Chaac
Ржавник
Chaac
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,541 Elo+
Party 1
Zhong Kui
Zhong Kui
Танчик
Zhong Kui
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bereber
Ah Puch
16
6 / 2 / 21
9,576
958
17,341
8,216
3,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
Dangotik
Baron Samedi
15
5 / 2 / 21
9,210
921
9,570
7,082
3,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
Kalistino
Atlas
16
5 / 3 / 22
9,254
925
9,368
12,573
11,559
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Freya
adrilak74
Freya
16
8 / 2 / 17
9,551
955
13,729
8,291
3,046
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 2 / 17
9,092
909
5,986
9,924
9,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Raido73
Artio
13
0 / 4 / 8
7,340
734
2,582
14,377
13,597
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 7 / 3
8,305
831
8,488
11,079
4,376
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Ландграф
King Arthur
13
1 / 7 / 5
7,012
701
6,951
13,132
11,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 6 / 5
7,174
717
11,295
11,550
6,482
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
Танчик
Zhong Kui
12
0 / 7 / 6
6,961
696
5,574
10,005
9,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
35
31
Kills
8
11
Deaths
31
98
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bereber
Ah Puch
6
2
21
8.25
W
Baron Samedi
Dangotik
Baron Samedi
5
2
21
7.75
W
Atlas
Kalistino
Atlas
5
3
22
5.33
L
Artio
Raido73
Artio
0
4
8
1
W
Freya
adrilak74
Freya
8
2
17
8.25
W
7
2
17
7.75
L
4
7
3
0.79
L
King Arthur
Ландграф
King Arthur
1
7
5
0.5
L
3
6
5
0.92
L
Zhong Kui
Танчик
Zhong Kui
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,994
Damage
34,890
46,086
Taken
60,143
30,825
Mitigated
45,802
20,265
Healing
11,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bereber
Ah Puch
17,341
758
1,738
1,895
8,216
3,134
840
173
8,043
33,614
0
W
Baron Samedi
Dangotik
Baron Samedi
9,570
1,357
4,251
2,875
7,082
3,437
1,016
718
6,364
19,835
879
W
Atlas
Kalistino
Atlas
9,368
3,609
1,491
2,665
12,573
11,559
175
4,240
8,333
15,229
109
L
Artio
Raido73
Artio
2,582
29
1,636
4,901
14,377
13,597
0
11,056
3,321
8,354
0
W
Freya
adrilak74
Freya
13,729
4,015
215
2,524
8,291
3,046
633
1,260
7,031
20,199
1,392
W
5,986
2,014
643
1,968
9,924
9,649
260
1,765
8,159
44
10,963
L
8,488
1,792
567
1,349
11,079
4,376
0
8,828
2,251
0
18,448
L
King Arthur
Ландграф
King Arthur
6,951
813
0
10
13,132
11,778
0
11,536
1,596
0
11,788
L
11,295
1,916
273
1,100
11,550
6,482
0
9,748
1,802
0
17,192
L
Zhong Kui
Танчик
Zhong Kui
5,574
968
404
784
10,005
9,569
0
8,136
1,869
12,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,683
Gold Earned
36,792
109
Minions Killed
90
0
Camps Cleared
0
906,671
Distance Traveled
834,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,576
958
28
3
0
186,769
0
W
Baron Samedi
9,210
921
33
3
0
178,161
0
W
Atlas
9,254
925
13
1
0
157,777
0
L
Artio
7,340
734
15
2
0
177,590
0
W
Freya
9,551
955
21
2
0
188,463
0
W
Odin
9,092
909
14
1
0
195,501
0
L
Pele
8,305
831
15
2
0
154,063
0
L
King Arthur
7,012
701
13
1
0
162,590
0
L
Chaac
7,174
717
14
1
0
174,281
0
L
Zhong Kui
6,961
696
33
3
0
165,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role