Player Matchup

Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Acidgumdropz
Chiron
Level 113
God Stats
4W - 2L
1,379 SR
Queue Stats
118W - 112L
1,554 Elo+
Solo
Vamana
Vamana
Wod66
Vamana
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 240L
1,504 Elo+
Solo
Ra
Ra
Yörch
Ra
Level 154
God Stats
1W - 0L
1,729 SR
Queue Stats
12W - 7L
1,467 Elo+
Solo
Thanatos
Thanatos
lav2120
Thanatos
Level 140
God Stats
2W - 2L
1,430 SR
Queue Stats
120W - 125L
1,482 Elo+
Solo
Team Averages
Level 139
1,508 SR
1,501 Elo+

VS

Team Averages
Level 150
1,510 SR
1,524 Elo+
Skadi
Skadi
 
Skadi
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
EBK_Caribzfinest
He Bo
Level 128
God Stats
6W - 5L
1,584 SR
Queue Stats
276W - 278L
1,536 Elo+
Solo
Nox
Nox
killa0o7
Nox
Level 166
God Stats
6W - 6L
1,466 SR
Queue Stats
320W - 334L
1,488 Elo+
Solo
Nut
Nut
lewiville34
Nut
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 2 / 9
6,733
1,122
5,029
4,470
1,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
11
3 / 0 / 7
6,600
1,100
3,126
2,879
1,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
Wod66
Vamana
13
5 / 3 / 11
7,586
1,264
8,856
10,587
12,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
13
3 / 0 / 10
7,125
1,188
5,063
3,786
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
lav2120
Thanatos
12
4 / 2 / 8
6,906
1,151
4,448
5,826
2,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
3 / 4 / 4
6,460
1,077
6,957
6,579
2,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
 
Horus
10
1 / 2 / 2
5,639
940
2,205
5,060
3,342
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 3 / 4
5,882
980
2,371
5,055
1,507
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 4
5,737
956
3,037
5,280
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 3
5,571
929
2,379
5,708
1,803
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
17
Kills
7
7
Deaths
17
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
9
3.25
L
Skadi
 
Skadi
3
4
4
1.25
L
Horus
 
Horus
1
2
2
1
W
Chiron
3
0
7
6.5
L
2
3
4
1.33
W
Vamana
Wod66
Vamana
5
3
11
3.5
W
Ra
3
0
10
8
L
1
4
4
0.75
W
Thanatos
lav2120
Thanatos
4
2
8
4
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,522
Damage
16,949
27,548
Taken
27,682
17,766
Mitigated
10,487
12,974
Healing
4,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,029
57
0
579
4,470
1,203
0
974
3,496
16,143
306
L
Skadi
 
Skadi
6,957
1,605
277
962
6,579
2,278
0
3,940
2,252
0
13,687
L
Horus
 
Horus
2,205
1,099
552
1,388
5,060
3,342
0
1,741
3,023
0
2,629
W
Chiron
3,126
628
1,111
587
2,879
1,158
494
507
2,372
0
6,108
L
2,371
42
279
205
5,055
1,507
0
1,799
2,876
6,087
0
W
Vamana
Wod66
Vamana
8,856
1,418
461
1,485
10,587
12,038
101
2,583
8,004
5,453
7,874
W
Ra
5,063
28
4,193
2,250
3,786
1,294
200
259
3,527
15,839
0
L
3,037
63
24
292
5,280
1,557
0
3,270
1,644
9,104
0
W
Thanatos
lav2120
Thanatos
4,448
648
213
2,095
5,826
2,073
294
1,085
4,741
0
6,663
L
2,379
588
0
417
5,708
1,803
0
2,755
2,793
0
10,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,950
Gold Earned
29,289
81
Minions Killed
59
0
Camps Cleared
0
700,811
Distance Traveled
527,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,733
1,122
31
5
0
134,133
0
L
Skadi
6,460
1,077
14
2
0
109,040
0
L
Horus
5,639
940
0
0
0
86,850
0
W
Chiron
6,600
1,100
8
1
0
129,451
0
L
He Bo
5,882
980
6
1
0
110,594
0
W
Vamana
7,586
1,264
8
1
0
128,439
0
W
Ra
7,125
1,188
32
5
0
168,837
0
L
Nox
5,737
956
16
3
0
125,950
0
W
Thanatos
6,906
1,151
2
0
0
139,951
0
L
Nut
5,571
929
23
4
0
95,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role