Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BildoSagginz
Shiva
Level 137
God Stats
88W - 42L
1,620 SR
Queue Stats
532W - 532L
1,457 Elo+
Solo
Cthulhu
Cthulhu
BrudasDad
Cthulhu
Level 102
God Stats
15W - 11L
1,578 SR
Queue Stats
434W - 429L
1,425 Elo+
Solo
Neith
Neith
T4H LrgFarva
Neith
Level 100
God Stats
28W - 34L
1,459 SR
Queue Stats
353W - 361L
1,365 Elo+
Solo
Ao Kuang
Ao Kuang
saloc3000
Ao Kuang
Level 65
God Stats
3W - 3L
1,608 SR
Queue Stats
31W - 37L
1,447 Elo+
Solo
Team Averages
Level 111
1,553 SR
1,439 Elo+

VS

Team Averages
Level 73
1,542 SR
1,424 Elo+
Nox
Nox
OblivionNerd
Nox
Level 109
God Stats
3W - 1L
1,580 SR
Queue Stats
85W - 87L
1,491 Elo+
Solo
Danzaburou
Danzaburou
Vinysemdedo
Danzaburou
Level 59
God Stats
35W - 22L
1,608 SR
Queue Stats
100W - 120L
1,463 Elo+
Solo
Bellona
Bellona
alexvoin211
Bellona
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,301 Elo+
Solo
Olorun
Olorun
xAvo7277x
Olorun
Level 65
God Stats
114W - 113L
1,482 SR
Queue Stats
118W - 116L
1,415 Elo+
Solo
Awilix
Awilix
xxgoldenkingzz
Awilix
Level 96
God Stats
8W - 3L
1,542 SR
Queue Stats
70W - 68L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
1
0 / 0 / 0
1,015
203
0
0
0
7
2 / 2 / 0
4,185
837
2,361
4,053
1,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
BrudasDad
Cthulhu
5
0 / 2 / 0
3,058
612
1,165
5,076
2,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

4
0 / 1 / 0
2,784
557
0
1,721
417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
saloc3000
Ao Kuang
5
0 / 2 / 0
3,040
608
1,216
2,255
471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,479
696
1,268
1,549
416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Vinysemdedo
Danzaburou
6
1 / 0 / 2
3,530
706
1,020
1,542
354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
alexvoin211
Bellona
4
1 / 2 / 1
3,349
670
897
4,479
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Olorun
xAvo7277x
Olorun
6
1 / 0 / 2
3,665
733
1,044
1,574
402
Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
3 / 0 / 1
4,150
830
1,670
2,792
844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
7
7
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
2
2
0
1
L
Cthulhu
BrudasDad
Cthulhu
0
2
0
0
W
1
0
1
1.5
L
0
1
0
0
W
Danzaburou
Vinysemdedo
Danzaburou
1
0
2
2
W
Bellona
alexvoin211
Bellona
1
2
1
0.75
L
Ao Kuang
saloc3000
Ao Kuang
0
2
0
0
W
Olorun
xAvo7277x
Olorun
1
0
2
2
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,742
Damage
5,899
13,105
Taken
11,936
4,248
Mitigated
4,949
2,815
Healing
4,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
2,361
798
0
788
4,053
1,181
0
0
4,053
0
19,137
L
Cthulhu
BrudasDad
Cthulhu
1,165
37
272
1,239
5,076
2,179
0
1,006
4,070
12,900
0
W
1,268
95
0
404
1,549
416
288
437
1,112
13,552
0
L
0
0
0
120
1,721
417
0
1,182
539
0
4,642
W
Danzaburou
Vinysemdedo
Danzaburou
1,020
626
0
991
1,542
354
0
465
1,077
0
11,042
W
Bellona
alexvoin211
Bellona
897
467
0
1,034
4,479
2,933
0
236
4,243
0
9,153
L
Ao Kuang
saloc3000
Ao Kuang
1,216
636
0
396
2,255
471
0
62
2,193
6,842
2,622
W
Olorun
xAvo7277x
Olorun
1,044
357
220
785
1,574
402
532
282
1,292
16,254
1,379
W
1,670
664
0
605
2,792
844
0
865
1,927
0
19,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,082
Gold Earned
18,173
79
Minions Killed
114
0
Camps Cleared
0
362,918
Distance Traveled
500,987
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
1,015
203
0
0
0
0
0
L
Shiva
4,185
837
38
8
0
96,076
1
L
Cthulhu
3,058
612
13
3
0
101,997
0
W
Nox
3,479
696
20
4
0
91,273
0
L
Neith
2,784
557
7
1
0
55,302
0
W
Danzaburou
3,530
706
18
4
0
82,391
2
W
Bellona
3,349
670
19
4
0
103,226
0
L
Ao Kuang
3,040
608
21
4
0
109,543
0
W
Olorun
3,665
733
18
4
0
91,372
0
W
Awilix
4,150
830
39
8
0
132,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role