Player Matchup

Arachne
Arachne
BlidosDax
Arachne
Level 100
God Stats
8W - 6L
1,605 SR
Queue Stats
85W - 72L
1,569 Elo+
Solo
Bacchus
Bacchus
Destoh
Bacchus
Level 49
God Stats
3W - 1L
1,741 SR
Queue Stats
33W - 19L
1,629 Elo+
Party 1
Nu Wa
Nu Wa
Papireyes44TTV
Nu Wa
Level 128
God Stats
11W - 6L
1,651 SR
Queue Stats
479W - 453L
1,558 Elo+
Solo
Mulan
Mulan
Shovelheadtko
Mulan
Level 129
God Stats
4W - 3L
1,492 SR
Queue Stats
80W - 71L
1,528 Elo+
Party 1
Cupid
Cupid
helloworldthisis
Cupid
Level 59
God Stats
41W - 21L
1,672 SR
Queue Stats
117W - 100L
1,525 Elo+
Solo
Team Averages
Level 93
1,632 SR
1,562 Elo+

VS

Team Averages
Level 144
1,516 SR
1,516 Elo+
Charybdis
Charybdis
Airborne1315
Charybdis
Level 149
God Stats
9W - 7L
1,545 SR
Queue Stats
143W - 172L
1,533 Elo+
Party 3
Sylvanus
Sylvanus
GuttaTooSaucy
Sylvanus
Level 122
God Stats
3W - 10L
1,381 SR
Queue Stats
305W - 337L
1,533 Elo+
Party 3
Anubis
Anubis
MrChunKukDo
Anubis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 299L
1,516 Elo+
Party 2
Amaterasu
Amaterasu
OvErLoRd32
Amaterasu
Level 149
God Stats
3W - 3L
1,533 SR
Queue Stats
246W - 226L
1,519 Elo+
Solo
Mercury
Mercury
burkeowicz
Mercury
Level 145
God Stats
2W - 3L
1,621 SR
Queue Stats
306W - 318L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlidosDax
Arachne
12
5 / 2 / 1
6,944
694
9,699
10,280
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Destoh
Bacchus
9
0 / 0 / 4
5,287
529
2,379
7,496
4,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 2 / 2
5,989
599
3,285
3,536
510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
7 / 0 / 2
6,758
676
7,980
6,088
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
1 / 3 / 3
5,265
527
5,920
6,473
1,743
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Airborne1315
Charybdis
10
3 / 1 / 1
5,510
551
8,947
8,531
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
GuttaTooSaucy
Sylvanus
9
0 / 2 / 5
5,407
541
3,381
8,266
5,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
10
1 / 3 / 0
5,661
566
2,299
4,468
1,746
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
OvErLoRd32
Amaterasu
9
1 / 6 / 0
5,361
536
4,881
12,679
5,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
burkeowicz
Mercury
9
2 / 4 / 0
5,080
508
1,438
8,125
2,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
16
Kills
7
7
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Airborne1315
Charybdis
3
1
1
3.5
W
Arachne
BlidosDax
Arachne
5
2
1
2.75
W
Bacchus
Destoh
Bacchus
0
0
4
2
L
Sylvanus
GuttaTooSaucy
Sylvanus
0
2
5
1.25
L
Anubis
1
3
0
0.33
L
Amaterasu
OvErLoRd32
Amaterasu
1
6
0
0.17
W
3
2
2
2
W
7
0
2
8
L
Mercury
burkeowicz
Mercury
2
4
0
0.5
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,263
Damage
20,946
33,873
Taken
42,069
13,715
Mitigated
17,829
17,724
Healing
17,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Airborne1315
Charybdis
8,947
4,982
0
3,825
8,531
3,279
0
1,228
7,263
0
50,947
W
Arachne
BlidosDax
Arachne
9,699
6,366
0
6,720
10,280
4,427
404
0
10,280
0
44,136
W
Bacchus
Destoh
Bacchus
2,379
655
1,365
3,167
7,496
4,426
0
1,746
5,750
10,535
351
L
Sylvanus
GuttaTooSaucy
Sylvanus
3,381
1,046
2,926
2,940
8,266
5,137
0
1,340
6,805
13,488
1,309
L
Anubis
2,299
48
0
1,628
4,468
1,746
66
1,741
2,543
38,597
477
L
Amaterasu
OvErLoRd32
Amaterasu
4,881
2,092
0
3,985
12,679
5,182
0
84
12,559
0
32,562
W
3,285
933
0
380
3,536
510
14
2,132
1,404
26,132
716
W
7,980
807
0
3,643
6,088
2,609
0
381
5,707
0
49,182
L
Mercury
burkeowicz
Mercury
1,438
334
0
2,146
8,125
2,485
0
599
7,384
0
24,459
W
5,920
3,738
58
2,391
6,473
1,743
0
955
5,518
0
37,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,243
Gold Earned
27,019
304
Minions Killed
311
0
Camps Cleared
0
1,007,866
Distance Traveled
946,831
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,510
551
92
9
0
179,171
0
W
Arachne
6,944
694
74
7
0
218,969
1
W
Bacchus
5,287
529
19
2
0
209,579
0
L
Sylvanus
5,407
541
9
1
0
182,756
2
L
Anubis
5,661
566
85
9
0
193,756
0
L
Amaterasu
5,361
536
77
8
0
184,488
1
W
Nu Wa
5,989
599
67
7
0
139,610
0
W
Mulan
6,758
676
78
8
0
244,139
0
L
Mercury
5,080
508
48
5
0
206,660
0
W
Cupid
5,265
527
66
7
0
195,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role