Player Matchup

Shiva
Shiva
Bronze III
eMiLiO_099
Shiva
Bronze III
Level 106
God Stats
1W - 0L
1,765 SR
Queue Stats
1W - 1L
1,444 MMR
Party 1
Tyr
Tyr
Silver I
manumanuel
Tyr
Silver I
Level 126
God Stats
4W - 0L
1,583 SR
Queue Stats
10W - 6L
1,570 MMR
Party 1
Agni
Agni
Gold III
webe_David
Agni
Gold III
Level 158
God Stats
2W - 0L
1,393 SR
Queue Stats
43W - 34L
1,620 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,581 SR
1,544 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,477 SR
1,089 MMR
Medusa
Medusa
Silver III
Diego_Donate13
Medusa
Silver III
Level 89
God Stats
21W - 29L
1,494 SR
Queue Stats
44W - 72L
1,196 MMR
Solo
Ares
Ares
Silver II
VaLdy777
Ares
Silver II
Level 155
God Stats
6W - 12L
1,366 SR
Queue Stats
122W - 171L
1,119 MMR
Solo
Poseidon
Poseidon
Silver III
alfredo007-freds
Poseidon
Silver III
Level 63
God Stats
0W - 1L
1,571 SR
Queue Stats
12W - 22L
953 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
5 / 3 / 9
10,407
946
7,784
13,365
13,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

17
8 / 3 / 7
11,094
1,009
12,021
10,385
6,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 0 / 10
9,951
905
7,290
7,092
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bans
MulanAtlasCthulhuBacchusNe Zha

VS

Bans
NoxAchillesBastetAnubisXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,953
814
5,010
10,607
3,534
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
13
2 / 4 / 3
8,313
756
8,356
10,414
9,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 5 / 2
8,701
791
4,052
8,318
2,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
5
6
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Ares
2
4
3
0.88
L
2
5
2
0.6
W
Shiva
5
3
9
3.17
W
8
3
7
3.83
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,095
Damage
17,418
30,842
Taken
29,339
22,243
Mitigated
14,992
12,379
Healing
1,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,010
1,973
0
732
10,607
3,534
0
1,219
8,660
0
35,603
L
Ares
8,356
96
0
0
10,414
9,125
0
3,357
5,934
11,429
0
L
4,052
899
0
710
8,318
2,333
0
1,559
6,291
27,140
0
W
Shiva
7,784
791
688
4,223
13,365
13,836
498
5,328
8,037
0
30,796
W
12,021
666
0
4,909
10,385
6,065
764
3,117
7,268
0
38,332
W
7,290
733
0
2,559
7,092
2,342
1,831
4,029
3,063
31,605
2,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,452
Gold Earned
25,967
164
Minions Killed
113
0
Camps Cleared
0
659,317
Distance Traveled
543,014
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,953
814
58
5
0
199,941
0
L
Ares
8,313
756
12
1
0
169,728
4
L
Poseidon
8,701
791
43
4
0
173,345
0
W
Shiva
10,407
946
40
4
0
229,289
0
W
Tyr
11,094
1,009
57
5
0
233,845
0
W
Agni
9,951
905
67
6
0
196,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role