Player Matchup

Hachiman
Hachiman
C0nfus3dIdk
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 34L
1,478 Elo+
Solo
Artemis
Artemis
ER0TICD0WNS
Artemis
Level 29
God Stats
3W - 1L
1,567 SR
Queue Stats
91W - 82L
1,547 Elo+
Solo
Chang'e
Chang'e
JoeSoFry
Chang'e
Level 140
God Stats
1W - 0L
1,672 SR
Queue Stats
59W - 56L
1,510 Elo+
Party 2
Hades
Hades
Ravenx Kox
Hades
Level 128
God Stats
10W - 8L
1,582 SR
Queue Stats
456W - 459L
1,529 Elo+
Solo
Geb
Geb
yeezyinthehouse
Geb
Level 126
God Stats
1W - 1L
1,192 SR
Queue Stats
61W - 62L
1,506 Elo+
Party 2
Team Averages
Level 90
1,503 SR
1,514 Elo+

VS

Team Averages
Level 96
1,475 SR
1,528 Elo+
Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Ahazi
Anhur
Level 155
God Stats
1W - 2L
1,472 SR
Queue Stats
312W - 341L
1,568 Elo+
Party 1
Loki
Loki
AtlasMyth
Loki
Level 118
God Stats
5W - 8L
1,405 SR
Queue Stats
213W - 245L
1,582 Elo+
Party 1
Arachne
Arachne
KillThemAlllll
Arachne
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 49L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
C0nfus3dIdk
Hachiman
11
2 / 1 / 8
6,363
1,273
4,199
4,483
1,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Artemis
ER0TICD0WNS
Artemis
10
4 / 1 / 5
6,687
1,337
3,813
2,686
844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
JoeSoFry
Chang'e
11
2 / 0 / 7
6,436
1,287
3,512
4,062
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
12
1 / 0 / 8
6,507
1,301
5,355
8,331
4,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 1 / 6
6,583
1,317
3,083
5,612
2,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 2 / 2
5,341
1,068
3,567
4,529
1,440
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Neith
 
Neith
9
1 / 3 / 2
5,159
1,032
4,070
4,757
1,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Anhur
Ahazi
Anhur
10
1 / 3 / 2
5,344
1,069
4,988
5,373
1,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
11
1 / 2 / 2
5,592
1,118
4,313
4,209
1,340
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
4,581
916
595
2,288
1,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
10
Kills
3
3
Deaths
10
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
2
0.5
L
Neith
 
Neith
1
3
2
0.67
L
Anhur
Ahazi
Anhur
1
3
2
0.67
L
Loki
1
2
2
1
W
Hachiman
C0nfus3dIdk
Hachiman
2
1
8
6
W
Artemis
ER0TICD0WNS
Artemis
4
1
5
6.5
W
Chang'e
JoeSoFry
Chang'e
2
0
7
5.5
L
0
0
0
0
W
Hades
1
0
8
5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,962
Damage
17,533
25,174
Taken
21,156
11,382
Mitigated
7,614
14,888
Healing
7,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,567
262
3,150
1,663
4,529
1,440
0
2,793
1,594
12,181
0
L
Neith
 
Neith
4,070
780
0
577
4,757
1,464
0
3,245
1,432
0
9,465
L
Anhur
Ahazi
Anhur
4,988
3,021
0
248
5,373
1,689
0
2,314
2,959
0
7,704
L
Loki
4,313
437
338
443
4,209
1,340
0
2,109
2,024
0
10,285
W
Hachiman
C0nfus3dIdk
Hachiman
4,199
2,630
22
474
4,483
1,415
1,079
883
3,480
0
11,214
W
Artemis
ER0TICD0WNS
Artemis
3,813
2,048
0
386
2,686
844
1,903
105
2,581
0
7,598
W
Chang'e
JoeSoFry
Chang'e
3,512
150
3,574
1,977
4,062
1,989
627
757
3,240
5,590
0
L
595
297
733
773
2,288
1,681
0
983
1,197
0
856
W
Hades
5,355
245
330
4,068
8,331
4,783
177
718
7,613
17,862
0
W
3,083
187
2,045
2,012
5,612
2,351
0
827
4,693
6,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,576
Gold Earned
26,017
69
Minions Killed
50
0
Camps Cleared
0
469,673
Distance Traveled
509,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,341
1,068
15
3
0
107,662
0
L
Neith
5,159
1,032
15
3
0
101,309
0
L
Anhur
5,344
1,069
8
2
0
100,531
0
L
Loki
5,592
1,118
11
2
0
122,363
0
W
Hachiman
6,363
1,273
17
3
0
98,533
0
W
Artemis
6,687
1,337
6
1
0
70,224
0
W
Chang'e
6,436
1,287
9
2
0
100,654
0
L
Arachne
4,581
916
1
0
0
77,607
0
W
Hades
6,507
1,301
32
6
0
110,272
0
W
Geb
6,583
1,317
5
1
0
89,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role