Player Matchup

Atlas
Atlas
 
Atlas
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Fall3nSV
Hera
Level 122
God Stats
8W - 6L
1,737 SR
Queue Stats
238W - 239L
1,461 Elo+
Solo
Izanami
Izanami
MrNiceGuy33
Izanami
Level 98
God Stats
0W - 2L
1,300 SR
Queue Stats
110W - 115L
1,519 Elo+
Party 1
Apollo
Apollo
Zannath
Apollo
Level 102
God Stats
1W - 4L
1,331 SR
Queue Stats
198W - 191L
1,495 Elo+
Party 1
Team Averages
Level 133
1,474 SR
1,495 Elo+

VS

Team Averages
Level 152
1,482 SR
1,528 Elo+
Sun Wukong
Sun Wukong
BustinCider-0_0
Sun Wukong
Level 148
God Stats
2W - 2L
1,398 SR
Queue Stats
297W - 315L
1,462 Elo+
Solo
Rama
Rama
Monath
Rama
Level 119
God Stats
2W - 2L
1,367 SR
Queue Stats
99W - 102L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
PapayaSpark
Zhong Kui
Level 122
God Stats
17W - 12L
1,623 SR
Queue Stats
566W - 614L
1,449 Elo+
Solo
Poseidon
Poseidon
Pmmmmmmmmmnmmnmm
Poseidon
Level 76
God Stats
8W - 8L
1,373 SR
Queue Stats
796W - 785L
1,532 Elo+
Solo
Loki
Loki
Ryunο
Loki
Level 296
God Stats
9W - 7L
1,647 SR
Queue Stats
1,105W - 561L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
3 / 5 / 4
7,814
781
9,517
13,944
16,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
 
Erlang Shen
15
1 / 1 / 8
7,504
750
7,210
10,978
11,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
11
1 / 6 / 4
6,908
691
3,815
7,358
1,890
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
MrNiceGuy33
Izanami
14
4 / 5 / 4
8,058
806
9,626
9,021
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
Zannath
Apollo
14
2 / 4 / 5
8,131
813
5,725
8,888
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BustinCider-0_0
Sun Wukong
14
3 / 2 / 8
8,440
844
7,144
14,558
11,352
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Monath
Rama
15
2 / 2 / 8
8,398
840
8,769
5,741
2,295
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
PapayaSpark
Zhong Kui
15
1 / 1 / 12
8,665
867
10,571
8,418
6,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 8
8,954
895
8,248
5,704
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
Ryunο
Loki
16
12 / 4 / 8
10,472
1,047
12,570
10,492
4,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
65
11
Kills
21
21
Deaths
11
25
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
5
4
1
L
Erlang Shen
 
Erlang Shen
1
1
8
5
W
Sun Wukong
BustinCider-0_0
Sun Wukong
3
2
8
3.5
L
Hera
1
6
4
0.5
W
Rama
Monath
Rama
2
2
8
3
L
Izanami
MrNiceGuy33
Izanami
4
5
4
1.2
W
Zhong Kui
PapayaSpark
Zhong Kui
1
1
12
7
W
3
2
8
3.5
W
Loki
Ryunο
Loki
12
4
8
4
L
Apollo
Zannath
Apollo
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,893
Damage
47,302
50,189
Taken
44,913
36,331
Mitigated
26,847
12,485
Healing
18,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,517
2,924
244
2,642
13,944
16,278
0
4,858
9,086
14,078
1,001
L
Erlang Shen
 
Erlang Shen
7,210
2,601
385
3,504
10,978
11,714
0
5,380
5,598
0
11,389
W
Sun Wukong
BustinCider-0_0
Sun Wukong
7,144
584
1,636
5,544
14,558
11,352
148
2,773
11,785
0
15,566
L
Hera
3,815
814
814
450
7,358
1,890
0
2,049
5,309
10,731
0
W
Rama
Monath
Rama
8,769
5,440
511
362
5,741
2,295
1,303
2,335
3,406
0
18,350
L
Izanami
MrNiceGuy33
Izanami
9,626
6,184
522
1,279
9,021
3,374
0
2,626
6,395
0
25,075
W
Zhong Kui
PapayaSpark
Zhong Kui
10,571
771
1,540
3,738
8,418
6,827
361
2,490
5,928
17,770
0
W
8,248
713
1,031
647
5,704
2,070
719
2,208
3,496
23,053
0
W
Loki
Ryunο
Loki
12,570
3,536
940
2,871
10,492
4,303
911
2,810
7,682
0
22,504
L
Apollo
Zannath
Apollo
5,725
1,789
653
1,992
8,888
3,075
0
3,906
4,982
0
17,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,415
Gold Earned
44,929
98
Minions Killed
116
0
Camps Cleared
0
862,954
Distance Traveled
989,858
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,814
781
11
1
0
177,914
0
L
Erlang Shen
7,504
750
9
1
0
205,268
2
W
Sun Wukong
8,440
844
9
1
0
221,011
0
L
Hera
6,908
691
9
1
0
165,416
0
W
Rama
8,398
840
31
3
0
181,682
0
L
Izanami
8,058
806
36
4
0
143,219
0
W
Zhong Kui
8,665
867
23
2
0
205,861
0
W
Poseidon
8,954
895
33
3
0
198,108
0
W
Loki
10,472
1,047
20
2
0
183,196
0
L
Apollo
8,131
813
33
3
0
171,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role