Player Matchup

Charybdis
Charybdis
FiniteHeroz
Charybdis
Level 122
God Stats
13W - 14L
1,496 SR
Queue Stats
239W - 240L
1,514 Elo+
Solo
Atlas
Atlas
Jebbbby
Atlas
Level 43
God Stats
22W - 10L
1,634 SR
Queue Stats
94W - 100L
1,398 Elo+
Party 1
He Bo
He Bo
kingfmly5
He Bo
Level 61
God Stats
1W - 1L
1,311 SR
Queue Stats
25W - 35L
1,393 Elo+
Party 1
Team Averages
Level 75
1,480 SR
1,435 Elo+

VS

Team Averages
Level 127
1,474 SR
1,445 Elo+
Nu Wa
Nu Wa
Connor_Fritter
Nu Wa
Level 137
God Stats
4W - 4L
1,344 SR
Queue Stats
231W - 234L
1,401 Elo+
Solo
Odin
Odin
FleeingCircle81
Odin
Level 106
God Stats
45W - 47L
1,646 SR
Queue Stats
378W - 373L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Spartacus1827
Danzaburou
Level 137
God Stats
0W - 3L
1,431 SR
Queue Stats
322W - 333L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FiniteHeroz
Charybdis
15
1 / 1 / 6
9,231
839
5,829
7,809
2,514
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Jebbbby
Atlas
17
7 / 0 / 2
9,980
907
11,454
14,253
12,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
kingfmly5
He Bo
14
1 / 3 / 3
8,618
783
3,695
7,819
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
9,198
836
10,038
8,140
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
0 / 3 / 4
8,587
781
7,788
12,715
10,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Spartacus1827
Danzaburou
11
1 / 3 / 1
7,737
703
3,397
4,597
1,273
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
9
Kills
4
4
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Charybdis
FiniteHeroz
Charybdis
1
1
6
4
L
0
3
4
0.67
W
Atlas
Jebbbby
Atlas
7
0
2
8
L
Danzaburou
Spartacus1827
Danzaburou
1
3
1
0.5
W
He Bo
kingfmly5
He Bo
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,978
Damage
21,223
29,881
Taken
25,452
17,287
Mitigated
13,901
6,794
Healing
4,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,038
4,213
0
790
8,140
2,314
142
4,838
2,719
39,242
0
W
Charybdis
FiniteHeroz
Charybdis
5,829
1,989
0
1,832
7,809
2,514
633
1,518
5,973
0
45,036
L
7,788
1,365
114
2,918
12,715
10,314
0
5,567
6,490
0
22,954
W
Atlas
Jebbbby
Atlas
11,454
3,369
0
3,212
14,253
12,764
328
5,107
8,895
31,707
2,181
L
Danzaburou
Spartacus1827
Danzaburou
3,397
1,227
0
925
4,597
1,273
0
2,442
1,834
0
12,535
W
He Bo
kingfmly5
He Bo
3,695
290
0
1,750
7,819
2,009
295
3,445
4,203
19,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,829
Gold Earned
25,522
169
Minions Killed
107
0
Camps Cleared
0
617,578
Distance Traveled
527,360
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,198
836
57
5
0
202,776
1
W
Charybdis
9,231
839
69
6
0
197,959
0
L
Odin
8,587
781
33
3
0
208,420
0
W
Atlas
9,980
907
41
4
0
219,529
1
L
Danzaburou
7,737
703
17
2
0
116,164
1
W
He Bo
8,618
783
59
5
0
200,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role