Player Matchup

Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Artist1oo5oo
Scylla
Level 131
God Stats
3W - 1L
1,603 SR
Queue Stats
170W - 159L
1,426 Elo+
Party 2
Aphrodite
Aphrodite
N7AllianceNavy
Aphrodite
Level 172
God Stats
1W - 0L
1,361 SR
Queue Stats
28W - 37L
1,433 Elo+
Solo
Persephone
Persephone
XuHaTa
Persephone
Level 122
God Stats
3W - 0L
1,786 SR
Queue Stats
168W - 159L
1,426 Elo+
Party 2
Charon
Charon
collectorberk
Charon
Level 121
God Stats
5W - 2L
1,815 SR
Queue Stats
222W - 240L
1,470 Elo+
Solo
Team Averages
Level 139
1,613 SR
1,451 Elo+

VS

Team Averages
Level 99
1,527 SR
1,407 Elo+
Nox
Nox
 
Nox
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
JAD-izzle
Artemis
Level 153
God Stats
0W - 4L
1,172 SR
Queue Stats
480W - 493L
1,455 Elo+
Solo
Kumbhakarna
Kumbhakarna
LL king505
Kumbhakarna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,199 Elo+
Party 1
Maui
Maui
Majsen55
Maui
Level 80
God Stats
0W - 1L
1,742 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Hel
Hel
Nerzhuul
Hel
Level 109
God Stats
1W - 1L
1,722 SR
Queue Stats
32W - 50L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
8 / 2 / 6
9,749
812
22,876
21,292
27,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
15
2 / 4 / 6
8,860
738
13,067
8,625
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
N7AllianceNavy
Aphrodite
16
3 / 1 / 9
9,071
756
11,511
8,912
5,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
XuHaTa
Persephone
5
0 / 0 / 0
6,064
505
0
757
76
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 1 / 13
8,812
734
12,773
17,985
10,949
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
2 / 4 / 6
9,068
756
10,090
9,774
4,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Artemis
JAD-izzle
Artemis
16
2 / 2 / 6
8,821
735
18,357
12,408
6,340
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
LL king505
Kumbhakarna
14
0 / 4 / 8
8,733
728
9,045
19,212
16,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Maui
17
3 / 1 / 5
10,156
846
6,987
12,902
13,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 3 / 7
9,026
752
4,593
12,271
6,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
41
14
Kills
9
8
Deaths
14
34
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
2
6
5.5
L
Nox
 
Nox
2
4
6
1.25
W
Scylla
2
4
6
1.25
L
Artemis
JAD-izzle
Artemis
2
2
6
2.5
L
Kumbhakarna
LL king505
Kumbhakarna
0
4
8
1
L
Maui
3
1
5
5.5
W
Aphrodite
N7AllianceNavy
Aphrodite
3
1
9
7.5
L
2
3
7
1.83
W
Persephone
XuHaTa
Persephone
0
0
0
0
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,227
Damage
49,072
57,571
Taken
66,567
46,437
Mitigated
47,515
31,570
Healing
37,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
22,876
3,260
574
4,864
21,292
27,042
17
9,759
11,533
0
31,597
L
Nox
 
Nox
10,090
1,069
1,597
1,461
9,774
4,939
434
6,155
3,405
28,705
690
W
Scylla
13,067
442
1,155
1,674
8,625
3,176
0
4,030
4,595
26,629
0
L
Artemis
JAD-izzle
Artemis
18,357
7,201
1,574
2,334
12,408
6,340
542
6,876
5,220
0
32,847
L
Kumbhakarna
LL king505
Kumbhakarna
9,045
1,116
3,111
4,308
19,212
16,761
146
9,396
9,269
17,309
2,322
L
Maui
6,987
1,298
577
2,533
12,902
13,384
228
7,066
5,503
14,950
0
W
Aphrodite
N7AllianceNavy
Aphrodite
11,511
1,050
7,333
5,861
8,912
5,194
0
4,124
4,788
29,681
0
L
4,593
388
13,686
6,348
12,271
6,091
92
7,514
4,615
10,024
1,107
W
Persephone
XuHaTa
Persephone
0
0
0
12
757
76
0
486
271
0
0
W
12,773
2,792
1,106
8,991
17,985
10,949
68
10,214
7,771
24,864
1,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,556
Gold Earned
45,804
116
Minions Killed
132
0
Camps Cleared
0
858,929
Distance Traveled
1,119,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,749
812
27
2
0
233,326
0
L
Nox
9,068
756
46
4
0
208,442
0
W
Scylla
8,860
738
34
3
0
212,916
0
L
Artemis
8,821
735
29
2
0
210,192
0
L
Kumbhakarna
8,733
728
28
2
0
229,188
0
L
Maui
10,156
846
19
2
0
244,996
0
W
Aphrodite
9,071
756
38
3
0
213,535
0
L
Hel
9,026
752
10
1
0
226,873
0
W
Persephone
6,064
505
0
0
0
9,430
0
W
Charon
8,812
734
17
1
0
189,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role