Player Matchup

Yu Huang
Yu Huang
Blitz-115-
Yu Huang
Level 45
God Stats
2W - 1L
1,506 SR
Queue Stats
88W - 85L
1,392 Elo+
Solo
Neith
Neith
ExcT_BraT_LyCiKa
Neith
Level 114
God Stats
10W - 4L
1,677 SR
Queue Stats
199W - 189L
1,457 Elo+
Party 1
Surtr
Surtr
Project_x_X_x
Surtr
Level 143
God Stats
3W - 4L
1,385 SR
Queue Stats
105W - 123L
1,453 Elo+
Solo
Arachne
Arachne
Topskih
Arachne
Level 68
God Stats
35W - 16L
1,804 SR
Queue Stats
270W - 261L
1,467 Elo+
Party 1
Aphrodite
Aphrodite
archiebolt
Aphrodite
Level 154
God Stats
7W - 6L
1,394 SR
Queue Stats
101W - 105L
1,449 Elo+
Solo
Team Averages
Level 105
1,553 SR
1,444 Elo+

VS

Team Averages
Level 78
1,527 SR
1,492 Elo+
Thor
Thor
 
Thor
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
CriBush00
Hades
Level 135
God Stats
10W - 9L
1,628 SR
Queue Stats
91W - 79L
1,511 Elo+
Solo
Bellona
Bellona
Pianorela
Bellona
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Zakrota
Gilgamesh
Level 119
God Stats
1W - 4L
1,428 SR
Queue Stats
96W - 95L
1,428 Elo+
Party 2
Medusa
Medusa
nitrous-ping7
Medusa
Level 68
God Stats
241W - 223L
1,581 SR
Queue Stats
242W - 223L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Blitz-115-
Yu Huang
13
3 / 3 / 1
7,923
566
6,074
9,000
3,150
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 6
7,613
544
8,358
9,961
3,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 2
8,263
590
8,335
13,579
16,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Arachne
Topskih
Arachne
16
8 / 0 / 3
8,694
621
8,737
11,453
6,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
archiebolt
Aphrodite
11
1 / 3 / 7
7,442
532
6,120
9,988
6,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 6 / 1
5,868
419
2,440
9,607
3,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
CriBush00
Hades
13
4 / 2 / 2
7,955
568
9,511
11,046
4,389
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Pianorela
Bellona
12
1 / 4 / 1
6,823
487
4,189
10,857
11,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Zakrota
Gilgamesh
10
1 / 2 / 4
6,365
455
6,557
10,271
8,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 4 / 2
7,766
555
8,855
10,288
3,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
18
Kills
10
10
Deaths
18
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
6
1
0.25
W
Yu Huang
Blitz-115-
Yu Huang
3
3
1
1.17
L
Hades
CriBush00
Hades
4
2
2
2.5
W
3
2
6
3
L
Bellona
Pianorela
Bellona
1
4
1
0.38
W
3
2
2
2
W
Arachne
Topskih
Arachne
8
0
3
9.5
L
Gilgamesh
Zakrota
Gilgamesh
1
2
4
1.5
W
Aphrodite
archiebolt
Aphrodite
1
3
7
1.5
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,624
Damage
31,552
53,981
Taken
52,069
36,015
Mitigated
30,299
24,450
Healing
11,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,440
469
0
0
9,607
3,033
0
1,909
7,698
0
34,560
W
Yu Huang
Blitz-115-
Yu Huang
6,074
805
0
1,587
9,000
3,150
0
6,239
2,691
56,247
0
L
Hades
CriBush00
Hades
9,511
397
80
5,709
11,046
4,389
459
6,503
4,543
64,709
1,928
W
8,358
2,678
0
3,556
9,961
3,474
359
736
9,136
0
49,067
L
Bellona
Pianorela
Bellona
4,189
1,530
0
1,670
10,857
11,146
0
738
10,119
0
27,105
W
8,335
3,933
130
4,055
13,579
16,477
85
345
12,989
1,087
47,818
W
Arachne
Topskih
Arachne
8,737
6,390
0
6,555
11,453
6,133
0
542
10,794
0
71,774
L
Gilgamesh
Zakrota
Gilgamesh
6,557
1,504
0
2,126
10,271
8,365
78
1,486
8,785
593
28,709
W
Aphrodite
archiebolt
Aphrodite
6,120
902
3,768
4,799
9,988
6,781
0
2,089
7,725
24,057
0
L
8,855
2,300
0
2,227
10,288
3,366
159
2,011
8,277
0
57,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,935
Gold Earned
34,777
378
Minions Killed
358
0
Camps Cleared
0
1,347,618
Distance Traveled
1,335,221
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,868
419
69
5
0
262,664
0
W
Yu Huang
7,923
566
78
6
0
261,198
5
L
Hades
7,955
568
121
9
0
263,741
0
W
Neith
7,613
544
77
6
0
253,479
0
L
Bellona
6,823
487
49
4
0
249,239
0
W
Surtr
8,263
590
70
5
0
259,078
0
W
Arachne
8,694
621
118
8
0
318,713
0
L
Gilgamesh
6,365
455
45
3
0
281,197
0
W
Aphrodite
7,442
532
35
3
0
255,150
1
L
Medusa
7,766
555
74
5
0
278,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role