Player Matchup

Kumbhakarna
Kumbhakarna
AskedFawn
Kumbhakarna
Level 49
God Stats
3W - 4L
1,397 SR
Queue Stats
102W - 114L
1,412 Elo+
Solo
Odin
Odin
Jubaloop
Odin
Level 95
God Stats
10W - 7L
1,693 SR
Queue Stats
254W - 236L
1,442 Elo+
Solo
Janus
Janus
MuHeeVets
Janus
Level 55
God Stats
5W - 4L
1,579 SR
Queue Stats
82W - 97L
1,394 Elo+
Party 1
Arachne
Arachne
Puncher126
Arachne
Level 33
God Stats
1W - 3L
1,275 SR
Queue Stats
26W - 43L
1,273 Elo+
Party 1
Nut
Nut
on talent
Nut
Level 15
God Stats
3W - 4L
1,293 SR
Queue Stats
24W - 40L
1,245 Elo+
Party 1
Team Averages
Level 49
1,448 SR
1,353 Elo+

VS

Team Averages
Level 84
1,555 SR
1,384 Elo+
Morgan Le Fay
Morgan Le Fay
Alexsito
Morgan Le Fay
Level 83
God Stats
0W - 1L
1,845 SR
Queue Stats
0W - 4L
1,108 Elo+
Solo
Arachne
Arachne
Le__Karamgram
Arachne
Level 67
God Stats
10W - 5L
1,590 SR
Queue Stats
169W - 168L
1,371 Elo+
Party 2
Cernunnos
Cernunnos
SMFC770
Cernunnos
Level 116
God Stats
1W - 3L
1,337 SR
Queue Stats
390W - 368L
1,500 Elo+
Solo
Sol
Sol
mouli17
Sol
Level 83
God Stats
12W - 13L
1,435 SR
Queue Stats
261W - 263L
1,426 Elo+
Party 2
Fafnir
Fafnir
thetekinb
Fafnir
Level 69
God Stats
109W - 101L
1,567 SR
Queue Stats
200W - 214L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AskedFawn
Kumbhakarna
11
5 / 0 / 3
7,721
643
4,030
8,743
5,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Odin
13
2 / 0 / 1
7,841
653
5,181
8,977
4,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
MuHeeVets
Janus
13
0 / 2 / 1
7,042
587
2,709
4,041
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Puncher126
Arachne
11
3 / 2 / 0
6,537
545
4,398
11,051
3,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
4 / 0 / 5
7,523
627
6,428
6,343
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alexsito
Morgan Le Fay
1
0 / 0 / 0
2,515
210
0
0
0
Arachne
12
4 / 0 / 0
6,379
532
5,269
10,747
4,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cernunnos
SMFC770
Cernunnos
9
0 / 5 / 0
5,139
428
4,433
8,524
2,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sol
11
0 / 3 / 2
6,144
512
5,424
7,777
2,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fafnir
thetekinb
Fafnir
10
0 / 6 / 0
6,003
500
4,276
9,936
6,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
14
Kills
4
4
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Alexsito
Morgan Le Fay
0
0
0
0
W
Kumbhakarna
AskedFawn
Kumbhakarna
5
0
3
6.5
W
Odin
2
0
1
2.5
L
Arachne
4
0
0
4
W
Janus
MuHeeVets
Janus
0
2
1
0.25
W
Arachne
Puncher126
Arachne
3
2
0
1.5
L
Cernunnos
SMFC770
Cernunnos
0
5
0
0
L
Sol
0
3
2
0.33
W
4
0
5
6.5
L
Fafnir
thetekinb
Fafnir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,746
Damage
19,402
39,155
Taken
36,984
16,954
Mitigated
15,132
7,649
Healing
11,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Alexsito
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
AskedFawn
Kumbhakarna
4,030
893
0
2,270
8,743
5,771
75
1,915
6,828
21,881
1,962
W
Odin
5,181
1,356
0
1,250
8,977
4,308
436
3,825
5,152
0
57,210
L
Arachne
5,269
4,608
0
4,350
10,747
4,451
0
2,531
7,974
0
39,666
W
Janus
MuHeeVets
Janus
2,709
0
0
434
4,041
1,335
396
411
3,630
43,391
1,456
W
Arachne
Puncher126
Arachne
4,398
3,531
0
1,711
11,051
3,917
0
48
11,003
0
53,875
L
Cernunnos
SMFC770
Cernunnos
4,433
1,905
0
1,522
8,524
2,295
0
1,293
7,189
0
26,683
L
Sol
5,424
2,002
0
3,620
7,777
2,088
0
696
7,041
33,903
5,761
W
6,428
4,071
0
1,984
6,343
1,623
834
2,920
3,423
0
41,254
L
Fafnir
thetekinb
Fafnir
4,276
1,522
0
1,633
9,936
6,298
0
1,869
8,067
32,636
3,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,664
Gold Earned
26,180
377
Minions Killed
237
0
Camps Cleared
0
1,149,514
Distance Traveled
962,030
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
2,515
210
0
0
0
0
0
W
Kumbhakarna
7,721
643
39
3
0
232,337
0
W
Odin
7,841
653
85
7
0
216,183
1
L
Arachne
6,379
532
66
6
0
293,234
0
W
Janus
7,042
587
97
8
0
244,681
0
W
Arachne
6,537
545
88
7
0
219,547
0
L
Cernunnos
5,139
428
48
4
0
230,235
0
L
Sol
6,144
512
69
6
0
222,119
2
W
Nut
7,523
627
68
6
0
236,766
0
L
Fafnir
6,003
500
54
5
0
216,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role